using UnityEngine;

namespace Mx.Helper
{
    public class ColorHelper
    {
        /// <summary>将16进制转换成颜色</summary>
        public static Color HexToColor(string hexColorCode)
        {
            Color color;
            if (ColorUtility.TryParseHtmlString(hexColorCode, out color))
            {
                return color;
            }
            else
            {
                Debug.LogError("无法解析颜色代码:" + hexColorCode);
                return Color.white; 
            }
        }
    }
}