/*
**AVL平衡树插入例程
**2014-5-30 11:44:50
*/

avlTree insert(elementType X, avlTree T){
if(T == NULL){
T = malloc(sizeof(struct avlTree));
if(T == NULL) fatalError("Out of space!!!");
T->element = X; T->height = 0;
T->left = T->right = NULL;
}else if(X < T->element){
T->left = insert(X, T->left);
if(height(T->left) - height(T->right) == 2){
if(X < T->left->element)
T = singleRotateWithLeft(T);
else T = doubleRotateWithLeft(T);
}
}else if(X > T->element){
T->right = insert(X, T->right);
if(height(T->right) - height(T->left) == 2){
if(X > T->right->element)
T = singleRotateWithRight(T);
else T = doubleRotateWithRight(T);
}
}
/*--假设X已经存在,那么啥都不用做--*/

T->height = max(height(T->left), height(T->right)) + 1;
return T;
}

static position singleRotateWithLeft(position k2){
position k1 = k2-> left;
k2->left = k1->right;
k1->right = k2;

k2->height = max(height(k2->left), height(k2->right)) + 1;
k1->height = max(height(k1->left), k2->height) + 1;
return k1;
}

/*双右左旋就是先对T的右子树左单旋再对T本身右单旋*/
static position