Description


Bessie has two crisp red apples to deliver to two of her friends in the herd. Of course, she travels the C (1 <= C <= 200,000) cowpaths which are arranged as the usual graph which connects P (1 <= P <= 100,000) pastures conveniently numbered from 1..P: no cowpath leads from a pasture to itself, cowpaths are bidirectional, each cowpath has an associated distance, and, best of all, it is always possible to get from any pasture to any other pasture. Each cowpath connects two differing pastures P1_i (1 <= P1_i <= P) and P2_i (1 <= P2_i <= P) with a distance between them of D_i. The sum of all the distances D_i does not exceed 2,000,000,000. What is the minimum total distance Bessie must travel to deliver both apples by starting at pasture PB (1 <= PB <= P) and visiting pastures PA1 (1 <= PA1 <= P) and PA2 (1 <= PA2 <= P) in any order. All three of these pastures are distinct, of course. Consider this map of bracketed pasture numbers and cowpaths with distances:

If Bessie starts at pasture [5] and delivers apples to pastures [1] and [4], her best path is: 5 -> 6-> 7 -> 4* -> 3 -> 2 -> 1* with a total distance of 12.

一张P个点的无向图,C条正权路。
CLJ要从Pb点(家)出发,既要去Pa1点NOI赛场拿金牌,也要去Pa2点CMO赛场拿金牌。(途中不必回家)
可以先去NOI,也可以先去CMO。
当然神犇CLJ肯定会使总路程最小,输出最小值。


Input


* Line 1: Line 1 contains five space-separated integers: C, P, PB, PA1, and PA2 * Lines 2..C+1: Line i+1 describes cowpath i by naming two pastures it connects and the distance between them: P1_i, P2_i, D_i


Output


* Line 1: The shortest distance Bessie must travel to deliver both apples


Sample Input


9 7 5 1 4
5 1 7
6 7 2
4 7 2
5 6 1
5 2 4
4 3 2
1 2 3
3 2 2
2 6 3


Sample Output


12


HINT


求翻译.........站内PM我吧.........




​传送门​

n年前……好吧其实是1年前,

普及组准备赛里面做到过一毛一样的题……

现在会了10^5级别效率也好的各种最短路当然轻松水过了……

当时还打的P,,学了个dijkstra+优先队列很得瑟,

pascal里面映射啥啥打了一大堆;

还写了一批注释(汗..)


其实C++STL直接乱搞解决啊……

可是懒了,就来了发P.




var u,v,w,TP,C,P,PA1,PA2,PB,i,Len1,Len2,Len3,ans:longint;
next,head,son,value:array[0..400001] of longint;
//下一条、头边、子点、值
dis,heap,intoout,outtoin:array[0..100001] of longint;
//distance、堆、内映射外、外映射内
visit:array[0..100001] of boolean;
//访问
procedure swap(var a,b:longint);
var t:longint;
begin
t:=a; a:=b; b:=t;
end;
procedure add(u,v,w:longint);
begin
inc(Len1);
next[Len1]:=head[u];
head[u]:=Len1;
son[Len1]:=v;
value[Len1]:=w; //连边表
end;
procedure up(x:longint);
begin
while (x>1)and(heap[x>>1]>heap[x]) do
begin
swap(heap[x>>1],heap[x]);
swap(intoout[x>>1],intoout[x]);
swap(outtoin[intoout[x>>1]],outtoin[intoout[x]]);
x:=x>>1;
end;
end; //从下往上放元素
procedure down(x:longint);
var Tson:longint;
begin
heap[1]:=heap[TP];
intoout[1]:=intoout[TP];
outtoin[intoout[1]]:=1;
dec(TP);
while (x<<1<=TP) do
begin
if (x<<1+1>TP)or
(heap[x<<1]<heap[x<<1+1]) then
Tson:=x<<1
else Tson:=x<<1+1;
if heap[Tson]<heap[x] then
begin
swap(heap[x],heap[Tson]);
swap(intoout[x],intoout[Tson]);
swap(outtoin[intoout[x]],outtoin[intoout[Tson]]);
x:=Tson;
end else
break;
end;
end; //从上往下整堆
procedure Dijkstra(start,goal:longint;var Len:longint);
var i,minP,Near_S:longint;
begin
for i:=1 to P do
begin
outtoin[i]:=i;
intoout[i]:=i; //堆内外映射
heap[i]:=maxlongint div 3;
dis[i]:=maxlongint div 3;
visit[i]:=true; //初始化
end;
heap[start]:=0;
up(start); //初始建堆
TP:=P;
while (visit[goal])and(TP>0) do
begin
minP:=intoout[1];
dis[minP]:=heap[1];
visit[minP]:=false;
Near_S:=head[minP]; //堆首元素
down(1); //整堆
while Near_S<>0 do //找相邻边Near Side
begin
if (visit[son[Near_S]])and
(value[Near_S]+dis[minP]<heap[outtoin[son[Near_S]]]) then
begin
heap[outtoin[son[Near_S]]]:=value[Near_S]+dis[minP];
//更新堆内元素
up(outtoin[son[Near_S]]);
end;
Near_S:=next[Near_S]; //下一条
end;
end;
Len:=dis[goal]; //取值
end;
begin
readln(C,P,PB,PA1,PA2);
Len1:=0;
for i:=1 to C do
begin
readln(u,v,w);
add(u,v,w);
add(v,u,w); //双向记边
end;
Dijkstra(PB,PA1,Len1);//PB->PA1
Dijkstra(PB,PA2,Len2); //PB->PA2
Dijkstra(PA1,PA2,Len3); //PA1->PA2
if Len1>Len2 then ans:=Len2+Len3
else ans:=Len1+Len3; //比较
writeln(ans);
end.