客户端:

导入头文件:

#import <sys/socket.h>

#import <netinet/in.h>

#import <arpa/inet.h>

#import <unistd.h>

1. 创建连接


CFSocketContext sockContext = {0, // 结构体的版本,必须为0
self,
// 一个任意指针的数据,可以用在创建时CFSocket对象相关联。这个指针被传递给所有的上下文中定义的回调。
NULL, // 一个定义在上面指针中的retain的回调, 可以为NULL
NULL, NULL};
CFSocketRef _socket = (kCFAllocatorDefault, // 为新对象分配内存,可以为nil
PF_INET, // 协议族,如果为0或者负数,则默认为PF_INET
SOCK_STREAM, // 套接字类型,如果协议族为PF_INET,则它会默认为SOCK_STREAM
IPPROTO_TCP, // 套接字协议,如果协议族是PF_INET且协议是0或者负数,它会默认为IPPROTO_TCP
kCFSocketConnectCallBack, // 触发回调函数的socket消息类型,具体见Callback Types
TCPServerConnectCallBack, // 上面情况下触发的回调函数
&sockContext // 一个持有CFSocket结构信息的对象,可以为nil
);




if (_socket != nil) {
struct sockaddr_in addr4; // IPV4
memset(&addr4, 0, sizeof(addr4));
addr4.sin_len = sizeof(addr4);
addr4.sin_family = AF_INET;
addr4.sin_port = htons(8888);
addr4.sin_addr.s_addr = inet_addr([strAddress UTF8String]); // 把字符串的地址转换为机器可识别的网络地址

// 把sockaddr_in结构体中的地址转换为Data
CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
CFSocketConnectToAddress(_socket, // 连接的socket
address, // CFDataRef类型的包含上面socket的远程地址的对象
-1 // 连接超时时间,如果为负,则不尝试连接,而是把连接放在后台进行,如果_socket消息类型为kCFSocketConnectCallBack,将会在连接成功或失败的时候在后台触发回调函数
);
CFRunLoopRef cRunRef = CFRunLoopGetCurrent(); // 获取当前线程的循环
// 创建一个循环,但并没有真正加如到循环中,需要调用CFRunLoopAddSource
CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
CFRunLoopAddSource(cRunRef, // 运行循环
sourceRef, // 增加的运行循环源, 它会被retain一次
kCFRunLoopCommonModes // 增加的运行循环源的模式
);
CFRelease(courceRef);
}



2. 设置回调函数


1 // socket回调函数的格式:
2 static void TCPServerConnectCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
3     if (data != NULL) {
4         // 当socket为kCFSocketConnectCallBack时,失败时回调失败会返回一个错误代码指针,其他情况返回NULL
5 NSLog(@"连接失败");
6         return;
7     }
8     TCPClient *client = (TCPClient *)info;
9     // 读取接收的数据
10 [info performSlectorInBackground:@selector(readStream) withObject:nil];
11 }
13 // 读取接收的数据
14 - (void)readStream {
15     char buffer[1024];
16     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
17     while (recv(CFSocketGetNative(_socket), //与本机关联的Socket 如果已经失效返回-1:INVALID_SOCKET
18 buffer, sizeof(buffer), 0)) {
19         NSLog(@"%@", [NSString stringWithUTF8String:buffer]);
20     }
21 }
22 // 发送数据
23 - (void)sendMessage {
24     NSString *stringTosend = @"你好";
25     char *data = [stringTosend UTF8String];
26     send(SFSocketGetNative(_socket), data, strlen(data) + 1, 0);
27 }
28 服务器端:
29 CFSockteRef _socket;
30 CFWriteStreamRef outputStream = NULL;
31 int setupSocket() {
32     _socket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketAcceptCallBack, TCPServerAcceptCallBack, NULL);
33     if (NULL == _socket) {
34         NSLog(@"Cannot create socket!");
35         return 0;
36     }
37
38     int optval = 1;
39     setsockopt(CFSocketGetNative(_socket), SOL_SOCKET, SO_REUSEADDR, // 允许重用本地地址和端口
40 (void *)&optval, sizeof(optval));
41
42     struct sockaddr_in addr4;
43     memset(&addr4, 0, sizeof(addr4));
44     addr4.sin_len = sizeof(addr4);
45     addr4.sin_family = AF_INET;
46     addr4.sin_port = htons(port);
47     addr4.sin_addr.s_addr = htonl(INADDR_ANY);
48     CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
49
50     if (kCFSocketSuccess != CFSocketSetAddress(_socket, address)) {
51         NSLog(@"Bind to address failed!");
52         if (_socket)
53              CFRelease(_socket);
54         _socket = NULL;
55         return 0;
56     }
57
58     CFRunLoopRef cfRunLoop = CFRunLoopGetCurrent();
59     CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
60     CFRunLoopAddSource(cfRunLoop, source, kCFRunLoopCommonModes);
61     CFRelease(source);
62
63     return 1;
64 }
65 // socket回调函数,同客户端
66 void TCPServerAcceptCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
67     if (kCFSocketAcceptCallBack == type) {
68         // 本地套接字句柄
69 CFSocketNativeHandle nativeSocketHandle = *(CFSocketNativeHandle *)data;
70         uint8_t name[SOCK_MAXADDRLEN];
71         socklen_t nameLen = sizeof(name);
72         if (0 != getpeername(nativeSocketHandle, (struct sockaddr *)name, &nameLen)) {
73             NSLog(@"error");
74             exit(1);
75         }
76         NSLog(@"%@ connected.", inet_ntoa( ((struct sockaddr_in *)name)->sin_addr )):
77         CFReadStreamRef iStream;
78         CFWriteStreamRef oStream;
79         // 创建一个可读写的socket连接
80 CFStreamCreatePairWithSocket(kCFAllocatorDefault, nativeSocketHandle, &iStream, &oStream);
81         if (iStream && oStream) {
82             CFStreamClientContext streamContext = {0, NULL, NULL, NULL};
83             if (!CFReadStreamSetClient(iStream, kCFStreamEventHasBytesAvaiable,
84                                        readStream, // 回调函数,当有可读的数据时调用
85 &streamContext)){
86                 exit(1);
87             }
88             if (!CFReadStreamSetClient(iStream, kCFStreamEventCanAcceptBytes, writeStream, &streamContext)){
89                 exit(1);
90             }
91             CFReadStreamScheduleWithRunLoop(iStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
92             CFWriteStreamScheduleWithRunLoop(wStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
93             CFReadStreamOpen(iStream);
94             CFWriteStreamOpen(wStream);
95         } else {
96              close(nativeSocketHandle);
97         }
98     }
99 }
100 // 读取数据
101 void readStream(CFReadStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
102     UInt8 buff[255];
103     CFReadStreamRead(stream, buff, 255);
104     printf("received: %s", buff);
105 }
106 void writeStream (CFWriteStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
107     outputStream = stream;
108 }
109 main {
110     char *str = "nihao";
111
112     if (outputStream != NULL) {
113         CFWriteStreamWrite(outputStream, str, strlen(line) + 1);
114     } else {
115         NSLog(@"Cannot send data!");
116     }
117 }
118 // 开辟一个线程线程函数中
119 void runLoopInThread() {
120     int res = setupSocket();
121     if (!res) {
122         exit(1);
123     }
124     CFRunLoopRun();    // 运行当前线程的CFRunLoop对象
125 }

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