vs2013下编写的项目工程见 我的 github: ​​https://github.com/excelentone/DataStruct​

heap.h

#include<iostream>
#include<cassert>
#include <vector>
using namespace std;
template<class T>
struct Less
{
bool operator()(const T&left, const T &right)
{
return left < right;
}
};
template<class T>
struct Greater
{
bool operator()(const T&left, const T&right)
{
return left>right;
}
};
//template<class T,class Compare=Less<T> >
template<class T, template<class T> class Compare = Less >
class Heap
{
public:
// ´´½¨Ò»¸ö¿Õ¶Ñ
Heap()
{}

Heap(const T array[], size_t size)
{
_heap.resize(size);
for (size_t i = 0; i < size; i++)
{
_heap[i] = array[i];
}
AdjustDown();
}
void AdjustDown()
{
int flag = (_heap.size() - 2) / 2;
for (int i = flag; i >= 0; i--)
{
_AdjustDown(i);
}
}
size_t Size()const
{
return _heap.size();
}
bool Empty()const
{
return _heap.empty();
}
void Insert(const T& data)
{
_heap.push_back(data);
_AdjustUp(_heap.size() - 1);
}
void Remove()
{
assert(_heap.size() != 0);
swap(_heap[0], _heap[_heap.size() - 1]);
_heap.pop_back();
AdjustDown();
}
void Print()
{
for (size_t i = 0; i < _heap.size(); i++)
{
cout << _heap[i] << " ";
}
cout << endl;
}
const T &Top()
{
return _heap[0];
}
protected:
void _AdjustDown(size_t parent)
{
int child = 2 * parent + 1;
Compare<T> com;
while (child <= _heap.size())
{
if (((child + 1) < _heap.size()) && com(_heap[child + 1], _heap[child]))
{
child += 1;
}
if (com(_heap[child], _heap[parent]))
{
swap(_heap[parent], _heap[child]);
parent = child;
child = 2 * parent + 1;
}
else
{
break;
}
}
}
void _AdjustUp(size_t child)
{
int parent = (child - 1) / 2;
while (child > 0)
{
if (Compare<T>()(_heap[child], _heap[parent]))
{
swap(_heap[child], _heap[parent]);
child = parent;
parent = (child - 1) / 2;
}
else
break;
}
}


protected:
vector<T>

PriorityQueue.cpp

#include"Heap.h"
template<class T, class Compare = Less<T>>
class PriorityQueue
{
public:
PriorityQueue() :_hp()
{}
PriorityQueue(T *arr, size_t size) :_hp(arr, size)
{}
void Push(const T& data)
{
_hp.Insert(data);
}
void Pop()
{
_hp.Remove();
}
const T& Top()const
{
return _hp.top();
}
size_t Size()const
{
return _hp.Size();
}
bool Empty()const
{
return _hp.Empty();
}
void Print()
{
_hp.Print();
}
protected:
Heap<T, Less> _hp;
};
void test1()
{
int arr[] = { 53, 17, 78, 9, 45, 65, 87, 23 };
Heap<int, Less> hp(arr, sizeof(arr) / sizeof(arr[0]));
hp.Insert(5);
hp.Print();
// hp.Remove();
hp.Print();
}
void test2()
{
int arr[] = { 53, 17, 78, 9, 45, 65, 87, 23 };
PriorityQueue<int> pq;//pq(arr, sizeof(arr) / sizeof(arr[0]));
pq.Push(53);
pq.Push(17);
pq.Push(78);
pq.Pop();
pq.Print();

}
int main()
{
test1();
test2();
system("pause");
}