OpenCV4查找绘制点集的最小外接矩形、最小外接圆、最小外接三角形 C++代码:
#include "opencv2/highgui.hpp"
#include "opencv2/imgproc.hpp"
#include <iostream>
using namespace cv;
using namespace std;
static void help()
{
cout << "This program demonstrates finding the minimum enclosing box, triangle or circle of a set\n"
<< "of points using functions: minAreaRect() minEnclosingTriangle() minEnclosingCircle().\n"
<< "Random points are generated and then enclosed.\n\n"
<< "Press ESC, 'q' or 'Q' to exit and any other key to regenerate the set of points.\n\n";
}
int main(int /*argc*/, char** /*argv*/)
{
help();
Mat img(500, 500, CV_8UC3, Scalar::all(0));
RNG& rng = theRNG();
for (;;)
{
int i, count = rng.uniform(1, 101);
vector<Point> points;
// Generate a random set of points
for (i = 0; i < count; i++)
{
Point pt;
pt.x = rng.uniform(img.cols / 4, img.cols * 3 / 4);
pt.y = rng.uniform(img.rows / 4, img.rows * 3 / 4);
points.push_back(pt);
}
// Find the minimum area enclosing bounding box
Point2f vtx[4];
RotatedRect box = minAreaRect(points);
box.points(vtx);
// Find the minimum area enclosing triangle
vector<Point2f> triangle;
minEnclosingTriangle(points, triangle);
// Find the minimum area enclosing circle
Point2f center;
float radius = 0;
minEnclosingCircle(points, center, radius);
img = Scalar::all(0);
// Draw the points
for (i = 0; i < count; i++)
circle(img, points[i], 3, Scalar(0, 0, 255), FILLED, LINE_AA);
// Draw the bounding box
for (i = 0; i < 4; i++)
line(img, vtx[i], vtx[(i + 1) % 4], Scalar(0, 255, 0), 1, LINE_AA);
// Draw the triangle
for (i = 0; i < 3; i++)
line(img, triangle[i], triangle[(i + 1) % 3], Scalar(255, 255, 0), 1, LINE_AA);
// Draw the circle
circle(img, center, cvRound(radius), Scalar(0, 255, 255), 1, LINE_AA);
imshow("Rectangle, triangle & circle", img);
char key = (char)waitKey();
if (key == 27 || key == 'q' || key == 'Q') // 'ESC'
break;
}
return 0;
}
OpenCV4查找绘制轮廓的最小外接矩形、最小外接圆、最小外接三角形 C++代码:
#include "opencv2/highgui.hpp"
#include "opencv2/imgproc.hpp"
#include <iostream>
using namespace cv;
using namespace std;
int main()
{
Mat img = imread("1.png");
Mat gray;
cvtColor(img, gray, COLOR_BGR2GRAY);
threshold(gray, gray, 0, 255, THRESH_BINARY | THRESH_OTSU);
imshow("thres_otsu", gray);
vector<vector<Point>>contours;
findContours(gray, contours, RETR_EXTERNAL, CHAIN_APPROX_NONE);
for(int k = 0; k < contours.size(); k++)
{
// Find the minimum area enclosing bounding box
Point2f vtx[4];
RotatedRect box = minAreaRect(contours[k]);
box.points(vtx);
// Find the minimum area enclosing triangle
vector<Point2f> triangle;
minEnclosingTriangle(contours[k], triangle);
// Find the minimum area enclosing circle
Point2f center;
float radius = 0;
minEnclosingCircle(contours[k], center, radius);
// Draw the bounding box
for (int i = 0; i < 4; i++)
line(img, vtx[i], vtx[(i + 1) % 4], Scalar(0, 255, 0), 1, LINE_AA);
// Draw the triangle
for (int i = 0; i < 3; i++)
line(img, triangle[i], triangle[(i + 1) % 3], Scalar(255, 255, 0), 1, LINE_AA);
// Draw the circle
circle(img, center, cvRound(radius), Scalar(0, 255, 255), 1, LINE_AA);
}
imshow("Rectangle, triangle & circle", img);
char key = (char)waitKey();
return 0;
}