[img]http://dl.iteye.com/upload/attachment/507494/6767a589-f46b-33c1-acf2-4d3c755ad2d5.png
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
#include <boost/scoped_ptr.hpp>
using namespace boost;
namespace Ui {
}
class Dialog : public QDialog
{
Q_OBJECT
public:
explicit Dialog(QWidget *parent = 0);
~Dialog();
private slots:
void on_lineEdit_textChanged ( const QString & text );
private:
class DialogUi;
scoped_ptr<DialogUi> mui;
class DialogData;
scoped_ptr<DialogData> mData;
};
#endif // DIALOG_H
dialog.cpp
#include "dialog.h"
#include<QPushButton>
#include "ui_dialog.h"
class Dialog::DialogUi:public Ui::Dialog{};
class Dialog::DialogData{
};
Dialog::Dialog(QWidget *parent) :
QDialog(parent)
{
mui.reset(new DialogUi);
//setupUi会自动将那些符合on_ObjectName_signalName()命名习惯的槽与相应的信号相连接
mui->setupUi(this);
mui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(false);
QRegExp regExp("[a-Z][1-9][0-9]{0,2}");
mui->lineEdit->setValidator(new QRegExpValidator(regExp,this));
connect(mui->buttonBox,SIGNAL(accepted()),this,SLOT(accept()));
connect(mui->buttonBox,SIGNAL(rejected()),this,SLOT(reject()));
}
void Dialog::on_lineEdit_textChanged(const QString &text)
{
mui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(
mui->lineEdit->hasAcceptableInput());
}
Dialog::~Dialog()
{
}
main.cpp
#include <QtGui/QApplication>
#include "dialog.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Dialog w;
w.show();
return a.exec();
}