package water;

import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.MouseEvent;
import java.awt.event.MouseMotionListener;
import java.awt.image.MemoryImageSource;
import java.awt.image.PixelGrabber;
import java.io.IOException;
import java.util.Random;

import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;

public class WateWave extends JFrame implements Runnable, MouseMotionListener {

	boolean m_isRunning = false;
	// boolean m_isRain = false;

	int m_width;
	int m_height;
	int length;

	int[] arrWaveCurrent;// 当前波形
	int[] arrWaveNext;// 下一帧的波形

	int[] arrClrInfo;// 图片原始颜色信息
	int[] arrClrBuff;// 图片新的颜色信息

	private Thread runner;
	private Random random;
	private Image offImage;
	private MemoryImageSource source;
	private JPanel panel = null;

	public WateWave() {
		this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		this.setSize(762, 502);
		this.setLocationRelativeTo(null);
		addMouseMotionListener(this);
		random = new Random();
		try {
			offImage = ImageIO.read(getClass().getResource("backgroud.png"));// 你自己的图片目录
		} catch (IOException e1) {
		}

		m_width = offImage.getWidth(this);
		m_height = offImage.getHeight(this);
		length = m_width * m_height;

		arrWaveCurrent = new int[length];
		arrWaveNext = new int[length];
		arrClrInfo = new int[length];
		arrClrBuff = new int[length];

		PixelGrabber pg = new PixelGrabber(offImage, 0, 0, m_width, m_height,
				arrClrInfo, 0, m_width);
		try {
			pg.grabPixels();
		} catch (InterruptedException e) {
		}

		source = new MemoryImageSource(m_width, m_height, arrClrBuff, 0,
				m_width);
		source.setAnimated(true);
		offImage.getGraphics();
		offImage = createImage(source);
		panel = new JPanel() {
			@Override
			protected void paintComponent(Graphics g) {
				super.paintComponent(g);
				g.drawImage(offImage, 0, 0, this);
			}
		};
		this.setContentPane(panel);
		this.setVisible(true);
		start();
	}

	public void start() {
		m_isRunning = true;
		runner = new Thread(this);
		runner.start();
	}

	public void stop() {
		m_isRunning = false;
	}

	public void destroy() {
		stop();
		runner.interrupt();
	}

	public void run() {
		while (m_isRunning) {
			source.newPixels();
			dot();
			rippleRender();

			try {
				Thread.sleep(30);
			} catch (Exception e) {
				e.printStackTrace();
			}
		}
	}

	void dot() {
		int x = 10 + random.nextInt() % (m_width - 20);
		int y = 10 + random.nextInt() % (m_height - 20);
		dropStone(x, y, 3, 128);
	}

	/**
	 * * 某点下一时刻的波幅算法为:上下左右四点的波幅和的一半减去当前波幅, 即 X0' =(X1 + X2 + y1 + X4)/ 2 - X0
	 * 
	 * <pre>
	 * +----x3----+
	 * +     |    +
	 * x1---x0----x2
	 * +     |    +
	 * +----x4----+
	 * 
	 * <pre>
	 */

	void rippleRender() {

		int index = m_width;
		int indexPreX = index - 1;
		int indexNextX = index + 1;
		int indexPreY = index - m_width;
		int indexNextY = index + m_width;

		for (int y = 1; y < m_height - 1; y++) {
			for (int x = 1; x < m_width - 1; x++, index++) {
				int x1 = arrWaveCurrent[indexPreX++];
				int x2 = arrWaveCurrent[indexNextX++];
				int x3 = arrWaveCurrent[indexPreY++];
				int x4 = arrWaveCurrent[indexNextY++];
				// 波能扩散:上下左右四点的波幅和的一半减去当前波幅
				// X0' =(X1 + X2 + X3 + X4)/ 2 - X0
				arrWaveNext[index] = ((x1 + x2 + x3 + x4) >> 1)
						- arrWaveNext[index];
				// 波能衰减 1/32
				arrWaveNext[index] -= arrWaveNext[index] >> 5;
				// 计算出偏移象素和原始象素的内存地址偏移量 :
				int xoffset = x1 - x2;
				int yoffset = x3 - x4;
				int offset = m_width * yoffset + xoffset;
				// 判断坐标是否在窗口范围内
				if (index + offset > 0 && index + offset < length) {
					arrClrBuff[index] = arrClrInfo[index + offset];
				} else {
					arrClrBuff[index] = arrClrInfo[index];
				}
			}
		}
		// 交换波能数据缓冲区
		int[] temp = arrWaveCurrent;
		arrWaveCurrent = arrWaveNext;
		arrWaveNext = temp;
	}

