using System.Collections;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;

namespace Core.Util
{
/// <summary>
/// Ip地址帮助类
/// </summary>
public class IpHelper
{
#region 外部接口

/// <summary>
/// 获取本地IP地址
/// </summary>
/// <returns></returns>
public static string GetLocalIp()
{
UnicastIPAddressInformation mostSuitableIp = null;
var networkInterfaces = NetworkInterface.GetAllNetworkInterfaces();

foreach (var network in networkInterfaces)
{
if (network.OperationalStatus != OperationalStatus.Up)
continue;
var properties = network.GetIPProperties();
if (properties.GatewayAddresses.Count == 0)
continue;

foreach (var address in properties.UnicastAddresses)
{
if (address.Address.AddressFamily != AddressFamily.InterNetwork)
continue;
if (IPAddress.IsLoopback(address.Address))
continue;
return address.Address.ToString();
}
}

return mostSuitableIp != null
? mostSuitableIp.Address.ToString()
: "";
}

/// <summary>
/// 获取第一个可用的端口号
/// </summary>
/// <returns></returns>
public static int GetFirstAvailablePort()
{
int BEGIN_PORT = 1024;//从这个端口开始检测
int MAX_PORT = 65535; //系统tcp/udp端口数最大是65535

for (int i = BEGIN_PORT; i < MAX_PORT; i++)
{
if (PortIsAvailable(i)) return i;
}

return -1;
}

/// <summary>
/// 检查指定端口是否已用
/// </summary>
/// <param name="port"></param>
/// <returns></returns>
public static bool PortIsAvailable(int port)
{
bool isAvailable = true;

IList portUsed = PortIsUsed();

foreach (int p in portUsed)
{
if (p == port)
{
isAvailable = false; break;
}
}

return isAvailable;
}

#endregion

#region 私有成员

/// <summary>
/// 获取操作系统已用的端口号
/// </summary>
/// <returns></returns>
private static IList PortIsUsed()
{
//获取本地计算机的网络连接和通信统计数据的信息
IPGlobalProperties ipGlobalProperties = IPGlobalProperties.GetIPGlobalProperties();

//返回本地计算机上的所有Tcp监听程序
IPEndPoint[] ipsTCP = ipGlobalProperties.GetActiveTcpListeners();

//返回本地计算机上的所有UDP监听程序
IPEndPoint[] ipsUDP = ipGlobalProperties.GetActiveUdpListeners();

//返回本地计算机上的Internet协议版本4(IPV4 传输控制协议(TCP)连接的信息。
TcpConnectionInformation[] tcpConnInfoArray = ipGlobalProperties.GetActiveTcpConnections();

IList allPorts = new ArrayList();
foreach (IPEndPoint ep in ipsTCP) allPorts.Add(ep.Port);
foreach (IPEndPoint ep in ipsUDP) allPorts.Add(ep.Port);
foreach (TcpConnectionInformation conn in tcpConnInfoArray) allPorts.Add(conn.LocalEndPoint.Port);

return allPorts;
}

#endregion
}
}