void CTaskMode::createSpr(int taskId,Coordinate pos,int offiset)
{
if(taskId < TASK_SPECIAL_SEGMENT)
{
Sprite * sprAction = Sprite::create("cel
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2015-04-18 13:56:17
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CCCallFuncN: 1 CCCallFuncN *instant = new CCCallFuncN; 2 instant->initWithTarget(this, callfuncN_selector(ActionC
原创
2023-03-24 18:21:43
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转自:http://zhidao.baidu.com/link?url=VfSSkA0xfTVwNKaKh4tqW_sXlcsK-Rb16nEtQw5zaq5_306lnwJN3Kdb-rFp-r4LbhEXhPaoLPW9vVUDefvUFa【问题】:错误在call2函数的第三行。在actionWithTarget(this,callfuncN_selector(Play1::call3));这里,我想回调call3,取一个随机的值。可是好像因为类型问题,一直不行。求帮忙!!!【回答】:callfuncN_selector里面函数参数是规定的,一定要是CCNode*void Play1::c
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2013-10-24 14:00:00
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Cocos2d-x3.1回调函数的定义CCRef.h声明。源代码,例如,下面的:typedef void (Ref::*SEL_CallFunc)();typedef void (Ref::*SEL_CallFuncN)(Node*);typedef void (Ref::*SEL_CallFunc...
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2015-12-14 15:09:00
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