Task是.NET4.0加入的,跟线程池ThreadPool的功能类似,用Task开启新任务时,会从线程池中调用线程,而Thread每次实例化都会创建一个新的线程。任务(Task)是架构在线程之上的,也就是说任务最终还是要抛给线程(Thread)去执行。
1、首次构造一个Task对象时,他的状态是Created。
2、当任务启动时,他的状态变成WaitingToRun。
3、Task在一个线程上运行时,他的状态变成Running。
4、任务停止运行,等待他的任何子任务时,状态变成WaitingForChildrenToComplete。
5、任务完全结束时,它进入以下三个状态之一:RanToCompletion,Canceled或者Faulted。
6、一个Task<TResult>运行完成时,可通过Task<TResult>的Result属性来查询任务的结果,
7、一个Task或者Task<TResult>出错时,可以查询Task的Exception属性来获得任务抛出的未处理的异常,该属性总是返回一个AggregateException对象,他包含所有未处理的异常。
8、为简化代码,Task提供了几个只读的Boolean属性,IsCanceled,IsFaulted,IsCompleted。
9、注意,当Task处于RanToCompleted,Canceled或者Faulted状态时,IsCompleted返回True。
10、为了判断一个Task是否成功完成,最简单的方法是:if(task.Status == TaskStatus.RanToCompletion)。
11、task的ContinueWith方法用于在一个任务完成后发起一个新任务。
任务Task和线程Thread的区别:
static void Main(string[] args)
{
for (int i = 0; i < 5; i++)
{
new Thread(Run1).Start();
}
for (int i = 0; i < 5; i++)
{
Task.Run(() => { Run2(); });
}
}
static void Run1()
{
Console.WriteLine("Thread Id =" + Thread.CurrentThread.ManagedThreadId);
}
static void Run2()
{
Console.WriteLine("Task调用的Thread Id =" + Thread.CurrentThread.ManagedThreadId);
}
Task使用方法
创建Task有两种方式,一种是使用构造函数创建,另一种是使用 Task.Factory.StartNew 进行创建。如下代码所示
1.使用构造函数创建Task
Task=newTask(MyMethod);
2.使用Task.Factory.StartNew 进行创建Task
Task=Task.Factory.StartNew(MyMethod);
多任务
public void test()
{
Task[] tasks = new Task[10];
for (int i = 0; i < 100; i++)
{
if (i % 2 == 0)
{
tasks[i] = new Task(test2, (object)i);//传参,必须是obj
}
else
{
tasks[i] = new Task(test1);
}
tasks[i].Start();
}
Task.WaitAll(tasks);//等待所有线程执行完成后才会继续往下执行
//Task.WaitAll(tasks,5000);//最多等待5秒
Response.Write("执行完成");
}
private void test1()
{
//do
}
private void test2(object ourl)
{
//do
}
连续任务
static void DownLoad(object str)
{
//下载文件
}
static void ReadNews(Task obj)
{
//读取文件
}
static void Main(string[] args)
{
Task task = new Task(DownLoad, "人民日报");
Task task2 = task.ContinueWith(ReadNews);
task.Start();
//DownLoad执行完才执行ReadNews
}
Task返回值
Task<string> t1 = Task.Factory.StartNew(() => "测试");
t1.Wait();
Console.WriteLine(t1.Result);
Console.ReadLine();
//返回值可以是任意的类型
Task线程池最大数量
这个TaskScheduler是微软开源的一个任务调度器
LimitedConcurrencyLevelTaskScheduler.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Threading.Tasks;
using System.Threading;
/// <summary>
///LimitedConcurrencyLevelTaskScheduler 的摘要说明
/// </summary>
public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler
{
// Indicates whether the current thread is processing work items.
