1 驱动部分

 这部分主要根据驱动源码的初始化部分进行分析

1.1 mtk_leds_drv

  路径:/kernel-4.14/drivers/misc/mediatek/leds/mtk_leds_drv.c

mt65xx_leds_probe
  → *cust_led_list = mt_get_cust_led_list 
              → get_cust_led_dtsi 
    //根据leds_name数组以及设备树初始化struct cust_mt65xx_led数组把地址返回给cust_led_list,mode,data参数都在mt_get_cust_led_list进行赋值
  → g_leds_data //根据cut_led_list初始化g_leds_data
  → led_classdev_register(&pdev->dev, &g_leds_data[i]→cdev)  
       → device_create_with_groups 
          //sys/calss/leds下注册leds_name目录以及注册attrs 文件节点
       → list_add_tail(&led_cdev->node, &leds_list); 
          //添加到led_list,led_cdev是 g_leds_data[i]→cdev
       → led_init_core 
          //初始化led_cdev的set_brightness_work 回调函数:set_brightness_work
          //以及初始化led_cdev的set_brightness_work, 回调函数:led_timer_function
          //私有数据设置为led_cdev
       → led_trigger_set_default(led_cdev)
          //在led_cdev->default_trigger不为空的情况下遍历trigger_list拿到trigger
          //使用led_cdev->default_trigger与trigger->name属性进行匹配并设置
      //匹配成功后调用led_trigger_set设置启动对应trigger
      //led_cdev->trigger,本驱动中default_trigger为空直接返回

主要的结构体参数初始化如下:

leds_name初始化
char *leds_name[TYPE_TOTAL] = {
         "red",
         "green",
         "blue",
         "jogball-backlight",
         "keyboard-backlight",
         "button-backlight",
         "lcd-backlight",
 };

cust_led_list 初始化:
struct cust_mt65xx_led {
 .name→  leds_name[i]
 .mode→  “led_mode”//设备树中定义
 .data → “data” 
.config_data.clock_source //”pwm_config”的0~4bit分别初始化
config_data.div
config_data.low_duration
config_data.High_duration
config_data.pmic_pad
}
/*当mode是以下的参数结构体中的data会被重新赋值关系如下
mode:MT65XX_LED_MODE_CUST_LCM ,data: mtkfb_set_backlight_level
mode: MT65XX_LED_MODE_CUST_BLS_PWM, data: disp_bls_set_backligh */

g_leds_data 初始化:
struct mt65xx_led_data {                                                  
   .cdev {
     .brightness_set = mt65xx_led_set
     .blink_set = mt65xx_blink_set
      .name = cust_led_list[i].name
     .set_brightness_work
      .blink_timer
    } 
     struct cust_mt65xx_led cust → cust_led_list 
     struct work_struct work → mt_mt65xx_led_work
     int level;
     int delay_on;
     int delay_off;
 }

1.2 led-class

  路径:/kernel-4.14/drivers/leds/led-class.c

leds_init
  → leds_class = class_create(THIS_MODULE, "leds")  //创建类
  → leds_class->pm = &leds_class_dev_pm_ops; //初始化 pm
  →  leds_class->dev_groups = led_groups;
/* 初始化dev_groups,mtk_leds_drv驱动 调用led_classdev_register
   注册attrs文件节点时使用该参数,led-class主要是创建leds类以及提供attrs操作集合 */

1.3 led-trigger

   路径:/kernel-4.14/drivers/leds/trigger/./ledtrig-timer.c

   这里主要分析 timer这个trigger,这个模块主要实现led的闪烁功能

led_trigger_register(&timer_led_trigger) //注册led_trigger
  → list_add_tail(&trig->next_trig, &trigger_list); //添加到链表trigger_list
  → list_for_each_entry(led_cdev, &leds_list, node) 
    → if (!led_cdev->trigger && led_cdev->default_trigger &&
          !strcmp(led_cdev->default_trigger, trig->name)) 
     //遍历leds_list,led_cedv的trigger,default_trigger与trig->name作匹配
	    → led_trigger_set(led_cdev, trig); //对 led_cdev->trigger进行设置
 /* mtk_leds_drv.c 驱动中g_leds_data[i]→cdev.default_trigger为空所以此处 
  led_trigger_set函数并未对其操作 
  ledtrig-timer 主要就是向trigger_list链表里面添加timer_led_trigger */

