由于公司需要一个带刻度的进度条样式,网上找了一圈,有些是加个刻度的背景图片,这样对于我的项目来说,不合适,因为刻度需要动态去改变,所以换背景图片的方案肯定是不行的,唯一的办法就是自己绘制一个进度条,进度条的绘制相对来说是比较简单的。我自己对自定义控件这一块也不是很了解,全当学习一下吧,写这篇博客也是记录一下,如果有人也有这样样式的进度条需求,也可以直接拿过去用,比较自己也用过很多大神的东西。

        开始就先上图吧

android带刻度的seekBar android刻度进度条_canvas

样式就是上图这样了,由于是通过canvas绘制的,所以想要的样式都可以自己去绘制,我这边就搞一个简单的就行了。

首先得继承View,由于这个控件比较简单,我就没有搞那种在布局文件中设值的属性了,继承之后第一步,需要测量布局,得到画布的大小,这个值其实就是我们在布局文件中设置的控件的宽高。

@Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int realWidth = startMeasure(widthMeasureSpec);
        int realHeight = startMeasure(heightMeasureSpec);

        setMeasuredDimension(realWidth, realHeight);
    }
private int startMeasure(int msSpec) {
        int result = 0;
        int mode = MeasureSpec.getMode(msSpec);
        int size = MeasureSpec.getSize(msSpec);
        if (mode == MeasureSpec.EXACTLY) {
            result = size;
        } else {
            result = PxUtils.dpToPx(400, mContext);
        }
        return result;
    }

这边拿到画布的大小,设置进度条显示的宽度,我这边设置的为画布宽度的80%

@Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        mWidth = getWidth();
        mHight = getHeight();
        progressWidth = mWidth*0.8f;
    }

然后就是初始化画笔了,具体我就不多赘述了,我使用了五个画笔,分别是进度条背景底框,进度,刻度绘制,刻度下的字,当前数值的文字具体看代码。

private void initPaint() {
        //画进度条静态空心背景
        paintProgressBackground = new Paint();
        paintProgressBackground.setAntiAlias(true);
        paintProgressBackground.setStyle(Paint.Style.STROKE);
        paintProgressBackground.setColor(getResources().getColor(R.color.progressborder));
        paintProgressBackground.setDither(true);
        //画进度的画笔,实心
        paintProgress = new Paint();
        paintProgress.setAntiAlias(true);
        paintProgress.setStyle(Paint.Style.FILL);
        paintProgress.setColor(getResources().getColor(R.color.progressfill));
        paintProgress.setDither(true);
        //画刻度的画笔
        paintNum = new Paint();
        paintNum.setAntiAlias(true);
        paintNum.setColor(getResources().getColor(R.color.progresstext));
        paintNum.setStrokeWidth(2);
        paintNum.setStyle(Paint.Style.FILL);
        paintNum.setDither(true);
        //画刻度数值的画笔
        paintTikeStr = new Paint();
        paintTikeStr.setAntiAlias(true);
        paintTikeStr.setStyle(Paint.Style.FILL);
        paintTikeStr.setTextAlign(Paint.Align.LEFT);
        paintTikeStr.setColor(getResources().getColor(R.color.progresstext));
        paintTikeStr.setTextSize(16);
        //画数值的画笔
        paintText = new Paint();
        paintText.setAntiAlias(true);
        paintText.setColor(getResources().getColor(R.color.progresstext));
        paintText.setStrokeWidth(1);
        paintText.setStyle(Paint.Style.FILL);//实心画笔
        paintText.setDither(true);

    }

接下来就是onDraw方法进行绘制了,用canvas绘制,绘制的起点是你画布的左上角,横向为x,纵向为y,所以绘制的时候只要确定好x,y的坐标,那就好画了。

@Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
       
        //进度条的底框
        canvas.drawRect(0+leftPadding,0,progressWidth+leftPadding,progressHeight,paintProgressBackground);
        //进度条的当前进度
        canvas.drawRect(0+leftPadding,0,progressWidth*percent+leftPadding,progressHeight,paintProgress);
        drawScale(canvas,percent);

        drawText(canvas,percent);
    }

进度条其实很容易绘制,就是画两个矩形,一个地没有进度的矩形,另一个是当前进度的矩形就行了 ,percent是当前进度的百分比,之所以加个leftPadding是因为如果从0开始就顶到画布左边了,后面画刻度下的字体就会存在截断现象,显示不全。drawRect的每个参数是什么意思我就不多说了,这个很多文章都有介绍。