[ThreadStatic]
private static bool _currentThreadIsProcessingItems;
// The list of tasks to be executed
private readonly LinkedList<Task> _tasks = new LinkedList<Task>(); // protected by lock(_tasks)
// The maximum concurrency level allowed by this scheduler.
private readonly int _maxDegreeOfParallelism;
// Indicates whether the scheduler is currently processing work items.
private int _delegatesQueuedOrRunning = 0;
// Creates a new instance with the specified degree of parallelism.
public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism)
{
if (maxDegreeOfParallelism < 1) throw new ArgumentOutOfRangeException("maxDegreeOfParallelism");
_maxDegreeOfParallelism = maxDegreeOfParallelism;
}
// Queues a task to the scheduler.
protected sealed override void QueueTask(Task task)
{
// Add the task to the list of tasks to be processed. If there aren't enough
// delegates currently queued or running to process tasks, schedule another.
lock (_tasks)
{
_tasks.AddLast(task);
if (_delegatesQueuedOrRunning < _maxDegreeOfParallelism)
{
++_delegatesQueuedOrRunning;
NotifyThreadPoolOfPendingWork();
}
}
}
// Inform the ThreadPool that there's work to be executed for this scheduler.
private void NotifyThreadPoolOfPendingWork()
{
ThreadPool.UnsafeQueueUserWorkItem(_ =>
{
// Note that the current thread is now processing work items.
// This is necessary to enable inlining of tasks into this thread.
_currentThreadIsProcessingItems = true;
try
{
// Process all available items in the queue.
while (true)
{
Task item;
lock (_tasks)
{
// When there are no more items to be processed,
// note that we're done processing, and get out.
if (_tasks.Count == 0)
{
--_delegatesQueuedOrRunning;
break;
}
// Get the next item from the queue
item = _tasks.First.Value;
_tasks.RemoveFirst();
}
// Execute the task we pulled out of the queue
base.TryExecuteTask(item);
}
}
// We're done processing items on the current thread
finally { _currentThreadIsProcessingItems = false; }
}, null);
}
// Attempts to execute the specified task on the current thread.
protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
// If this thread isn't already processing a task, we don't support inlining
if (!_currentThreadIsProcessingItems) return false;
// If the task was previously queued, remove it from the queue
if (taskWasPreviouslyQueued)
// Try to run the task.
if (TryDequeue(task))
return base.TryExecuteTask(task);
else
return false;
else
return base.TryExecuteTask(task);
}
// Attempt to remove a previously scheduled task from the scheduler.
protected sealed override bool TryDequeue(Task task)
{
lock (_tasks) return _tasks.Remove(task);
}
// Gets the maximum concurrency level supported by this scheduler.
public sealed override int MaximumConcurrencyLevel { get { return _maxDegreeOfParallelism; } }
// Gets an enumerable of the tasks currently scheduled on this scheduler.
protected sealed override IEnumerable<Task> GetScheduledTasks()
{
bool lockTaken = false;
try
{
Monitor.TryEnter(_tasks, ref lockTaken);
if (lockTaken) return _tasks;
else throw new NotSupportedException();
}
finally
{
if (lockTaken) Monitor.Exit(_tasks);
}
}
}
View Code
使用方法
控制多线程数量,并实时输出已完成任务数量
protected void Page_Load(object sender, EventArgs e)
{
Response.Write("<script type=\"text/javascript\">function load(i) {document.getElementById(\"now\").innerHTML = i;}</script>");
Response.Write("<span id='now'>0</span>/<span id='sum'>" + arr.Length + "</span>");
Response.Flush();
//设置最大线程数为5
var scheduler = new LimitedConcurrencyLevelTaskScheduler(5);
var Factory = new TaskFactory(scheduler);
Task[] tasks = new Task[200];
int res = 0;
for (int i = 0; i < 200; i++)
{
Task tk = Factory.StartNew(() => downFile((object)i));
tk.ContinueWith(t =>
{
res++;
Response.Write("<script>load(" + res.ToString() + ")</script>");
Response.Flush();
});
tasks[i] = tk;
}
Task.WaitAll(tasks);
Response.Write("完成");
}
private void downFile(object oid)
{
string iid= (string)id;
//do...
}
Task使用过程中遇到的坑
使用过程中发现有的task任务不执行,经过长时间调试发现在task调用的方法里很多C#方法不可用,
例如HttpContext.Current.Request.Url、HttpContext.Current.Server.MapPath等方法不可用,真是坑
//end
//成功一定有方法,失败一定有原因。