主要结构体参数:
 static struct led_trigger timer_led_trigger {
   .name → “timer”
   .activate → timer_trig_activate
   .deactivate  →  timer_trig_deactivate
   .next_trig  → trigger_list
}

 框架图

MTK modem架构图_android

1.4 操作流程

这部分主要集中分析设置背光以及设置闪烁的操作进行分析

1.4.1 设置背光

echo 255 > /sys/class/leds/xxx/brightness  //设置背光亮度
    → brightness_store
    → struct led_classdev *led_cdev = dev_get_drvdata(dev)
     //从dev->driver_date获取struct led_classdev
    →  led_set_brightness(led_cdev, state)
	    → led_set_brightness_nosleep(led_cdev, brightness)
            → led_set_brightness_nopm(led_cdev, led_cdev->brightness)
		        → __led_set_brightness(led_cdev, value)
                      →  led_cdev→brightness_set(led_cdev, value)

/* mtk_leds_drv在对g_leds_data初始化时 struct led_classdev cdev 的
brightness_set = mt65xx_led_set*/
即: led_cdev→brightness_set
       → mt65xx_led_set 
      → mt_mt65xx_led_set   //背光mode:MT65XX_LED_MODE_CUST_BLS_PWM
		      → mt_mt65xx_led_set_cust //依据mode: MT65XX_LED_MODE_CUST_BLS_PWM  
          → ((cust_brightness_set) (cust->data)) (level, bl_div_hal) 
          //data参数在调用get_cust_led_dtsi()函数时依据mode进行初始化
		即调用:disp_bls_set_backlight :设置背光

1.4.2 设置闪烁

echo timer > ./sys/calss/leds/xxx/trigger //启动定时器触发器
 → led_trigger_store
   → struct led_classdev *led_cdev = dev_get_drvdata(dev)
     //从dev->driver_date获取struct led_classdev
     → list_for_each_entry(trig, &trigger_list, next_trig)
 /*遍历 trigger_list 使用 ”timer ”  与 led_trigger的name 元素进行配对,
   与timer_led_trigger 进行匹配 */
     → led_trigger_set(led_cdev, trig) 
         → trig→activate(led_cdev)  //调用触发器的 activate 
                 
                                                                                        
 timer_led_trigger                                                                
  .activate: timer_trig_activate

static void timer_trig_activate(struct led_classdev *led_cdev)
 → device_create_file(led_cdev->dev, &dev_attr_delay_on)
 → device_create_file(led_cdev->dev, &dev_attr_delay_off)
   /* 创建delay_on以及delay_off文件节点分别用于设置led_cdev->blink_delay_on 以及 
    led_cdev->blink_delay_off用于实现开和关的延时时间 */
                                                                                                    
 → led_blink_set(led_cdev, &led_cdev→blink_delay_on,&led_cdev→blink_delay_off);
                                                                                          
led_blink_set()
 → led_blink_setup(led_cdev, delay_on, delay_off)
  → if(..... && !led_cdev→blink_set(led_cdev, delay_on, delay_off))  
   /*调用led_cdev→blink_set 进行设置 此处直接返回-1调用led_set_software_blink
   mtk_leds_drv初始化阶段blink_set为 mt65xx_blink_set*/ 

  → led_set_software_blink
     → mod_timer(&led_cdev->blink_timer, jiffies + 1) //启动定时器
   //mtk65xx_leds_probe阶段的led_init_core函数对blink_timer进行了初始化,
     //回调函:led_timer_function

void led_timer_function(unsigned long data)//实现闪烁功能
  → if (!brightness)    //根据当前数值进行反向赋值以及设置延迟时间  
     brightness = led_cdev->blink_brightness;
     delay = led_cdev->blink_delay_on;
  → else
      brightness = LED_OFF;
      delay = led_cdev->blink_delay_off;
 → led_set_brightness_nosleep(led_cdev, brightness); //设置亮灭
 → mod_timer(&led_cdev->blink_timer, jiffies + msecs_to_jiffies(delay))
  //再次启动定时器进入下一轮反向操作