/**
     * 绘制刻度和刻度下的数字
     * @param canvas
     * @param percent
     */
    private void drawScale(Canvas canvas,float percent){
        float span = progressWidth/8f;
        for (int i=0;i<9;i++){
            canvas.save(); //记录画布状态
            canvas.translate(span*i+leftPadding, 0);
            canvas.drawLine(0,numY,0,numY+10,paintNum);
            String text = String.valueOf(tikeStrArray[i]);
            Paint.FontMetricsInt fontMetrics = paintTikeStr.getFontMetricsInt();
            float baseline = ((numY + 20) + (fontMetrics.bottom - fontMetrics.top) / 2);
            canvas.drawText(text, -getTextViewLength(paintTikeStr, text) / 2, baseline, paintTikeStr);
            canvas.restore();
        }
    }

跟其他进度条不同的是,带刻度的最重要是怎么绘制刻度了,我这边默认总共9个刻度,可以自行修改,怎么画出刻度线,重要的就是通过canvas的平移,translate来实现,x为每次绘制的位置,画一条就会平移一段距离再画一条,原理就是这样。numY的参数其实就是与画布顶点的距离,由于我的进度条设置的是30的高度,刻度要紧挨着进度底部,所以开始画的y坐标也是30,+10是绘制刻度线的长度,所以刻度线长度就是10。刻度下的文字,也是获取文字的宽度,取中心位置。

private float getTextViewLength(Paint paint, String text) {
        if (TextUtils.isEmpty(text)) return 0;
        float textLength = paint.measureText(text);
        return textLength;
    }

接下来就是绘制右边显示当前数组的文字了,只要确定好位置,就很简单了。

* 绘制显示的数值
     * @param canvas
     * @param percent
     */
    private void drawText(Canvas canvas, float percent) {
        if (TextUtils.isEmpty(unit)) return;
        float length;
        paintText.setTextSize(16);
        numerical = StringUtil.floatFormat(startNum + (maxNum - startNum) * percent) + unit;
        length = paintText.measureText(numerical);
        canvas.drawText(numerical,progressWidth+leftPadding+textSpan , length / 2, paintText);

    }

显示的值是多少,也很简单算出来,具体怎么算的再上面的代码中。

基本上这个进度条就完工了,由于是做记录,就没写的很详细了,下面贴一下全部代码。

/**
 * 带刻度的进度条
 */
public class HorizontalProgressBar extends View {
    private Context mContext;
    private Paint paintProgressBackground;
    private Paint paintProgress;
    private Paint paintNum;
    private Paint paintTikeStr;
    private int mWidth, mHight;
    private float percent = 0;
    private float progressWidth = 320;
    private float startNum = 0;//开始的数值
    private float maxNum = 100;//最大的数值
    private float[] tikeStrArray = null;
    private int tikeGroup;
    private int mTikeCount;//刻度的个数
    private Paint paintText;
    private String unit = "m";//显示单位
    private String numberUnit = "";
    private String numerical;
    private int leftPadding = 25;//左边距
    private int textSpan = 5;//数值文字与进度条的间隔
    private int progressHeight = 30;//进度条高度
    private float numY = 30;//在进度条底部绘制,相当于进度条的高度
    private int[] mColors = {Color.parseColor("#12c2e9"), Color.parseColor("#c471ed"), Color.parseColor("#f64f59")};//进度条颜色(渐变色的2个点)

    public HorizontalProgressBar(Context context) {
        super(context);
        init(context);
    }

    public HorizontalProgressBar(Context context, AttributeSet attrs) {
        super(context, attrs);
        init(context);
    }

    public HorizontalProgressBar(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context);
    }

    private void init(Context context) {
        mContext = context;
        initAttr();
        initPaint();

    }

    private void initAttr() {

//        tikeStrArray = dashboardViewattr.getTikeStrArray();
        tikeGroup = 5; // 默认1个长刻度间隔4个短刻度,加起来一组5
        if (tikeStrArray != null && tikeStrArray.length != 0) {
            //根据需要绘制的刻度数组大小计算刻度总数
            mTikeCount = (tikeStrArray.length - 1) * tikeGroup + 1;
        } else {
            tikeStrArray = new float[]{0, 0, 0, 0, 0, 0, 0, 0, 0};
            mTikeCount = 36;
        }
    }

    private void initPaint() {
        //画进度条静态空心背景
        paintProgressBackground = new Paint();
        paintProgressBackground.setAntiAlias(true);
        paintProgressBackground.setStyle(Paint.Style.STROKE);
        paintProgressBackground.setColor(getResources().getColor(R.color.progressborder));
        paintProgressBackground.setDither(true);
        //画进度的画笔,实心
        paintProgress = new Paint();
        paintProgress.setAntiAlias(true);

