CocosCreator3.8 IOS 构建插屏无法去除的解决方案



在实际项目开发过程中,我们通常无需CocosCreator 自带的插屏,一般采用自定义加载页面。

然后在构建IOS 项目时,启用(禁用)插屏无法操作,如下图所示:



CocosCreator3.8 IOS 构建插屏无法去除的解决方案_ios



那我们应该怎么解决这个问题呢?

其实很简单,只需要先导出发布配置,手动修改插屏配置选项,再导入即可。



具体操作步骤如下:

step1:

打开项目配置工程,点击右上角 导出按钮

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_cocoscreator_02



step2:

选择配置文件存储路径 ,如图:

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_bundle_03



step3:

修改发布配置buildConfig_ios.json 文件内容:

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_cocoscreator_04



将 “useSplashScreen”: true 修改为 “useSplashScreen”: false。

完整代码如下:

{
  "name": "gameproject",
  "server": "",
  "platform": "ios",
  "buildPath": "project://build",
  "debug": false,
  "md5Cache": false,
  "skipCompressTexture": false,
  "sourceMaps": false,
  "polyfills": {
    "asyncFunctions": false
  },
  "experimentalEraseModules": false,
  "startSceneAssetBundle": false,
  "bundleConfigs": [],
  "useBuiltinServer": false,
  "mainBundleIsRemote": false,
  "mainBundleCompressionType": "merge_dep",
  "useSplashScreen": false,
  "bundleCommonChunk": false,
  "packAutoAtlas": true,
  "startScene": "ba0b085f-f8d5-40b0-9964-2fd25728d707",
  "outputName": "ios",
  "taskName": "ios-001",
  "scenes": [
    {
      "url": "db://assets/main.scene",
      "uuid": "ba0b085f-f8d5-40b0-9964-2fd25728d707"
    }
  ],
  "packages": {
    "engine": {
      "cleanupImageCache": "inheritProjectSetting",
      "__version__": "1.0.7"
    },
    "ios": {
      "executableName": "",
      "packageName": "com.cecp.youle",
      "renderBackEnd": {
        "metal": true
      },
      "skipUpdateXcodeProject": false,
      "orientation": {
        "portrait": false,
        "upsideDown": false,
        "landscapeRight": true,
        "landscapeLeft": true
      },
      "osTarget": {
        "iphoneos": false,
        "simulator": true
      },
      "targetVersion": "12.0",
      "__version__": "1.0.1",
      "developerTeam": "RJDY8JMV34_5CF19EE2639E87C03C3F93CC52B8977CD53B585E"
    },
    "native": {
      "encrypted": false,
      "xxteaKey": "7cNsG0U+NNWaxK40",
      "compressZip": false,
      "JobSystem": "none",
      "__version__": "1.0.2"
    },
    "cocos-service": {
      "configID": "0d7f50",
      "services": []
    },
    "oops-plugin-hot-update": {
      "hotUpdateEnable": false,
      "hotUpdateAddress": "https://cdn.cecppoker.com/v_104",
      "hotUpdateVersion": "1",
      "bundleGameLandlordsEgg": "1",
      "bundleGameSpoiledEgg": "1",
      "bundleGameWeiQiEgg": "1",
      "runFastPoker": "1",
      "xueZhanMajiang": "1",
      "__version__": "1.0.0"
    }
  },
  "__version__": "1.3.6",
  "buildMode": "normal",
  "logDest": "project://temp/builder/log/ios7-11-2024 12-16.log"
}

修改完成后,保存配置文件。



step4: 导入已修改的配置文件。

点击左上角的导入按钮:

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_ios_05



选择配置文件 buildConfig_ios.json :

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_ios_06



导入配置后,启用插屏已取消,如下:

CocosCreator3.8 IOS 构建插屏无法去除的解决方案_ios_07