using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class button : MonoBehaviour
{
// Start is called before the first frame update
public Button btn;
private float now_time;
void Start()
{
btn.onClick.AddListener(() => { OnClickBtn(btn.gameObject); });
}
void OnClickBtn(GameObject Button)
{
Destroy(gameObject);
Debug.Log("按钮被点击");
}
// Update is called once per frame
void Update()
{
Destroy(gameObject,4.05f);
}
}
