	/**
	 * 扔石头
	 * 
	 * @param x
	 * @param y
	 * @param r
	 *            半径
	 * @param h
	 *            波源能量
	 */
	void dropStone(int x, int y, int r, int h) {
		// 判断坐标是否在屏幕范围内
		if ((x + r) > m_width || (y + r) > m_height || (x - r) < 0
				|| (y - r) < 0) {
			return;
		}

		int value = r * r;

		for (int posx = x - r; posx < x + r; posx++) {
			for (int posy = y - r; posy < y + r; posy++) {
				if ((posx - x) * (posx - x) + (posy - y) * (posy - y) < value) {
					arrWaveCurrent[m_width * posy + posx] = -h;
				}
			}
		}
	}

	@Override
	public void mouseDragged(MouseEvent e) {

	}

	@Override
	public void mouseMoved(MouseEvent e) {
		int x = (int) (e.getX());
		int y = (int) (e.getY());
		dropStone(x, y, 4, 200);
	}

	public static void main(String[] args) {
		SwingUtilities.invokeLater(new Runnable() {
			@Override
			public void run() {
				new WateWave();
			}
		});
	}
}
package water;

import java.awt.Graphics;
import java.awt.Image;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.image.MemoryImageSource;
import java.awt.image.PixelGrabber;
import java.io.IOException;

import javax.imageio.ImageIO;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;

public class WaterApp extends JFrame implements Runnable, MouseListener,
		MouseMotionListener {

	int m_nBmpWidth;
	int m_nBmpHeight;
	int m_nBmpWidthBySize; // 图片每行占用字节数
	int[] m_byArrClrInfo; // 图片原始颜色信息
	int[] m_byArrClrBuff; // 图片新的颜色信息
	int[] m_nArrWaveCurrent; // 当前波形
	int[] m_nArrWaveNext; // 下一帧的波形

	private MemoryImageSource source;
	private Image offImage;
	private Graphics offGraphics;

	private Thread animatorThread;
	private JPanel panel = null;

	public WaterApp() {
		super("Water");
		init();
		start();
	}

	void init() {
		this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		this.setSize(762, 502);
		this.setLocationRelativeTo(null);
		addMouseListener(this);
		addMouseMotionListener(this);
		try {
			offImage = ImageIO.read(getClass().getResource("/images/0.jpg"));
		} catch (IOException e1) {
		}
		m_nBmpWidth = offImage.getWidth(this);
		m_nBmpHeight = offImage.getHeight(this);
		m_nBmpWidthBySize = m_nBmpWidth * 4;

		int len = m_nBmpWidthBySize * m_nBmpHeight;
		m_byArrClrInfo = new int[len];
		m_byArrClrBuff = new int[len];

		m_nArrWaveCurrent = new int[m_nBmpWidth * m_nBmpHeight];
		m_nArrWaveNext = new int[m_nBmpWidth * m_nBmpHeight];

		PixelGrabber pg1 = new PixelGrabber(offImage, 0, 0, m_nBmpWidth,
				m_nBmpHeight, m_byArrClrInfo, 0, m_nBmpWidth);
		try {
			pg1.grabPixels();
		} catch (InterruptedException e) {
		}
		System.arraycopy(m_byArrClrInfo, 0, m_byArrClrBuff, 0, len);
		offGraphics = offImage.getGraphics();
		source = new MemoryImageSource(m_nBmpWidth, m_nBmpHeight,m_byArrClrBuff, 0, m_nBmpWidth);
		source.setAnimated(true);
		offImage = createImage(source);
		panel = new JPanel() {
			@Override
			protected void paintComponent(Graphics g) {
				super.paintComponent(g);
				g.drawImage(offImage, 0, 0, this);
				System.out.println("paintComponent");
			}
		};
		this.setContentPane(panel);
		this.setVisible(true);
	}

	public void start() {
		if (animatorThread == null) {
			animatorThread = new Thread(this);
		}
		animatorThread.start();
	}

	public void stop() {
		animatorThread = null;
	}

	public void destroy() {
		removeMouseListener(this);
		removeMouseMotionListener(this);
	}

	/**
	 * @param args
	 */
	public static void main(String[] args) {
		SwingUtilities.invokeLater(new Runnable() {
			@Override
			public void run() {
				new WaterApp();
			}
		});
	}