/* mt65xx_blink_set:
led_data->delay_on 以及led_data->delay_off
其中都不为0或者其中之一不为0会根据mode值经进行设置,当都为0时
直接返回-1,目前支持的mode值为:MT65XX_LED_MODE_PWM以及MT65XX_LED_MODE_PMIC */

操作流程图

MTK modem架构图_赋值_02

 

2 hal 层

这层主要对驱动生成的 /sys/class/leds/目录下的文件进行封装一些操作接口

2.1 lights.c

路径: vendor/mediatek/proprietary/hardware/liblights/lights.c

主要结构体
struct hw_module_t HAL_MODULE_INFO_SYM = {
       .tag = HARDWARE_MODULE_TAG,
       //.version_major = 1,
       //.version_minor = 0,
       .id = LIGHTS_HARDWARE_MODULE_ID,
       .name = "MTK lights Module",
       .author = "MediaTek",
       .methods = &lights_module_methods,

}
 
static struct hw_module_methods_t lights_module_methods = {
      .open =  open_lights,
   };

static int open_lights(const struct hw_module_t* module, char const* name, struct hw_device_t** device)
 → int (*set_light)(struct light_device_t* dev,struct light_state_t const* state);  
    //定义函数指针
  → if (0 == strcmp(LIGHT_ID_BACKLIGHT, name))
     → set_light = set_light_backlight; 
  ......
  → else if (0 == strcmp(LIGHT_ID_BATTERY, name))
     → set_light = set_light_battery;
    //根据传入参数name的不同对 set_light进行不同的赋值
 → dev->set_light = set_light
  → *device = (struct hw_device_t*)dev;

name 与 set_Light回调函数赋值的对应关系:

name

ID

回调函数

“backlight”

LIGHT_ID_BACKLIGHT

 set_light_backlight

“keyboard”

LIGHT_ID_KEYBOARD

set_light_keyboard

“buttons"

LIGHT_ID_BUTTONS 

set_light_buttons

“battery”:

LIGHT_ID_BATTERY

set_light_battery

“notification”

LIGHT_ID_NOTIFICATIONS

set_light_notifications

“attention”

LIGHT_ID_ATTENTION 

set_light_attention

 

 

 

这里主要分析  LIGHT_ID_BACKLIGHT:set_light_backlight设置背光的接口函数

2.1.1 LIGHT_ID_BACKLIGHT:set_light_backlight

set_light_backlight(struct light_device_t* dev, struct light_state_t const* state)
  → write_int(LCD_FILE, brightness); //write_int 通过标准的文件io:write()操作写入背光值
     //LCD_FILE :"/sys/class/leds/lcd-backlight/brightness"

2.1.2 LIGHT_ID_BATTERY:set_light_battery

set_light_battery(struct light_device_t* dev,struct light_state_t const* state)
  → set_speaker_light_locked(dev, state)//调用该接口实现三色灯的亮灭以及闪烁

static int set_speaker_light_locked(__attribute__((__unused__)) struct light_device_t* dev,   struct light_state_t const* state)
{
  → switch (state->flashMode)  //根据flashMode 对onMS以及offMS两个闪烁亮灭时长进行赋值
      case LIGHT_FLASH_TIMED:
        onMS = state->flashOnMS;
        offMS = state->flashOffMS;
  .....
  → colorRGB = state->color;
  .....
//解析state→color参数获取三色灯的配置情况 Color: 0xFF FF FF FF: Alpha  R   G  B
  → red = (colorRGB >> 16) & 0xFF;
  → green = (colorRGB >> 8) & 0xFF;
  → blue = colorRGB & 0xFF;
  .....   
  → if (red) {
           blink_green(0, 0, 0);
           blink_blue(0, 0, 0);
           blink_red(red, onMS, offMS);  
    }
//根据rgb对应的参数是否为true调用blink_xxx(xxx, onMS, offMS)设置亮灭以及闪烁
…...
}

