It's the kind of scenario you wake up from in a cold sweat, for the comforting bulk of the axe under your bed: the healer wars. City of Heroes arguably had it worst, but other games haven't escaped,and now Age of Conan is getting it. row centers upon that archetypal figure of MMO gaming, the healer; and the argument, in essence, is 'Healers aren't supposed to do damage,so just shut up and heal, noob'.
In the case of Age of Conan,one player made a guide for Priests of Mitra, a powerful healing class. In that guide, he treated the issue of PoMs doing damage with the simple words 'You don't.' wasn't all he said,but it was enough to cause a firestorm,particularly when one of the visiting moderators saw fit to sticky the post - which was seen endorsing a 'you're just healbots' mentality.
It seems to be a particular curse of support-typeclasses that everyone you group with has a better idea of what you should be doing than you do yourself.We'd like to know,those who've played such characters: have you ever been told to 'just heal'? Do you care whether you can do DPS or not?Would you willingly give up all offensiveto help a team survive better? Or,in a barbarous world like Hyboria, should everyone be dangerous in combat?