定义一个二叉树
using namespace std;
class Node{
public:
int value;
Node* left;
Node* right;
Node(int value):value(value){
left = nullptr;
right = nullptr;
}
};
生成一个平衡二叉树,满二叉树, 完全二叉树
//生成一个完全二叉树
Node* fullTreeInit(){
Node *head = new Node(1);
head->left = new Node(2);
head->right = new Node(3);
head->left->left = new Node(4);
head->left->right = new Node(5);
head->right->left = new Node(6);
head->right->right = new Node(7);
return head;
}
//生成一个满二叉树
Node* treeInit(){
Node *head = new Node(1);
head->left = new Node(2);
head->right = new Node(3);
head->left->left = new Node(4);
head->left->right = new Node(5);
head->right->left = new Node(6);
head->right->right = new Node(7);
return head;
}
算法
//是否是完全二叉树
bool isFBT(Node *head){
if(head == nullptr){
return true;
}
queue<Node*> q;
q.push(head);
Node *l, *r;
bool leaf = false;
while(!q.empty()){
head = q.front();
l = head->left;
r = head->right;
q.pop();
//前面已经有叶节点了,但还是有左右节点
if((leaf && (l != nullptr || r != nullptr))
||
(l == nullptr && r != nullptr) //有右无左
){
return false;
}
if(l != nullptr){
q.push(l);
}
if(r != nullptr){
q.push(r);
}
//虽然是或运算,其实只有无左无右才能到这里
if(l == nullptr || r == nullptr){
leaf = true;
}
}
return true;
}
//判断是否是平衡二叉树
class ReturnType{
public:
bool isBanlance;
int height;
ReturnType(bool isB, int h):
isBanlance(isB), height(h)
{}
};
ReturnType isBanlanceTree(Node *head){
if(head == nullptr){
return ReturnType(true, 0);
}
ReturnType rt1 = isBanlanceTree(head->left);
ReturnType rt2 = isBanlanceTree(head->right);
int height = max(rt1.height, rt2.height) + 1;
return ReturnType((rt1.isBanlance && rt2.isBanlance)
&&
(abs(rt1.height-rt2.height)<2),
height);
}
//判断是否为满二叉树
class Info{
public:
int height;
int nodes;
Info(int h, int n):
height(h), nodes(n)
{}
};
Info isFullTree(Node* head){
if(head == nullptr){
return Info(0, 0);
}
Info if1 = isFullTree(head->left);
Info if2 = isFullTree(head->right);
int height = max(if1.height, if2.height)+1;
int nodes = if1.nodes + if2.nodes + 1;
return Info(height, nodes);
}
bool isFull(Node *head){
Info info = isFullTree(head);
return info.nodes == (1<<info.height)-1? true:false;
}
主要是给自己看的,所以肯定会出现很多错误哈哈哈哈哈