	@Override
	public void mouseDragged(MouseEvent e) {

	}

	@Override
	public void mouseMoved(MouseEvent e) {
		setWavePoint(e.getX(), m_nBmpHeight - e.getY(),(int) Math.random() * 5 + 5, (int) Math.random() * 32 + 128);
	}

	@Override
	public void mouseClicked(MouseEvent e) {
	}

	@Override
	public void mousePressed(MouseEvent e) {
	}

	@Override
	public void mouseReleased(MouseEvent e) {
	}

	@Override
	public void mouseEntered(MouseEvent e) {
	}

	@Override
	public void mouseExited(MouseEvent e) {
	}

	@Override
	public void run() {
		while (Thread.currentThread() == animatorThread) {
			newframe();
			source.newPixels();
			offGraphics.drawImage(offImage, 0, 0, m_nBmpWidth, m_nBmpHeight,null);
			panel.repaint();
			try {
				Thread.sleep(100);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
		}
	}

	private void newframe() {

		int a, b, x, y, speed, fast, index, increment;

		for (y = 1; y < m_nBmpHeight - 2; y++) {
			index = y * m_nBmpWidth;
			speed = y * m_nBmpWidthBySize;
			for (x = 1; x < m_nBmpWidth - 2; x++) {
				m_nArrWaveNext[index] = (m_nArrWaveCurrent[index - 1]+ m_nArrWaveCurrent[index + 1]
						+ m_nArrWaveCurrent[index - m_nBmpWidth] + m_nArrWaveCurrent[index
						+ m_nBmpWidth]) >> 1 - m_nArrWaveNext[index];

				m_nArrWaveNext[index] = m_nArrWaveNext[index]- m_nArrWaveNext[index] >> 5; // '产生阻尼

				a = m_nArrWaveNext[index + 1] - m_nArrWaveNext[index - 1] + x; // '右移越大// 折射变大
				b = m_nArrWaveNext[index + m_nBmpWidth]- m_nArrWaveNext[index - m_nBmpWidth] + y; // '左移也可 折射变小
			 
				if (a == x && b == y) {
					continue;
				}
				if (a < 0)
					a = 0;  
				if (a >= m_nBmpWidth)
					a = m_nBmpWidth - 1;
				if (b < 0)
					b = 0;
				if (b >= m_nBmpHeight)
					b = m_nBmpHeight - 1;

				increment = m_nArrWaveNext[index]; // 用当前像素点的能量作为光线明暗度变化标志
				increment >>= increment < 0 ? 5 : 3;  
				// 重置RGB值
				fast = b * m_nBmpWidthBySize + a * 4;
				int R = m_byArrClrInfo[fast] + increment;
				int G = m_byArrClrInfo[fast + 1] + increment;
				int B = m_byArrClrInfo[fast + 2] + increment;

				// if (increment < 0) { // 如果是负数便是变暗 则不能让其越界 0 - 255
				// R = R < 0 ? 0 : R;
				// G = G < 0 ? 0 : G;
				// B = B < 0 ? 0 : B;
				// } else {
				// R = R > 255 ? 255 : R;
				// G = G > 255 ? 255 : G;
				// B = B > 255 ? 255 : B;
				// }
				m_byArrClrBuff[speed] = R;
				m_byArrClrBuff[speed + 1] = G;
				m_byArrClrBuff[speed + 2] = B;

				index = index + 1;
				speed = speed + 4;
			}
		}

		int[] temp = m_nArrWaveCurrent;
		m_nArrWaveCurrent = m_nArrWaveNext;
		m_nArrWaveNext = temp;
	}

	// 设置波源 x,y波源坐标 r波源半径 h波源的能量大小
	public void setWavePoint(int x, int y, int r, int h) {
		// 判断波源所在矩形位置是否越出图像 以便将越出部分坐标重置
		int nXStart = x - r < 0 ? 0 : x - r; // 波源矩形位置x轴起点
		int nYStart = y - r < 0 ? 0 : y - r; // 波源矩形位置y轴起点
		int nXLen = x + r >= m_nBmpWidth ? m_nBmpWidth - 1 : x + r; // 波源x轴矩形长度
		int nYlen = y + r >= m_nBmpHeight ? m_nBmpHeight - 1 : y + r; // 波源y轴矩形长度
		for (int posX = nXStart; posX < nXLen; posX++) {
			for (int posY = nYStart; posY < nYlen; posY++) { // 以点(x,y)半径为r内的点赋值一个能量
				if ((posX - x) * (posX - x) + (posY - y) * (posY - y) < r * r)
					m_nArrWaveCurrent[posY * m_nBmpWidth + posX] = -h;
			}
		}
	}
}

