1.低通滤波器

低通滤波是将频域图像中的高频部分滤除而通过低频部分。图像的边缘和噪声对应于频域图像中的高频部分,而低通滤波的作用即是减弱这部分的能量,从而达到图像平滑去噪的目的。

 2.理想低通滤波器

最简单的低通滤波器是理想低通滤波器,基本思想是给定一个频率阈值,将高于该阈值的所有部分设置为0,而低于该频率的部分保持不变。

理想是指该滤波器不能用电子元器件来实现,但是可以通过计算机来模拟。

在VTK中定义了理想低通滤波器,下面我们来看下怎么使用该滤波器来对图像进行低通滤波:

#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL);

#include <vtkSmartPointer.h>
#include <vtkJPEGReader.h>
#include <vtkImageFFT.h>
#include <vtkImageIdealLowPass.h>
#include <vtkImageData.h>
#include <vtkImageRFFT.h>
#include <vtkImageCast.h>
#include <vtkImageExtractComponents.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>

int main()
{
vtkSmartPointer<vtkJPEGReader> reader =
vtkSmartPointer<vtkJPEGReader>::New();
reader->SetFileName("lena.jpg");
reader->Update();

vtkSmartPointer<vtkImageFFT> fftFilter =
vtkSmartPointer<vtkImageFFT>::New();
fftFilter->SetInputConnection(reader->GetOutputPort());
fftFilter->Update();

vtkSmartPointer<vtkImageIdealLowPass> lowPassFilter =
vtkSmartPointer<vtkImageIdealLowPass>::New();
lowPassFilter->SetInputConnection(fftFilter->GetOutputPort());
lowPassFilter->SetXCutOff(0.05);
lowPassFilter->SetYCutOff(0.05);
lowPassFilter->Update();

vtkSmartPointer<vtkImageRFFT> rfftFilter =
vtkSmartPointer<vtkImageRFFT>::New();
rfftFilter->SetInputConnection(lowPassFilter->GetOutputPort());
rfftFilter->Update();

vtkSmartPointer<vtkImageExtractComponents> ifftExtractReal =
vtkSmartPointer<vtkImageExtractComponents>::New();
ifftExtractReal->SetInputConnection(rfftFilter->GetOutputPort());
ifftExtractReal->SetComponents(0);

vtkSmartPointer<vtkImageCast> castFilter =
vtkSmartPointer<vtkImageCast>::New();
castFilter->SetInputConnection(ifftExtractReal->GetOutputPort());
castFilter->SetOutputScalarTypeToUnsignedChar();
castFilter->Update();

vtkSmartPointer<vtkImageActor> originalActor =
vtkSmartPointer<vtkImageActor>::New();
originalActor->SetInputData(reader->GetOutput());

vtkSmartPointer<vtkImageActor> erodedActor =
vtkSmartPointer<vtkImageActor>::New();
erodedActor->SetInputData(castFilter->GetOutput());

double leftViewport[4] = { 0.0, 0.0, 0.5, 1.0 };
double rightViewport[4] = { 0.5, 0.0, 1.0, 1.0 };
vtkSmartPointer<vtkRenderer> leftRenderer =
vtkSmartPointer<vtkRenderer>::New();
leftRenderer->AddActor(originalActor);
leftRenderer->ResetCamera();
leftRenderer->SetViewport(leftViewport);
leftRenderer->SetBackground(1.0, 0, 0);

vtkSmartPointer<vtkRenderer> rightRenderer =
vtkSmartPointer<vtkRenderer>::New();
rightRenderer->AddActor(erodedActor);
rightRenderer->SetViewport(rightViewport);
rightRenderer->ResetCamera();
rightRenderer->SetBackground(1.0, 1.0, 1.0);

vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(rightRenderer);
renderWindow->AddRenderer(leftRenderer);
renderWindow->SetSize(640, 320);
renderWindow->SetWindowName("Frequency_IdealLowPassFilter");

vtkSmartPointer<vtkRenderWindowInteractor> interactor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
interactor->SetRenderWindow(renderWindow);
renderWindow->Render();
interactor->Start();

return 0;
}

首先读入一副图像,通过vtkImageFFT将图像转换到频域空间。vtkImageIdealLowPass对频域图像做理想低通滤波,需要用户设置每个方向的截断频率,相应的设置函数SetXCutOff()和SetYCutOff()。执行完毕后,需要通过vtkImageRFFT将处理后的频域图像转换至空域图像。需要注意的是,转换后的图像每个像素都是一个复数,需要vtkImageExtractComponents将该图像的第一个分量提出出来显示,否则图像不能正确显示。由于傅里叶变换输入输出的数据类型都是double,为了方便显示,还需要将其转换为Unsigned char类型,这里vtkImageCast负责类型转换。
下面是对图像做低通滤波的效果:

