创建与删除:

//创建文件管理器
NSFileManager *fileManager = [NSFileManager defaultManager];
//获取路径
//参数NSDocumentDirectory要获取那种路径
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];//去处需要的路径
  
//更改到待操作的目录下
[fileManager changeCurrentDirectoryPath:[documentsDirectory stringByExpandingTildeInPath]];
//创建文件fileName文件名称,contents文件的内容,如果开始没有内容可以设置为nil,attributes文件的属性,初始为nil
[fileManager createFileAtPath:@"fileName" contents:nil attributes:nil];
//删除待删除的文件
[fileManager removeItemAtPath:@"createdNewFile" error:nil];

写入数据:

//获取文件路径
NSString *path = [documentsDirectory stringByAppendingPathComponent:@"fileName"];
  
//待写入的数据
NSString *temp = @"Hello friend";
int data0 = 100000;
float data1 = 23.45f;
  
//创建数据缓冲
NSMutableData *writer = [[NSMutableData alloc] init];
  
//将字符串添加到缓冲中
[writer appendData:[temp dataUsingEncoding:NSUTF8StringEncoding]];
//将其他数据添加到缓冲中
[writer appendBytes:&data0 length:sizeof(data0)];
[writer appendBytes:&data1 length:sizeof(data1)];
  
//将缓冲的数据写入到文件中
[writer writeToFile:path atomically:YES];
[writer release];
读取数据:
int gData0;
float gData1;
NSString *gData2;
  
NSData *reader = [NSData dataWithContentsOfFile:path];
gData2 = [[NSString alloc] initWithData:[reader subdataWithRange:NSMakeRange(0, [temp length])]
encoding:NSUTF8StringEncoding];
[reader getBytes:&gData0 range:NSMakeRange([temp length], sizeof(gData0))];
[reader getBytes:&gData2 range:NSMakeRange([temp length] + sizeof(gData0), sizeof(gData1))];
  
NSLog(@"gData0:%@ gData1:%i gData2:%f", gData0, gData1, gData2);

读取工程中的文件:

读取数据时,要看待读取的文件原有的文件格式,是字节码还是文本,我经常需要重文件中读取字节码,所以我写的是读取字节文件的方式。

//用于存放数据的变量,因为是字节,所以是UInt8
UInt8 b = 0;
//获取文件路径
NSString *path = [[NSBundle mainBundle] pathForResource:@"fileName" ofType:@""];
//获取数据
NSData *reader = [NSData dataWithContentsOfFile:path];
//获取字节的个数
int length = [reader length];
NSLog(@"------->bytesLength:%d", length);
for(int i = 0; i < length; i++)
{
//读取数据
[reader getBytes:&b range:NSMakeRange(i, sizeof(b))];
NSLog(@"-------->data%d:%d", i, b);


使用目录

目录方法:

- (NSString *)currentDirectoryPath
获取当前目录

- (BOOL)changeCurrentDirectoryPath:(NSString *)path
更改当前目录

- (BOOL)copyItemAtPath:(NSString *)srcPath toPath:(NSString *)dstPath error:(NSError **)error
复制目录或文件

- (BOOL)createDirectoryAtPath:(NSString *)path withIntermediateDirectories:(BOOL)createIntermediates attributes:(NSDictionary *)attributes error:(NSError **)error
创建一个新的目录

- (BOOL)fileExistsAtPath:(NSString *)path isDirectory:(BOOL *)isDirectory
测试文件是不是目录

- (NSArray *)contentsOfDirectoryAtPath:(NSString *)path error:(NSError **)error
列目录(不会递归)
- (NSDirectoryEnumerator *)enumeratorAtPath:(NSString *)path
枚举目录内容(会递归)
- (BOOL)removeItemAtPath:(NSString *)path error:(NSError **)error
删除一个文件,文件夹,链接

- (BOOL)moveItemAtPath:(NSString *)srcPath toPath:(NSString *)dstPath error:(NSError **)error
移动(重命名)目录到一个指定的路径

NSPathUtilities.h 包含了NSString的函数和分类扩展,用于操作路径名.