 

java 这个有问题,放在这里请大家大家帮忙更正一下,让他正常运行。不喜欢的不要喷。

 



VERSION 5.00
Begin VB.Form FrmWater 
   BackColor       =   &H00C0FFC0&
   Caption         =   "水波"
   ClientHeight    =   10170
   ClientLeft      =   120
   ClientTop       =   510
   ClientWidth     =   15525
   FillColor       =   &H00FFFFFF&
   BeginProperty Font 
      Name            =   "宋体"
      Size            =   12
      Charset         =   134
      Weight          =   400
      Underline       =   0   'False
      Italic          =   0   'False
      Strikethrough   =   0   'False
   EndProperty
   Icon            =   "FrmWater.frx":0000
   LinkTopic       =   "Form1"
   ScaleHeight     =   10170
   ScaleWidth      =   15525
   StartUpPosition =   2  '屏幕中心
   Begin VB.PictureBox PicWave 
      AutoSize        =   -1  'True
      BorderStyle     =   0  'None
      Height          =   10245
      Left            =   -120
      Picture         =   "FrmWater.frx":08CA
      ScaleHeight     =   683
      ScaleMode       =   3  'Pixel
      ScaleWidth      =   1024
      TabIndex        =   0
      Top             =   -240
      Width           =   15360
   End
   Begin VB.Timer timerSetWave 
      Interval        =   50
      Left            =   2520
      Top             =   4080
   End
   Begin VB.Timer timerDraw 
      Interval        =   45
      Left            =   1920
      Top             =   4080
   End
End
Attribute VB_Name = "FrmWater"
Attribute VB_GlobalNameSpace = False
Attribute VB_Creatable = False
Attribute VB_PredeclaredId = True
Attribute VB_Exposed = False
Option Explicit

'************************VB版本水波效果***********************
'**作者:      laviewpbt
'**QQ:         33184777
'***********************************************************




Private Type BITMAPINFO       '40 bytes
   biSize As Long                   'BITMAPINFOHEADER结构的大小
   biWidth As Long
   biHeight As Long
   biPlanes As Integer              '设备的为平面数,现在都是1
   biBitCount As Integer            '图像的颜色位图
   biCompression As Long            '压缩方式
   biSizeImage As Long              '实际的位图数据所占字节
   biXPelsPerMeter As Long          '目标设备的水平分辨率
   biYPelsPerMeter As Long          '目标设备的垂直分辨率
   biClrUsed As Long                '使用的颜色数
   biClrImportant As Long           '重要的颜色数。如果该项为0,表示所有颜色都是重要的
End Type


Private Declare Function GetDIBits Lib "gdi32" (ByVal aHDC As Long, ByVal hBitmap As Long, ByVal nStartScan As Long, ByVal nNumScans As Long, lpBits As Any, lpBI As BITMAPINFO, ByVal wUsage As Long) As Long
Private Declare Function SetDIBitsToDevice Lib "gdi32" (ByVal hdc As Long, ByVal X As Long, ByVal Y As Long, ByVal dx As Long, ByVal dy As Long, ByVal SrcX As Long, ByVal SrcY As Long, ByVal Scan As Long, ByVal NumScans As Long, Bits As Any, BitsInfo As BITMAPINFO, ByVal wUsage As Long) As Long
Private Declare Sub CopyMemory Lib "kernel32" Alias "RtlMoveMemory" (Destination As Any, Source As Any, ByVal Length As Long)
Private Declare Function VarPtrArray Lib "msvbvm60" Alias "VarPtr" (Ptr() As Any) As Long

Private Declare Function GetTickCount Lib "kernel32" () As Long
Private Declare Function QueryPerformanceFrequency Lib "kernel32" (lpFrequency As Currency) As Long
Private Declare Function QueryPerformanceCounter Lib "kernel32" (lpPerformanceCount As Currency) As Long

