背景
UE5.0.3升级到5.1.1
不到万不得一,不升级!!
基础理论
Switch Unreal Engine version实际上仅仅修改了.uproject文件的EngineAssociation的值,该值就是指明了引擎版本号。源码编译引擎版本是这样子的:
{31097482-4D4D-C357-D1BB-DABADAACF9A6},跟预编译版本5.0这种数字有所区别
The ‘CesuimForUnreal' plugin was designed for build 5.0.0.Attempt to load it anyway
版本升级,影响到添加到版本的插件,需要启动Epic Games Launcher重新安装插件到对应的引擎版本上
Missing Project Settings
Shader Model 6(SM6) is required to use Nanite assets.Please enable this in Project Setting->Platforms->Windows->D3D12 Targeted Shader Formats Nanite assets will not display properly until this is enabled