1 #include <iostream> 2 3 /* run this program using the console pauser or add your own getch, system("pause") or input loop */ 4 using namespace std; 5 class Point 6 { 7 public: 8 Point(float x=0,float y=0); 9 void setPoint(float,float); 10 float getX()const{return x;} 11 float getY()const{return y;} 12 friend ostream&operator<<(ostream&,const Point&); 13 protected: 14 float x,y; 15 }; 16 17 Point::Point(float a,float b) 18 { 19 x=a; 20 y=b; 21 } 22 23 void Point::setPoint(float a,float b) 24 { 25 x=a; 26 y=b; 27 } 28 ostream&operator<<(ostream&output,const Point &p) 29 { 30 output<<"["<<p.x<<","<<p.y<<"]"<<endl; 31 return output; 32 } 33 class Circle:public Point 34 { 35 public: 36 Circle(float x=0,float y=0,float r=0); 37 void setRadius(float); 38 float getRadius()const; 39 float area()const; 40 friend ostream &operator<<(ostream&,const Circle&); 41 private: 42 float radius; 43 }; 44 45 Circle::Circle(float a,float b,float r):Point(a,b),radius(r){ 46 47 } 48 void Circle::setRadius(float r) 49 { 50 radius=r; 51 } 52 float Circle::getRadius()const{return radius;} 53 54 float Circle::area()const 55 { 56 return 3.14159*radius*radius; 57 } 58 59 ostream&operator<<(ostream &output,const Circle &c) 60 { 61 output<<"Center=["<<c.x<<","<<c.y<<"],r="<<c.radius<<",area="<<c.area()<<endl; 62 return output; 63 } 64 int main(int argc, char** argv) { 65 Circle c(3.5,6.4,5.2); 66 cout<<"original circle:\nx="<<c.getX()<<",y="<<c.getY()<<",r="<<c.getRadius()<<",area="<<c.area()<<endl; 67 c.setRadius(7.5); 68 c.setPoint(5,5); 69 cout<<"new circle:\n"<<c; 70 Point &pRef=c; 71 cout <<"pRef:"<<pRef; 72 return 0; 73 }