Private Const DIB_RGB_COLORS = 0&
Private Const BI_RGB = 0&

Private BmpInfo                 As BITMAPINFO
Private m_byArrClrInfo()        As Byte '图片原始颜色信息
Private m_byArrClrBuff()        As Byte '图片新的颜色信息
Private m_nArrWaveCurrent()     As Long '当前波形
Private m_nArrWaveNext()        As Long '下一帧的波形
Private m_nBmpWidth             As Long '
Private m_nBmpHeight            As Long '
Private m_nBmpWidthBySize       As Long '图片每行占用字节数

Private SystemFrequency         As Currency




Private Sub Form_DblClick()
    Unload Me
End Sub


Private Sub Form_Load()
    PicWave.Picture = LoadPicture(App.Path & "\123.jpg")
    Me.Move Me.Left, Me.Top, PicWave.Width, PicWave.Height
    m_nBmpWidth = PicWave.ScaleWidth
    m_nBmpHeight = PicWave.ScaleHeight
    m_nBmpWidthBySize = m_nBmpWidth * 4
    With BmpInfo
        .biSize = Len(BmpInfo)
        .biWidth = m_nBmpWidth
        .biHeight = m_nBmpHeight
        .biPlanes = 1
        .biBitCount = 32
        .biCompression = BI_RGB
    End With
    
    ReDim m_byArrClrInfo(m_nBmpWidthBySize * m_nBmpHeight) As Byte
    ReDim m_byArrClrBuff(m_nBmpWidthBySize * m_nBmpHeight) As Byte
    ReDim m_nArrWaveNext(m_nBmpWidth * m_nBmpHeight) As Long
    ReDim m_nArrWaveCurrent(m_nBmpWidth * m_nBmpHeight) As Long
      
    timerDraw.Interval = 10        '绘制水波
    timerDraw.Enabled = True
    timerSetWave.Interval = 500    '随机产生波源
    timerSetWave.Enabled = True
    
    GetDIBits Me.hdc, PicWave.Image.Handle, 0, m_nBmpHeight, m_byArrClrInfo(0), BmpInfo, DIB_RGB_COLORS
     
    CopyMemory m_byArrClrBuff(0), m_byArrClrInfo(0), m_nBmpWidthBySize * m_nBmpHeight
    
    Randomize
    
End Sub
  

Private Sub timerDraw_Timer()
    Dim nNewX       As Long, nNewY      As Long
    Dim X           As Long, Y          As Long
    Dim Speed       As Long, Index      As Long
    Dim Fast        As Long
    Dim nIncrement  As Long
    Dim R           As Long, G          As Long
    Dim B           As Long
    Dim T           As Currency
    T = GetCurrentTime
    For Y = 1 To m_nBmpHeight - 2
        Index = Y * m_nBmpWidth
        Speed = Y * m_nBmpWidthBySize
        For X = 1 To m_nBmpWidth - 2
            m_nArrWaveNext(Index) = (m_nArrWaveCurrent(Index - 1) + m_nArrWaveCurrent(Index + 1) + _
                                    m_nArrWaveCurrent(Index - m_nBmpWidth) + m_nArrWaveCurrent(Index + m_nBmpWidth)) \ 2 _
                                    - m_nArrWaveNext(Index)
            m_nArrWaveNext(Index) = m_nArrWaveNext(Index) - m_nArrWaveNext(Index) \ 32      '产生阻尼
            nNewX = m_nArrWaveNext(Index + 1) - m_nArrWaveNext(Index - 1) + X    '右移越大 折射变大
            nNewY = m_nArrWaveNext(Index + m_nBmpWidth) - m_nArrWaveNext(Index - m_nBmpWidth) + Y  '左移也可 折射变小
            
            If nNewX = X And nNewY = Y Then
            
            Else
                If nNewX < 0 Then
                    nNewX = 0              '也可将其赋值为 0
                ElseIf nNewX >= m_nBmpWidth Then
                    nNewX = m_nBmpWidth - 1
                End If
                If nNewY < 0 Then
                    nNewY = 0
                ElseIf nNewY >= m_nBmpHeight Then
                    nNewY = m_nBmpHeight - 1
                End If
                nIncrement = m_nArrWaveNext(Index)      '用当前像素点的能量作为光线明暗度变化标志
                If nIncrement < 0 Then
                    nIncrement = nIncrement \ 32
                Else
                    nIncrement = nIncrement \ 8
                End If
                
                '重置RGB值
                 
                Fast = nNewY * m_nBmpWidthBySize + nNewX * 4
                B = m_byArrClrInfo(Fast) + nIncrement
                G = m_byArrClrInfo(Fast + 1) + nIncrement
                R = m_byArrClrInfo(Fast + 2) + nIncrement
                
