category与associative作为objective-c的扩展机制的两个特性,category即类型,可以通过它来扩展方法;associative,可以通过它来扩展属性;在iOS开发中,可能category比较常见,相对的associative,就用的比较少,要用它必须使用<objc/runtime.h>的头文件,然后就可以自由使用objc_getAssociatedObject以及objc_setAssociatedObject,我们来看下这两个方法:



iOS学习系列 - 扩展机制category与associative_ico


OBJC_EXPORT void objc_setAssociatedObject(id object, const void *key, id value, objc_AssociationPolicy policy)

__OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);

OBJC_EXPORT id objc_getAssociatedObject(id object, const void *key)

__OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);


iOS学习系列 - 扩展机制category与associative_ico


另外还有一个方法:



iOS学习系列 - 扩展机制category与associative_ico


OBJC_EXPORT void objc_removeAssociatedObjects(id object)

__OSX_AVAILABLE_STARTING(__MAC_10_6, __IPHONE_3_1);


iOS学习系列 - 扩展机制category与associative_ico


objc_getAssociatedObject、objc_setAssociatedObject、objc_removeAssociatedObjects都是Obj-c中的外联方法,object 参数作为待扩展的对象实例,key作为该对象实例的属性的键,而value就是对象实例的属性的值,policy作为关联的策略,它的枚举包括:



iOS学习系列 - 扩展机制category与associative_ico


enum {

OBJC_ASSOCIATION_ASSIGN = 0,

OBJC_ASSOCIATION_RETAIN_NONATOMIC = 1,

OBJC_ASSOCIATION_COPY_NONATOMIC = 3,

OBJC_ASSOCIATION_RETAIN = 01401,

OBJC_ASSOCIATION_COPY = 01403

};


iOS学习系列 - 扩展机制category与associative_ico


具体我就多说了,可以看得懂的。

另外,objc_removeAssociatedObjects可以删除指定对象实例的所有扩展属性。

现在看一个简单的例子:(引用网上的例子:​​http://code4app.com/ios/Block-UI/504fe65d6803faa33f000003​​ )

iOS学习系列 - 扩展机制category与associative_iphone_07

这里,定义了一个"alert view"的按钮:



iOS学习系列 - 扩展机制category与associative_ico


UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect];

[viewController.view addSubview:button];

button.frame = CGRectMake(50, 50, 100, 44);

[button setTitle:@"alert view" forState:UIControlStateNormal];


iOS学习系列 - 扩展机制category与associative_ico


现在对UIButton通过使用category对其进行方法扩展:



iOS学习系列 - 扩展机制category与associative_ico


@implementation UIControl (BUIControl)

…...

- (void)handleControlEvent:(UIControlEvents)event withBlock:(void(^)(id sender))block {

NSString *methodName = [UIControl eventName:event];

NSMutableDictionary *opreations = (NSMutableDictionary*)objc_getAssociatedObject(self, &OperationKey);

if(opreations == nil)

{

opreations = [[NSMutableDictionary alloc] init];

objc_setAssociatedObject(self, &OperationKey, opreations, OBJC_ASSOCIATION_RETAIN);

}

[opreations setObject:block forKey:methodName];

[self addTarget:self action:NSSelectorFromString(methodName) forControlEvents:event];

}


iOS学习系列 - 扩展机制category与associative_ico


objc_getAssociatedObject,objc_setAssociatedObject进行属性扩展:

OperationKey是一个字符类型,这里表示一个键,如果Opreations为空,会setAssociatedObject一个新的opreations对象到对应键的值中间。

addTarget:action:forControlEvents对于触摸事件进行目标绑定。

NSSelectorFromString(methodName) 将触发方法:



iOS学习系列 - 扩展机制category与associative_ico


-(void)UIControlEventTouchDown{[self callActionBlock:UIControlEventTouchDown];}

-(void)UIControlEventTouchDownRepeat{[self callActionBlock:UIControlEventTouchDownRepeat];}

-(void)UIControlEventTouchDragInside{[self callActionBlock:UIControlEventTouchDragInside];}

-(void)UIControlEventTouchDragOutside{[self callActionBlock:UIControlEventTouchDragOutside];}

-(void)UIControlEventTouchDragEnter{[self callActionBlock:UIControlEventTouchDragEnter];}

-(void)UIControlEventTouchDragExit{[self callActionBlock:UIControlEventTouchDragExit];}

-(void)UIControlEventTouchUpInside{[self callActionBlock:UIControlEventTouchUpInside];}

-(void)UIControlEventTouchUpOutside{[self callActionBlock:UIControlEventTouchUpOutside];}

-(void)UIControlEventTouchCancel{[self callActionBlock:UIControlEventTouchCancel];}

-(void)UIControlEventValueChanged{[self callActionBlock:UIControlEventValueChanged];}

-(void)UIControlEventEditingDidBegin{[self callActionBlock:UIControlEventEditingDidBegin];}

-(void)UIControlEventEditingChanged{[self callActionBlock:UIControlEventEditingChanged];}

-(void)UIControlEventEditingDidEnd{[self callActionBlock:UIControlEventEditingDidEnd];}

-(void)UIControlEventEditingDidEndOnExit{[self callActionBlock:UIControlEventEditingDidEndOnExit];}

-(void)UIControlEventAllTouchEvents{[self callActionBlock:UIControlEventAllTouchEvents];}

-(void)UIControlEventAllEditingEvents{[self callActionBlock:UIControlEventAllEditingEvents];}

-(void)UIControlEventApplicationReserved{[self callActionBlock:UIControlEventApplicationReserved];}

-(void)UIControlEventSystemReserved{[self callActionBlock:UIControlEventSystemReserved];}

-(void)UIControlEventAllEvents{[self callActionBlock:UIControlEventAllEvents];}


iOS学习系列 - 扩展机制category与associative_ico


注意到这里会去执行callActionBlock:方法:



iOS学习系列 - 扩展机制category与associative_ico


- (void)callActionBlock:(UIControlEvents)event {

NSMutableDictionary *opreations = (NSMutableDictionary*)objc_getAssociatedObject(self, &OperationKey);

if(opreations == nil) return;

void(^block)(id sender) = [opreations objectForKey:[UIControl eventName:event]];

if (block) block(self);

}


iOS学习系列 - 扩展机制category与associative_ico


最终会从扩展属性中得到^block,关于^block可以参考:​​​

最后调用:



iOS学习系列 - 扩展机制category与associative_ico


[button handleControlEvent:UIControlEventTouchUpInside withBlock:^(id sender) {

UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"alert"

message:nil

delegate:nil

cancelButtonTitle:@"ok"

otherButtonTitles:@"other",nil];

}];


iOS学习系列 - 扩展机制category与associative_ico


点击按钮就会触发一个block函数。

iOS学习系列 - 扩展机制category与associative_javascript_18

这样就实现了objective-c的两种扩展机制。





作者:​​Leepy​