任意多边形求交:


[NetTopologySuite](2)任意多边形求交_任意多边形[NetTopologySuite](2)任意多边形求交_i++_02


private void btnPolygon_Click(object sender, EventArgs e)
{

double[] Xs = new double[] { 30, 260, 130, 350, 250, 330, 320, 180, 250, 50, 70, 60, 30, 260 };
double[] Ys = new double[] { 140, 260, 110, 150, 230, 210, 140, 260 };
int m = Xs.Length / 2;
var coords = new Coordinate[m];
var coordscheck = new Coordinate[m];
for (var i = 0; i < Xs.Length / 2; i++)
{
var x = Xs[i * 2];
var y = Xs[i * 2 + 1];
coords[i] = new Coordinate(x, y);
coordscheck[i] = new Coordinate(x, y);
}
// Shell Rings
var ring = new LinearRing(coords);
var gf = new GeometryFactory();
var ringCheck = gf.CreateLinearRing(coordscheck);
// Hole Coordinates
int n = Ys.Length / 2;
var coordsholecheck = new Coordinate[n];
var coordshole = new Coordinate[n];
for (var i = 0; i < Ys.Length / 2; i++)
{
var x = Ys[i * 2];
var y = Ys[i * 2 + 1];
coordshole[i] = new Coordinate(x, y);
coordsholecheck[i] = new Coordinate(x, y);
}
// Hole LinearRing Arrays
var hole = new LinearRing(coordshole);
var holes = new ILinearRing[1];
var holeCheck = gf.CreateLinearRing(coordsholecheck);
var holescheck = new ILinearRing[1];
holes[0] = hole;
holescheck[0] = holeCheck;
Polygon pg = new Polygon(ring, holes);//
var polygonCheck = gf.CreatePolygon(ringCheck, holescheck);
var areaCheck = polygonCheck.Area;
var area = pg.Area;
//
inputGeometry = pg;


double[] XsAnalysis = new double[] { 210, 390, 180, 290, 170, 210, 190, 140, 360, 60, 470, 220, 440, 390 };
double[] YsAnalysis = new double[] { 340, 310, 250, 260, 270, 140, 360, 130, 390, 230, 340, 310 };
m = XsAnalysis.Length / 2;
var coordsAnalysis = new Coordinate[m];
var coordscheckAnalysis = new Coordinate[m];
for (var i = 0; i < XsAnalysis.Length / 2; i++)
{
var x = XsAnalysis[i * 2];
var y = XsAnalysis[i * 2 + 1];
coordsAnalysis[i] = new Coordinate(x, y);
coordscheckAnalysis[i] = new Coordinate(x, y);
}
// Shell Rings
var ringAnalysis = new LinearRing(coordsAnalysis);
var gfAnalysis = new GeometryFactory();
var ringCheckAnalysis = gfAnalysis.CreateLinearRing(coordscheckAnalysis);
// Hole Coordinates
n = YsAnalysis.Length / 2;
var coordsholecheckAnalysis = new Coordinate[n];
var coordsholeAnalysis = new Coordinate[n];
for (var i = 0; i < YsAnalysis.Length / 2; i++)
{
var x = YsAnalysis[i * 2];
var y = YsAnalysis[i * 2 + 1];
coordsholeAnalysis[i] = new Coordinate(x, y);
coordsholecheckAnalysis[i] = new Coordinate(x, y);
}
// Hole LinearRing Arrays
var holeAnalysis = new LinearRing(coordsholeAnalysis);
var holesAnalysis = new ILinearRing[1];
var holeCheckAnalysis = gf.CreateLinearRing(coordsholecheckAnalysis);
var holescheckAnalysis = new ILinearRing[1];
holesAnalysis[0] = holeAnalysis;
holescheckAnalysis[0] = holeCheckAnalysis;
Polygon pgAnalysis = new Polygon(ringAnalysis, holesAnalysis);//
var polygonCheckAnalysis = gf.CreatePolygon(ringCheckAnalysis, holescheckAnalysis);
var areaCheckAnalysis = polygonCheckAnalysis.Area;
var areaAnalysis = pgAnalysis.Area;
//
AnalysisPolygonGeometry = pgAnalysis;


intersectionOutput = AnalysisPolygonGeometry.Intersection(inputGeometry);
this.Invalidate();
}

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[NetTopologySuite](2)任意多边形求交_JTS_03