朋友们,最近写了不少AI的文章,但是chatgpt做任务一直没领着大家去玩,我自己用了很久,还是无比坚信,他是很强的,比如今天,我就教大家如何用gpt实现自动写飞机大战。
import pygame
import random
# 定义窗口大小
SCREEN_WIDTH = 800
SCREEN_HEIGHT = 600
# 定义坦克大小
TANK_WIDTH = 50
TANK_HEIGHT = 50
# 颜色定义
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
# 按键定义
LEFT = 1
RIGHT = 3
class Tank(pygame.sprite.Sprite):
def __init__(self, x, y):
super().__init__()
self.image = pygame.Surface((TANK_WIDTH, TANK_HEIGHT))
self.image.fill(RED)
self.rect = self.image.get_rect()
self.rect.x = x
self.rect.y = y
def update(self):
pass
class EnemyTank(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.image = pygame.Surface((TANK_WIDTH, TANK_HEIGHT))
self.image.fill(WHITE)
self.rect = self.image.get_rect()
self.rect.x = random.randint(0, SCREEN_WIDTH - TANK_WIDTH)
self.rect.y = random.randint(0, SCREEN_HEIGHT // 2)
def update(self):
self.rect.y += 1
if self.rect.y > SCREEN_HEIGHT:
self.kill()
def main():
pygame.init()
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
pygame.display.set_caption("Tank Game")
clock = pygame.time.Clock()
all_sprites = pygame.sprite.Group()
enemy_tanks = pygame.sprite.Group()
player_tank = Tank(SCREEN_WIDTH // 2, SCREEN_HEIGHT - TANK_HEIGHT)
all_sprites.add(player_tank)
for i in range(10):
enemy_tank = EnemyTank()
all_sprites.add(enemy_tank)
enemy_tanks.add(enemy_tank)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.MOUSEBUTTONDOWN and event.button == LEFT:
pass
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
player_tank.rect.x -= 5
elif keys[pygame.K_RIGHT]:
player_tank.rect.x += 5
screen.fill(BLACK)
all_sprites.update()
all_sprites.draw(screen)
pygame.display.flip()
clock.tick(60)
pygame.quit()
if __name__ == '__main__':
main()
然后,你可以直接运行上面代码,但是代码只是方块,然后再丰富代码,可以如下的问:
class Tank(pygame.sprite.Sprite):
def __init__(self, x, y):
super().__init__()
# 加载坦克图像
self.image = pygame.image.load('player_tank.png').convert_alpha()
self.rect = self.image.get_rect()
self.rect.x = x
self.rect.y = y
def update(self):
pass
import math
class Tank:
def __init__(self, x, y):
self.x = x
self.y = y
def calculate_distance(self, target_x, target_y):
return math.sqrt((self.x - target_x)**2 + (self.y - target_y)**2)
def shoot_at_target(self, target):
print("Firing at target ({}, {})".format(target.x, target.y))
target.destroy()
class Enemy:
def __init__(self, x, y):
self.x = x
self.y = y
def destroy(self):
print("Enemy destroyed at ({}, {})".format(self.x, self.y))
tank = Tank(0, 0)
enemy = Enemy(3, 4)
distance = tank.calculate_distance(enemy.x, enemy.y)
if distance < 5:
tank.shoot_at_target(enemy)
else:
print("Target is out of range")
是的,就是这么一步步引导他去回答,就可以完成一个小游戏,就是这么简单,不过这里面你还是要懂一部分编程,从而把代码合起来,赶快试试吧