#include <iostream>
using namespace std;
//C++多态意味着调用成员函数时,会根据调用函数的类型来执行不同的函数
class Shape
{
protected:
int width, height;
public:
Shape(int a = 0, int b = 0)
{
width = a;
height = b;
}
int area()
{
cout << "Parent class area" << endl;
return 0;
}
};
class Rectangle :public Shape
{
public:
Rectangle(int a = 0, int b = 0) :Shape(a, b)
{
}
int area()
{
cout << "Triangle class area" << endl;
return (width*height/2);
}
};
class Triangle : public Shape {
public:
Triangle(int a = 0, int b = 0) :Shape(a, b) { }
int area()
{
cout << "Triangle class area :" << endl;
return (width * height / 2);
}
};
int main()
{
Shape *shape;
Rectangle rec(10, 7);
Triangle tri(10, 5);
shape = &rec;
shape->area();
shape = &tri;
shape->area();
system("pause");
return 0;
}