        paintProgress.setStyle(Paint.Style.FILL);
        int count = mColors.length;
        int[] colors = new int[count];
        System.arraycopy(mColors, 0, colors, 0, count);
        //设置渐变色区域
        LinearGradient shader = new LinearGradient(0, 0, progressWidth, 0, colors, null,
                Shader.TileMode.CLAMP);
        paintProgress.setShader(shader);
//        paintProgress.setColor(Color.parseColor("#3bb3ff"));
        paintProgress.setDither(true);
        //画刻度的画笔
        paintNum = new Paint();
        paintNum.setAntiAlias(true);
        paintNum.setColor(getResources().getColor(R.color.progresstext));
        paintNum.setStrokeWidth(2);
        paintNum.setStyle(Paint.Style.FILL);
        paintNum.setDither(true);
        //画刻度数值的画笔
        paintTikeStr = new Paint();
        paintTikeStr.setAntiAlias(true);
        paintTikeStr.setStyle(Paint.Style.FILL);
        paintTikeStr.setTextAlign(Paint.Align.LEFT);
        paintTikeStr.setColor(getResources().getColor(R.color.defult_color));
        paintTikeStr.setTextSize(16);
        //画数值的画笔
        paintText = new Paint();
        paintText.setAntiAlias(true);
        paintText.setColor(getResources().getColor(R.color.defult_color));
        paintText.setStrokeWidth(1);
        paintText.setStyle(Paint.Style.FILL);//实心画笔
        paintText.setDither(true);

    }

    @Override
    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
        super.onSizeChanged(w, h, oldw, oldh);
        mWidth = getWidth();
        mHight = getHeight();
        progressWidth = mWidth * 0.78f;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        int realWidth = startMeasure(widthMeasureSpec);
        int realHeight = startMeasure(heightMeasureSpec);

        setMeasuredDimension(realWidth, realHeight);
    }

    private int startMeasure(int msSpec) {
        int result = 0;
        int mode = MeasureSpec.getMode(msSpec);
        int size = MeasureSpec.getSize(msSpec);
        if (mode == MeasureSpec.EXACTLY) {
            result = size;
        } else {
            result = PxUtils.dpToPx(500, mContext);
        }
        return result;
    }

    private float getTextViewLength(Paint paint, String text) {
        if (TextUtils.isEmpty(text)) return 0;
        float textLength = paint.measureText(text);
        return textLength;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);
        BigDecimal progressWidthDc = new BigDecimal(String.valueOf(progressWidth));
        BigDecimal leftPaddingDc = new BigDecimal(String.valueOf(leftPadding));
        float overallWidth = progressWidthDc.add(leftPaddingDc).floatValue();
//        float overallWidth = progressWidth + leftPadding;
        //进度条的底框
        canvas.drawRect(0 + leftPadding, 0, overallWidth, progressHeight, paintProgressBackground);
        //进度条的当前进度:算法,最大值减去最小值除以八格,算出每个占多少,用当前值减去起始值的结果除以算出的每格大小,得到当前值占几格,然后用当前进度条总像素,或者总
        //总长度,也除以八,得出每格占多少像素,或者说占实际进度条长度的多少,用之前的值与这个值相乘得到当前进度的位置。
        BigDecimal percentDc = new BigDecimal(String.valueOf(percent));
        BigDecimal startNumDc = new BigDecimal(String.valueOf(startNum));
        BigDecimal maxNumDc = new BigDecimal(String.valueOf(maxNum));
        BigDecimal scaleNumberDc = new BigDecimal(String.valueOf(8));
        BigDecimal a1 = percentDc.subtract(startNumDc);
        BigDecimal a2 = maxNumDc.subtract(startNumDc);
        BigDecimal a3 = a2.divide(scaleNumberDc, 2, BigDecimal.ROUND_HALF_UP);
        BigDecimal a4 = a1.divide(a3, 2, BigDecimal.ROUND_HALF_UP);
        BigDecimal a5 = progressWidthDc.divide(scaleNumberDc, 2, BigDecimal.ROUND_HALF_UP);
        BigDecimal a6 = a4.multiply(a5).add(leftPaddingDc);
        float progress = a6.floatValue();
//        float progress = ((percent - startNum) / ((maxNum - startNum) / 8f)) * (progressWidth / 8f) + (float) leftPadding;
        if (progress > overallWidth) {
            progress = overallWidth;
        }
        canvas.drawRect(0 + leftPadding, 0, progress, progressHeight, paintProgress);
        drawScale(canvas);

