适配器模式将一个类的接口,转换成客户期望的另一个接口。适配器让原本接口不兼容的类可以合作无间。


类图

设计模式——适配器模式(Adapter Pattern)_适配器模式

(图片源于网络)


代码实现(Java)

// Duck.java
public interface Duck {
    public void quack();
    public void fly();
}


// MallardDuck.java
public class MallardDuck implements Duck {
    public void quack() {
        System.out.println("Quack");
    }
                              
    public void fly() {
        System.out.println("I'm flying");
    }
}


// Turkey.java
public interface Turkey {
    public void gobble();
    public void fly();
}


// TurkeyAdapter.java
public class TurkeyAdapter implements Duck {
    Turkey turkey;
                       
    public TurkeyAdapter(Turkey turkey) {
        this.turkey = turkey;
    }
                          
    public void quack() {
        turkey.gobble();
    }
                        
    public void fly() {
        for(int i=0; i < 5; i++) {
            turkey.fly();
        }
    }
}


// WildTurkey.java
public class WildTurkey implements Turkey {
    public void gobble() {
        System.out.println("Gobble gobble");
    }
                   
    public void fly() {
        System.out.println("I'm flying a short distance");
    }
}


测试代码

// DuckTestDrive.java
public class DuckTestDrive {
    public static void main(String[] args) {
        MallardDuck duck = new MallardDuck();
          
        WildTurkey turkey = new WildTurkey();
        Duck turkeyAdapter = new TurkeyAdapter(turkey);
            
        System.out.println("The Turkey says...");
        turkey.gobble();
        turkey.fly();
          
        System.out.println("\nThe Duck says...");
        testDuck(duck);
           
        System.out.println("\nThe TurkeyAdapter says...");
        testDuck(turkeyAdapter);
    }
          
    static void testDuck(Duck duck) {
        duck.quack();
        duck.fly();
    }
}


运行效果

设计模式——适配器模式(Adapter Pattern)_适配器模式_02