1.新建项目三子棋
2.新建game.c,game.h文件
3.
main.c代码
测试三子棋
#include <stdio.h>
#include <stdlib.h>
#include "game.h"
void menu() {
printf("***************\n");
printf("*1.play 0.exit*\n");
printf("***************\n");
}
//游戏的逻辑
void game(){
int ret=0;
//数组-存放棋盘信息
char board[ROW][COL]={0};
//初始化棋盘
initboard(board, ROW, COL);
//打印棋盘
displayboard(board, ROW, COL);
//下棋
while(1){
//玩家下棋
playmove(board, ROW, COL);
displayboard(board, ROW, COL);
//判断玩家是否赢
ret=iswin(board, ROW, COL);
if(ret!='c'){
break;
}
//电脑下棋
computermove(board, ROW, COL);
displayboard(board, ROW, COL);
//判断电脑是否赢
ret=iswin(board, ROW, COL);
if(ret!='c'){
break;
}
}
if(ret=='*'){
printf("玩家win\n");
}else if(ret=='#'){
printf("电脑win\n");
}else{
printf("平局");
}
}
void test() {
int input;
srand((unsigned int)time(NULL));//生成随机数
do{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input) {
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}while(input);
}
int main() {
test();
return 0;
}
game.h代码
#define ROW 3
#define COL 3
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
void initboard(char board[ROW][COL], int row, int col);
void displayboard(char board[ROW][COL], int row, int col);
void playmove(char board[ROW][COL], int row, int col);
void computermove(char board[ROW][COL], int row, int col);
char iswin(char board[ROW][COL], int row, int col);
//四种状态
//1.玩家赢 '*'
//2.电脑赢 '#'
//3.平局 'q'
//4.继续 'c'
game.c代码
#include "game.h"
void initboard(char board[ROW][COL], int row, int col) {
for(int i=0;i<ROW;i++){
for(int j=0;j<COL;j++){
board[i][j]=' ';
}
}
}
void displayboard(char board[ROW][COL], int row, int col) {
int i=0;
for(i=0;i<row;i++){
int j=0;
for(j=0;j<col;j++){
//1.打印一行的数据
printf(" %c ", board[i][j]);
if(j<col-1)
printf("|");
}
printf("\n");
//2.打印分隔行
if(i<row-1){
for(j=0;j<col;j++){
printf("---");
if(j<col-1)
printf("|");
}
printf("\n");
}
}
}
void playmove(char board[ROW][COL], int row, int col) {
int x=0;
int y=0;
printf("玩家走:>\n");
while(1){
printf("请输入要下的坐标:>");
scanf("%d %d", &x, &y);
//判断x,y坐标的合法性
if(x>=1&&x<=row&&y>=1&&y<=col){
if(board[x-1][y-1]==' '){
board[x-1][y-1]='*';
break;
}else{
printf("该坐标被占用\n");
}
}
else{
printf("坐标非法,请重新输入!\n");
}
}
}
void computermove(char board[ROW][COL], int row, int col) {
int x=0;
int y=0;
printf("电脑走:>\n");
while(1){
x=rand()%row;//使用rand函数,必须调用srand,srand只能调用一次
y=rand()%col;
if(board[x][y]==' '){
board[x][y]='#';
break;
}
}
}
int isfull(char board[ROW][COL], int row, int col) {
for(int i=0;i<row;i++){
for(int j=0;j<col;j++){
if(board[i][j]==' '){
return 0;//没满
}
}
}
return 1;//满了
}
char iswin(char board[ROW][COL], int row, int col) {
//三行
for(int i=0;i<row;i++){
if(board[i][0]==board[i][1]&&board[i][1]==board[i][2]&&board[i][1]!=' '){
return board[i][1];
}
}
//三列
for(int i=0;i<col;i++){
if(board[0][i]==board[1][i]&&board[1][i]==board[2][i]&&board[1][i]!=' '){
return board[1][i];
}
}
//两个对角线
if(board[0][0]==board[1][1]&&board[1][1]==board[2][2]&&board[1][1]!=' ')
return board[1][1];
if(board[2][0]==board[1][1]&&board[1][1]==board[0][2]&&board[1][1]!=' ')
return board[1][1];
//判断是否平局
if(1==isfull(board, ROW, COL)){
return 'q';
}
return 'c';
}
4.测试
5.简单的三子棋游戏就此实现