blink_red(int level, int onMS, int offMS)的内部具体操作如下:
{
  → nowStatus 参数 0: off , 1: blink(配置闪烁), 2常亮
  → if (preStatus == nowStatus) //状态相同时直接返回
      return -1;
  → nowStatus == 0  //RED_LED_FILE: "/sys/class/leds/red/brightness"    
   → write_int(RED_LED_FILE, 0) //进行灭灯操作        
  → nowStatus == 1 
    → write_str(RED_TRIGGER_FILE, "timer"); 
      //往/sys/class/leds/red/trigger 写入 "timer" 启动tiemr触发器的activate操作
    → while (((access(RED_DELAY_OFF_FILE, F_OK) == -1) || 
      (access(RED_DELAY_OFF_FILE, R_OK|W_OK) == -1))
       → led_wait_delay(5)//等待 delay_off以及delay_on文件的生成
    → write_int(RED_DELAY_OFF_FILE, offMS) //设置delay_off的时长
    → write_int(RED_DELAY_ON_FILE, onMS) //设置delay_on的时长
  → nowStatus其他状态下
    → write_str(RED_TRIGGER_FILE, "none");//关掉所有触发器
    → write_int(RED_LED_FILE, 255); //亮灯操作
}

3 hidl 层

路径 /vendor/mediatek/proprietary/hardware/liblights/2.0/default

3.1 Light.cpp

Light.cpp:对hal :vendor/mediatek/proprietary/hardware/liblights/lights.c文件提供的一些接口进一步封装

3.1.1 hal中hw_module_t的获取

light_device_t* getLightDevice(const char* name)
  → hw_get_module (LIGHTS_HARDWARE_MODULE_ID, &hwModule); //获取hw_module_t
  → hwModule->methods->open(hwModule, name,reinterpret_cast<hw_device_t**>     
   (&lightDevice))
/* 调用lights_module_methods中的open_lights函数 ,open_lights函数中的(struct hw_device_t*)dev初始化完后赋值给了lightDevice,通过参数name传入methods->open最终让open_lights函数对set_light的回调对象进行初始化 */

getLightDevice的调用:
ILight* HIDL_FETCH_ILight(const char* /* name */) 
{
  → for(auto const &pair : kLogicalLights) {  
        Type type = pair.first
	   const char* name = pair.second; //name 参数被赋值 LIGHT_ID_xxxx
      
      light_device_t* light = getLightDevice(name);  
      //通过for循环调用 getLightDevice对所有类型的设备进行初始化
     if (light != nullptr) {
      lights[type] = light;  //初始化的light保存在lights数组中
	   }
     ……………
	  return new Light(std::move(lights));
      }
}

Light::Light(std::map<Type, light_device_t*> &&lights)
 : mLights(std::move(lights)) {}  // 根据lights对mLights

通过for循环 调用getLightDevice(name)函数返回值light_device_t*保存在mLights中,通过不同的type索引号即可拿到对应的light_device_t结构体参数进一步通过结构体参数调用 set_Light回调函数, type索引号对应参数name(LIGHT_ID_xxx)通过getLightDevice函数对应对应的set_Light

type与LIGHT_ID_XXX的对应关系根据kLogicalLights参数的定义 如下表

Type

ID(name)

