public static class StructCopyer

{

    //相当于序列化与反序列化,但是不用借助外部文件

    //1、struct转换为Byte[]

    public static Byte[] StructToBytes(Object structure)

    {

        Int32 size = Marshal.SizeOf(structure);

        IntPtr buffer = Marshal.AllocHGlobal(size);


        try

        {

            Marshal.StructureToPtr(structure, buffer, false);

            Byte[] bytes = new Byte[size];

            Marshal.Copy(buffer, bytes, 0, size);


            return bytes;

        }

        finally

        {

            Marshal.FreeHGlobal(buffer);

        }


    }


    //2、Byte[]转换为struct

    public static Object BytesToStruct(Byte[] bytes, Type strcutType)

    {

        Int32 size = Marshal.SizeOf(strcutType);

        IntPtr buffer = Marshal.AllocHGlobal(size);


        try

        {

            Marshal.Copy(bytes, 0, buffer, size);


            return Marshal.PtrToStructure(buffer, strcutType);

        }

        finally

        {

            Marshal.FreeHGlobal(buffer);

        }

    }


}



用法:



//InterfaceStruct为一结构体

InterfaceStruct pInterface = new InterfaceStruct();


pInterface = (InterfaceStruct)BytesToStruct(bytPipeInfo, pInterface.GetType());