圆类

#include <iostream>
using namespace std;
//点类
class Point
{
public:
//设置x,y 获取x,y
void SetX(int x)
{
p_x = x;
}
void SetY(int y)
{
p_y = y;
}
int GetX()
{
return p_x;
}
int GetY()
{
return p_y;
}

private:
int p_x;
int p_y;
};

//圆类
class Circle
{
public:
//设置半径
void SetR(int r)
{
c_r = r;
}
//获取半径
int GetR()
{
return c_r;
}
//设置圆心
void SetCenter(Point p)
{
c_center = p;
}
//获取圆心
Point GetCenter()
{
return c_center;
}
private:
int c_r; //半径
Point c_center; //圆心
};

//利用全局函数 判断点和圆的关系
void IsInCircle(Circle c, Point p)
{
int distance = (c.GetCenter().GetX() - p.GetX()) *
(c.GetCenter().GetX() - p.GetX()) +
(c.GetCenter().GetY() - p.GetY()) *
(c.GetCenter().GetY() - p.GetY());
int r_distance = c.GetR() * c.GetR();
if (distance == r_distance)
{
cout << "点在圆上" << endl;
}
else if (distance > r_distance)
{
cout << "点在圆外" << endl;

}
else
{
cout << "点在圆内" << endl;

}
}

int main()
{
//实例化点
Point p;
p.SetX(10);
p.SetY(10);
//实例化圆
Circle c;
//设置圆的圆心
Point c_center;
c_center.SetX(10);
c_center.SetY(0);
c.SetCenter(c_center);
//设置半径
c.SetR(10);

IsInCircle(c,p);
return 0;
}