Type::BACKLIGHT

LIGHT_ID_BACKLIGHT

Type::KEYBOARD

LIGHT_ID_KEYBOARD

Type::BUTTONS

LIGHT_ID_BUTTONS

Type::BATTERY

LIGHT_ID_BATTERY

Type::NOTIFICATIONS

LIGHT_ID_NOTIFICATIONS

Type::ATTENTION

LIGHT_ID_ATTENTION

Type::BLUETOOTH

LIGHT_ID_BLUETOOTH

Type::WIFI

LIGHT_ID_WIFI

3.1.2 hidl 设置灯光的接口

Return<Status> Light::setLight(Type type, const LightState& state)
  → auto it = mLights.find(type);  //根据Type定位 mLights
  → light_device_t* hwLight = it→second; //通过 mLights获取light_device_t
  → light_state_t legacyState { //参数进行初始化
      .color = state.color,
      .flashMode = static_cast<int>(state.flashMode),
      .flashOnMS = state.flashOnMs,
      .flashOffMS = state.flashOffMs,
      .brightnessMode = static_cast<int>(state.brightnessMode),
     };
 → hwLight->set_light(hwLight, &legacyState) //通过set_light回调
/*      
整个setLight 流程根据Type::XXX 调用对应的 LIGHT_ID_xxx的 set_light回调函数
  例:Type type参数: Type::BATTERY
     →  定位  mLights
    →  mLight 找到 hwLight 
    →  通过 hwLight->set_light 调用到对应LIGHT_ID_BATTERY的set_light回调函数
    →  LIGHT_ID_BATTERY的set_light回调函数即hal层的 set_light_battery
*/

4. jni 层

路径frameworks/base/services/core/jni/com_android_server_lights_LightsService.cpp

jni层主要是对package android.hardware.light@2.0 提供的接口进一步封装

tatic const JNINativeMethod method_table[] = {
      	{ "setLight_native", "(IIIIII)V", (void*)setLight_native },}; 
    //这里主要提供的接口是setLight_native,所以主要对此进行分析

 static void setLight_native( JNIEnv* /* env */, jobject /* clazz */,  
    jint light, jint colorARGB,jint flashMode, jint onMS, jint offMS, jint brightnessMode) 
{
   → Type type = static_cast<Type>(light);  //类型转换为Type
   → LightState state = constructState( colorARGB, flashMode, onMS, offMS, brightnessMode);
//根据 colorARGB, flashMode, onMS, offMS, brightnessMode这一系列参数对state的元素进行赋值
   → sp<ILight> hal = Ilight::getService()//获取light-hal-2-0 Service用于后续调用其提供的接口
  → Return<Status> ret = hal->setLight(type, state) ; //调用hidl层对接的接口
}

5 java层

路径:framework//base/services/core/java/com/android/server/lights

设置led 灯显示:
	setColor(int color)
   →  setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, 0)
设置led闪烁:
    setFlashing(int color, int mode, int onMS, int offMS)
	  → setLightLocked(color, mode, onMS, offMS, BRIGHTNESS_MODE_USER)


private void setLightLocked(int color, int mode, int onMS, int offMS, int brightnessMode)
   → setLight_native(mId, color, mode, onMS, offMS, brightnessMode); 
  //调用jni的接口,mId会在JNI层转化为Type类型

 /* setLight_native第一个参数mId即 hidl层用于定位set_light回调函数的type
     mId 与type对应关系通过以下步骤完成 */

1.public LightsService(Context context)
  → for (int i = 0; i < LightsManager.LIGHT_ID_COUNT; i++)
	  → mLights[i] = new LightImpl(context, i)  
   //通过for循环 new LightImpl对象 ,LIGHT_ID_xxx与mLights[i]的i对应

2.private LightImpl(Context context, int id) 
   → mId = id 
/* LightImpl会对class LightImpl的元素的mId元素进行初始化
   即  LightImpl  mLights[i]的索引i 与 mLights[i] .mId对应
  所以操作流程是先获取对应的 mLights[i]对象再通过 setLightLocked方法设置亮度或者闪烁 */

获取 mLights对象的方法:
public Light getLight(int id)
 → if (0 <= id && id < LIGHT_ID_COUNT)
    → return mLights[id]

/* 以BatteryService.java中这部分操作为例:BatteryService.java中
updateLightsLocked()会根据电量的情况调用mBatteryLight.setFlashing以及mBatteryLight.setColor设置三色灯 */
mBatteryLight操作流程如下:
1  BatteryService初始化阶段获取LIGHT_ID_BATTERY的mLights对象
public BatteryService(Context context)
        → mLed = new Led(context, getLocalService(LightsManager.class))  
   
public Led(Context context, LightsManager lights)
     →  mBatteryLight = lights.getLight(LightsManager.LIGHT_ID_BATTERY); 
//获取id: LIGHT_ID_BATTERY的 mLights[i]对象
2 updateLightsLocked()中调用setColor以及setFlashing