                
'                If nIncrement < 0 Then        '如果是负数便是变暗 则不能让其越界 0 - 255
'                    If R < 0 Then R = 0
'                    If G < 0 Then G = 0
'                    If B < 0 Then B = 0
'                Else
'                    If R > 255 Then R = 255
'                    If G > 255 Then G = 255
'                    If B > 255 Then B = 255
'                End If
                m_byArrClrBuff(Speed) = (B And (B >= 0) Or (B >= 256)) And &HFF
                m_byArrClrBuff(Speed + 1) = (G And (G >= 0) Or (G >= 256)) And &HFF
                m_byArrClrBuff(Speed + 2) = (R And (R >= 0) Or (R >= 256)) And &HFF
            End If
            Index = Index + 1
            Speed = Speed + 4
        Next
    Next
    SetDIBitsToDevice PicWave.hdc, 0, 0, m_nBmpWidth, m_nBmpHeight, 0, 0, 0, m_nBmpHeight, m_byArrClrBuff(0), BmpInfo, DIB_RGB_COLORS
    Swap m_nArrWaveCurrent, m_nArrWaveNext          '交换两个数组
    Me.Caption = CLng(GetCurrentTime - T)
End Sub

Private Sub timerSetWave_Timer()
    Dim i       As Long
    For i = 0 To 4
        SetWavePoint (m_nBmpWidth - 1) * Rnd, (m_nBmpHeight - 1) * Rnd, Rnd * 5 + 5, Rnd * 32 + 128
    Next
End Sub

Private Sub PicWave_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
       SetWavePoint CLng(X), m_nBmpHeight - CLng(Y), Rnd * 5 + 5, Rnd * 32 + 128
End Sub

'设置波源 x,y波源坐标  r波源半径 h波源的能量大小
Public Sub SetWavePoint(X As Long, Y As Long, R As Long, h As Long)
    Dim nXStart     As Long, nYStart    As Long
    Dim nXLen       As Long, nYlen      As Long
    Dim PosX        As Long, PosY       As Long
    If X - R < 0 Then
        nXStart = 0
    Else
        nXStart = X - R
    End If
    If Y - R < 0 Then
        nYStart = 0
    Else
        nYStart = Y - R
    End If
    If X + R >= m_nBmpWidth Then
        nXLen = m_nBmpWidth - 1
    Else
        nXLen = X + R
    End If
    If Y + R >= m_nBmpHeight Then
        nYlen = m_nBmpHeight - 1
    Else
        nYlen = Y + R
    End If
    For PosX = nXStart To nXLen - 1
        For PosY = nYStart To nYlen - 1 '以点(x,y)半径为r内的点赋值一个能量
            If ((PosX - X) * (PosX - X) + (PosY - Y) * (PosY - Y) < R * R) Then
                m_nArrWaveCurrent(PosY * m_nBmpWidth + PosX) = -h
            End If
        Next
    Next
End Sub


Private Function GetCurrentTime() As Currency
    If SystemFrequency = 0 Then '未初始化
        If QueryPerformanceFrequency(SystemFrequency) = 0 Then
            SystemFrequency = -1 '无高精度计数器
        End If
    End If

    If SystemFrequency <> -1 Then
        Dim CurCount As Currency
        QueryPerformanceCounter CurCount
        GetCurrentTime = CurCount * 1000@ / SystemFrequency
    Else
        GetCurrentTime = GetTickCount()
    End If
End Function

Private Sub Swap(a() As Long, B() As Long)
    Dim SafeA              As Long, SafeB              As Long
    Dim AddressA            As Long, AddressB          As Long
    CopyMemory SafeA, ByVal VarPtrArray(a), 4          '得到指向A数组SAFEARRAY指针的指针
    CopyMemory SafeB, ByVal VarPtrArray(B), 4          '得到指向B数组SAFEARRAY指针的指针
    SafeA = SafeA + 12                                  '偏移12个字节为指向真数组的指针
    SafeB = SafeB + 12
    CopyMemory AddressA, ByVal SafeA, 4                '得到A数组的“真数组”的内存首地址
    CopyMemory ByVal SafeA, ByVal SafeB, 4              '交换B数组和A数组对应的真数组的内存首地址
    CopyMemory ByVal SafeB, AddressA, 4
End Sub


 

java 波形图 高频刷新 java图片波浪_java 波形图 高频刷新