        drawText(canvas, percent);
    }

    /**
     * 绘制刻度和刻度下的数字
     *
     * @param canvas
     */
    private void drawScale(Canvas canvas) {
        float span = progressWidth / 8f;
        for (int i = 0; i < 9; i++) {
            canvas.save(); //记录画布状态
            canvas.translate(span * i + leftPadding, 0);
            canvas.drawLine(0, numY, 0, numY + 10, paintNum);
            float tike = tikeStrArray[i];
            String text;
            if (tike > 100000) {
                BigDecimal bigDecimal = new BigDecimal(String.valueOf(tikeStrArray[i]));
                String textvalue = NumberUtils.amountConversion(bigDecimal.doubleValue());
                text = textvalue + numberUnit;
            } else {
                text = tike + numberUnit;
            }
            Paint.FontMetricsInt fontMetrics = paintTikeStr.getFontMetricsInt();
            float baseline = ((numY + 20) + (fontMetrics.bottom - fontMetrics.top) / 2);
            canvas.drawText(text, -getTextViewLength(paintTikeStr, text) / 2, baseline, paintTikeStr);
            canvas.restore();
        }
    }

    /**
     * 绘制显示的数值
     *
     * @param canvas
     * @param percent
     */
    private void drawText(Canvas canvas, float percent) {
        if (TextUtils.isEmpty(unit)) {
            unit = "";
        }
        if (TextUtils.isEmpty(numberUnit)) {
            numberUnit = "";
        }
        float length;
        paintText.setTextSize(16);
        String textvalue;
        if (percent > 100000) {
            BigDecimal bigDecimal = new BigDecimal(String.valueOf(percent));
            textvalue = NumberUtils.amountConversion(bigDecimal.doubleValue());
        } else {
            textvalue = String.valueOf(percent);
        }

        numerical = textvalue + " " + unit;
        length = paintText.measureText(numerical);
        canvas.drawText(numerical, progressWidth + leftPadding + textSpan, (progressHeight + 10) / 2, paintText);

    }

    /**
     * 设置数字过大的单位k,m,b
     *
     * @param numberUnit
     */
    public void setNumberUnit(String numberUnit) {
        this.numberUnit = numberUnit;
        invalidate();
    }

    /**
     * 设置百分比
     *
     * @param percent
     */
    public void setPercent(float percent) {
        if (percent > maxNum) {
            this.percent = maxNum;
        } else {
            this.percent = percent;
        }
        invalidate();
    }

    public void setUnit(String unit) {
        this.unit = unit;
        invalidate();
    }

    /**
     * 设置起始值
     *
     * @param startNum
     */
    public void setStartNum(float startNum) {
        BigDecimal b = new BigDecimal(startNum);
        this.startNum = b.intValue();
//        this.startNum = b.setScale(0,BigDecimal.ROUND_HALF_UP).floatValue();
    }

    /**
     * 设置最大值
     *
     * @param maxNum
     */
    public void setMaxNum(float maxNum) {
        BigDecimal b = new BigDecimal(maxNum);
        this.maxNum = b.intValue();
//        this.maxNum =  b.setScale(0,BigDecimal.ROUND_HALF_UP).floatValue();
        Logger.d("max:" + this.maxNum);
        float[] tikeintArray = new float[9];
        //默认8个大刻度
        tikeintArray[0] = startNum;
        for (int i = 1; i < 9; i++) {
            float sum = (maxNum - startNum) / 8;
            sum = tikeintArray[i - 1] + sum;
            BigDecimal b2 = new BigDecimal(sum);
//            tikeintArray[i] = b2.floatValue();
            tikeintArray[i] = b2.setScale(1, BigDecimal.ROUND_HALF_UP).floatValue();
        }
        tikeintArray[8] = this.maxNum;
        setTikeArray(tikeintArray);
    }

    public void setTikeArray(float[] array) {
        this.tikeStrArray = array;
        tikeGroup = 5; // 默认1个长刻度间隔4个短刻度,加起来一组5
        if (tikeStrArray != null && tikeStrArray.length != 0) {
            //根据需要绘制的刻度数组大小计算刻度总数
            mTikeCount = (tikeStrArray.length - 1) * tikeGroup + 1;
        } else {
            tikeStrArray = new float[0];
            mTikeCount = 36;
        }
    }
}