【项目2:洗牌】
在扑克牌游戏中,每次游戏开始都要求把54张牌重新排列一下,称为洗牌。试编写程序将一副扑克牌(用54个整数1~54表示)随机洗好后,顺序输出54张牌的情况。
参考界面:
参考解答(共4种,可作为程序阅读,品味用STL解决问题的方法,必要时,请查找相关手册)
解法1:初始化一个 vector,顺序加入所有牌,即整数1~54。然后从容器中随机抽取一个加到另一个vector中,这个过程一共执行54次。
#include <ctime>
#include <vector>
#include <list>
#include <iostream>
#include <iterator>
#include <cstdlib>
using namespace std;
using namespace std;
typedef vector<int> IntVector;
typedef unsigned int VIndex;
void vectorShuffle(IntVector &unshuffled,IntVector &shuffled)
{
VIndex p,size=unshuffled.size();
while(size)
{
p=rand()%size--;
shuffled.push_back(unshuffled[p]);
unshuffled.erase(unshuffled.begin()+p);
}
}
int main()
{
ostream_iterator<int> os(cout," ");
srand(time(NULL));
IntVector c,sc;
for(VIndex i=1; i<=54; i++)
{
c.push_back(i);
}
cout<<"Before Shuffle"<<endl;
copy(c.begin(),c.end(),os);
cout<<endl;
vectorShuffle(c,sc);
cout<<"\nAfter Shuffled"<<endl;
copy(sc.begin(),sc.end(),os);
cout<<endl<<endl;
return 0;
}
解法2:相同思路,用list
#include <ctime>
#include <vector>
#include <list>
#include <iostream>
#include <iterator>
#include <cstdlib>
using namespace std;
typedef list<int> IntList;
typedef unsigned int VIndex;
void listShuffle(IntList &unshuffled,IntList &shuffled)
{
VIndex p, size=unshuffled.size();
IntList::iterator iter;
while(size)
{
p=rand()%size--;
iter=unshuffled.begin();
while(p!=0)
{
iter++;
p--;
}
shuffled.push_back(*iter);
unshuffled.erase(iter);
}
}
int main()
{
ostream_iterator<int> os(cout," ");
srand(time(NULL));
IntList cl,scl;
for(VIndex i=1; i<=54; i++)
{
cl.push_back(i);
}
cout<<"Before Shuffle"<<endl;
copy(cl.begin(),cl.end(),os);
cout<<endl;
listShuffle(cl,scl);
cout<<"\nAfter Shuffled"<<endl;
copy(scl.begin(),scl.end(),os);
cout<<endl<<endl;
return 0;
}
解法3:随机交换两个位置的元素来洗牌。函数中time是要执行交换的次数,如果是54张牌的话,交换次数大于27的话就已经表现出很随机的排列了。
#include <ctime>
#include <vector>
#include <iterator>
#include <algorithm>
#include <iostream>
using namespace std;
typedef vector<int> IntVector;
void SwapShuffle(IntVector &datas, int time)
{
unsigned size=datas.size(),p1,p2;
while(time--)
{
p1=rand()%size;
p2=rand()%size;
swap(datas[p1],datas[p2]);
}
}
int main()
{
ostream_iterator <int> os(cout," ");
srand(time(NULL));
vector <int> poker;
for(int i=1; i<=54; i++)
{
poker.push_back(i);
}
cout<<"Before Shuffle"<<endl;
copy(poker.begin(),poker.end(),os);
cout<<endl;
SwapShuffle(poker,100);
cout<<"\nAfter Shuffled"<<endl;
copy(poker.begin(),poker.end(),os);
cout<<endl<<endl;
return 0;
}
解法4:采用STL的 random_shuffle 算法
#include <ctime>
#include <vector>
#include <iterator>
#include <algorithm>
#include <iostream>
using namespace std;
int main()
{
ostream_iterator <int> os(cout," ");
srand(time(NULL)); // 洗牌前要先初始化随机数种子
vector <int> poker;
for(int i=1; i<=54; i++)
{
poker.push_back(i);
}
cout<<"Before Shuffle"<<endl;
copy(poker.begin(),poker.end(),os);
cout<<endl;
random_shuffle(poker.begin(),poker.end());
cout<<"\nAfter Shuffled"<<endl;
copy(poker.begin(),poker.end(),os);
cout<<endl<<endl;
return 0;
}