#ifndef USE_H_
#define USE_H_

#include <iostream>
#include <windows.h>
#include <string>
using namespace std;
class CUser
{
public:
	CUser();
	virtual~ CUser();
	char* WcharToChar(const wchar_t* wp);
	char* StringToChar(const string& s);
	char* WstringToChar(const wstring& ws);
	wchar_t* CharToWchar(const char* c);
	wchar_t* WstringToWchar(const wstring& ws);
	wchar_t* StringToWchar(const string& s);
	wstring StringToWstring(const string& s);
	string WstringToString(const wstring& ws);
	void Release();
private:
	char* m_char;
	wchar_t* m_wchar;
};
#endif;


#include "stdafx.h"
#include "use.h"
CUser::CUser()
:m_char(NULL)
,m_wchar(NULL)
{
}
CUser::~CUser()
{
	Release();
}
char* CUser::WcharToChar(const wchar_t* wp)
{
	Release();
	int len= WideCharToMultiByte(CP_ACP,0,wp,wcslen(wp),NULL,0,NULL,NULL);
	m_char=new char[len+1];
	WideCharToMultiByte(CP_ACP,0,wp,wcslen(wp),m_char,len,NULL,NULL);
	m_char[len]='\0';
	return m_char;
}
wchar_t* CUser::CharToWchar(const char* c)
{
	Release();
	int len = MultiByteToWideChar(CP_ACP,0,c,strlen(c),NULL,0);
	m_wchar=new wchar_t[len+1];
	MultiByteToWideChar(CP_ACP,0,c,strlen(c),m_wchar,len);
	m_wchar[len]='\0';
	return m_wchar;
}
void CUser::Release()
{
	if(m_char)
	{
		delete m_char;
		m_char=NULL;
	}
	if(m_wchar)
	{
		delete m_wchar;
		m_wchar=NULL;
	}
}
char* CUser::StringToChar(const string& s)
{
	return const_cast<char*>(s.c_str());
}
char* CUser::WstringToChar(const std::wstring &ws)
{
	const wchar_t* wp=ws.c_str();
	return WcharToChar(wp);
}
wchar_t* CUser::WstringToWchar(const std::wstring &ws)
{
	return const_cast<wchar_t*>(ws.c_str());
}
wchar_t* CUser::StringToWchar(const string& s)
{
	const char* p=s.c_str();
	return CharToWchar(p);
}
string CUser::WstringToString(const std::wstring &ws)
{
	string s;
	char* p=WstringToChar(ws);
	s.append(p);
	return s;
}
wstring CUser::StringToWstring(const std::string &s)
{
	wstring ws;
	wchar_t* wp=StringToWchar(s);
	ws.append(wp);
	return ws;
}

如果涉及到CString,可以利用CString::GetBuffer()函数来进行转换,道理一样.