VTK_Learning_频域处理_低通滤波(理想+巴特沃兹)_#include

从结果看,在过滤掉图像的高频部分后,图像变得模糊,丢失了许多细节,另外还可以看到图像会存在一定的振铃效应,这也是理想低通滤波的特点

 3.巴特沃兹低通滤波器

在实际中经常使用的是巴特沃斯滤波器。巴特沃斯滤波器对应的转移函数(可以看做是一个系数矩阵)是:

VTK_Learning_频域处理_低通滤波(理想+巴特沃兹)_低通滤波器_02

其中D(u,v)表示频域点(u,v)到频域图像原点的距离,称为截止频率,当D(u,v) = 时,H(u,v)=0.5,即对应的频域能量将为原来的一半。因为巴特沃斯低通滤波器在高低频间的过渡平滑,因此不会出现明显的振铃效应。VTK中实现巴特沃斯低通滤波器的类是vtkImageButterworthLowPass.

其使用过程如下:
 

#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL);

#include <vtkSmartPointer.h>
#include <vtkJPEGReader.h>
#include <vtkImageFFT.h>
#include <vtkImageButterworthLowPass.h>
#include <vtkImageRFFT.h>
#include <vtkImageExtractComponents.h>
#include <vtkImageCast.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>

int main()
{
vtkSmartPointer<vtkJPEGReader> reader =
vtkSmartPointer<vtkJPEGReader>::New();
reader->SetFileName("lena.jpg");
reader->Update();

vtkSmartPointer<vtkImageFFT> fftFilter =
vtkSmartPointer<vtkImageFFT>::New();
fftFilter->SetInputConnection(reader->GetOutputPort());
fftFilter->Update();

vtkSmartPointer<vtkImageButterworthLowPass> lowPassFilter =
vtkSmartPointer<vtkImageButterworthLowPass>::New();
lowPassFilter->SetInputConnection(fftFilter->GetOutputPort());
lowPassFilter->SetXCutOff(0.05);
lowPassFilter->SetYCutOff(0.05);
lowPassFilter->Update();

vtkSmartPointer<vtkImageRFFT> rfftFilter =
vtkSmartPointer<vtkImageRFFT>::New();
rfftFilter->SetInputConnection(lowPassFilter->GetOutputPort());
rfftFilter->Update();

vtkSmartPointer<vtkImageExtractComponents> ifftExtractReal =
vtkSmartPointer<vtkImageExtractComponents>::New();
ifftExtractReal->SetInputConnection(rfftFilter->GetOutputPort());
ifftExtractReal->SetComponents(0);

vtkSmartPointer<vtkImageCast> castFilter =
vtkSmartPointer<vtkImageCast>::New();
castFilter->SetInputConnection(ifftExtractReal->GetOutputPort());
castFilter->SetOutputScalarTypeToUnsignedChar();
castFilter->Update();

vtkSmartPointer<vtkImageActor> originalActor =
vtkSmartPointer<vtkImageActor>::New();
originalActor->SetInputData(reader->GetOutput());

vtkSmartPointer<vtkImageActor> erodedActor =
vtkSmartPointer<vtkImageActor>::New();
erodedActor->SetInputData(castFilter->GetOutput());
///
double leftViewport[4] = { 0.0, 0.0, 0.5, 1.0 };
double rightViewport[4] = { 0.5, 0.0, 1.0, 1.0 };
vtkSmartPointer<vtkRenderer> leftRenderer =
vtkSmartPointer<vtkRenderer>::New();
leftRenderer->AddActor(originalActor);
leftRenderer->SetViewport(leftViewport);
leftRenderer->SetBackground(1.0, 0, 0);
leftRenderer->ResetCamera();

vtkSmartPointer<vtkRenderer> rightRenderer =
vtkSmartPointer<vtkRenderer>::New();
rightRenderer->AddActor(erodedActor);
rightRenderer->SetViewport(rightViewport);
rightRenderer->SetBackground(1.0, 1.0, 1.0);
rightRenderer->ResetCamera();
/
vtkSmartPointer<vtkRenderWindow> rw =
vtkSmartPointer<vtkRenderWindow>::New();
rw->AddRenderer(leftRenderer);
rw->AddRenderer(rightRenderer);
rw->SetSize(640, 320);
rw->SetWindowName("ButterworthLowPassExample");

vtkSmartPointer<vtkRenderWindowInteractor> rwi =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style =
vtkSmartPointer<vtkInteractorStyleImage>::New();
rwi->SetInteractorStyle(style);
rwi->SetRenderWindow(rw);
rwi->Start();

return 0;
}

vtkImageButterworthLowPass与理想低通滤波器的使用一样。为了便于比较,这里设置X和Y方向的截止频率时,与理想低通滤波器设置一致,下面是相应的执行结果:

VTK_Learning_频域处理_低通滤波(理想+巴特沃兹)_低通滤波器_03

从结果来看,巴特沃斯低通滤波器产生的图像更为平滑,不会出现振铃现象。