#import <Foundation/NSObject.h>
 #import <Foundation/NSAutoreleasePool.h>
 #import <Foundation/NSString.h>
 #import <Foundation/NSFileManager.h>
 #import <Foundation/NSArray.h>
 #import <Foundation/NSPathUtilities.h>int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSFileManager *fm;
 //NSFileManager对象
 NSString *dirName = @"testdir";
 NSString *path;fm = [[NSFileManager alloc]init];
path = [fm currentDirectoryPath];
 NSLog(@"%@",path);
 //获取当前目录路径.if ([fm createDirectoryAtPath:dirName withIntermediateDirectories:YES attributes:nil error:NULL] == NO) {
 NSLog(@"Couldn't create dir");
 return 1;
 }
 //新建目录if ([fm moveItemAtPath:dirName toPath"newdir" error:NULL] == NO) {
 NSLog(@"Directory rename failed");
 return 2;
 }
 //重命名目录if ([fm changeCurrentDirectoryPath"newdir"] == NO) {
 NSLog(@"change directory failed");
 return 3;
 }
 //修改路径到新目录path = [fm currentDirectoryPath];
 //返回当前路径NSLog(@"Current directory path is %@",path);
 //打印NSLog(@"successful");
[pool drain];
 return 0;
 }

枚举目录中的内容:

NSPathUtilities.h 包含了NSString的函数和分类扩展,用于操作路径名.
 #import <Foundation/NSObject.h>
 #import <Foundation/NSAutoreleasePool.h>
 #import <Foundation/NSString.h>
 #import <Foundation/NSFileManager.h>
 #import <Foundation/NSArray.h>
 #import <Foundation/NSPathUtilities.h>int main (int argc, const char * argv[]) {
 NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];NSFileManager *fm;
 NSString *path;
 NSDirectoryEnumerator *dirEnum;
 NSArray *dirArray;fm = [[NSFileManager alloc]init];
 path = [fm currentDirectoryPath];
 //当前目录
 dirEnum = [fm enumeratorAtPath:path];
 //开始枚举过程,将其存入dirEnum中.
 NSLog(@"路径:%@",path);
 //打印当前路径while ((path = [ dirEnum nextObject]) != nil) {
 NSLog(@"%@",path);
 }
 //向dirEnum发送nextObject消息,返回下一个文件路径,当没有可供枚举时,返回nil.
 //enumeratorAtPath:方法会递归打印.dirArray = [fm contentsOfDirectoryAtPath:[fm currentDirectoryPath] error:NULL];
 NSLog(@"内容为:");
 //使用contentsOfDirectoryAtPath:方法枚举当前路径中的文件并存入数组dirArray.for (path in dirArray)
 NSLog(@"%@",path);//快速枚举数组中的内容并打印.
[pool drain];
 return 0;
 }

使用路径:
NSPathUtilities.h 包含了NSString的函数和分类扩展,用于操作路径名.

#import
 #import
 #import
 #import
 #import
 #importint main (int argc, const char * argv[]) {
 NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];NSFileManager *fm;
 NSString *fName = @"path.m";
 NSString *upath = @"~s0s0/123/xxx/../321/./path.m";
 NSString *path, *tempdir, *extension, *homedir, *fullpath;
 NSArray *components;fm = [[NSFileManager alloc]init];
 tempdir = NSTemporaryDirectory();
 //NSTemporaryDirectory()函数返回可以用来创建临时文件的目录路径名,如果要创建文件,完成任务后要删除;确保文件名是唯一的.NSLog(@"临时文件夹路径为:%@",tempdir);
path = [fm currentDirectoryPath];
 //返回当前目录路径NSLog(@"父目录名: %@",[path lastPathComponent]);
 //lastPathComponent方法用与提取路径中最后一个目录名.fullpath = [path stringByAppendingPathComponent:fName];
 //stringByAppendingPathComponent:方法将文件名插入到路径的末尾,这样就能显示一个文件的完整路径.
 NSLog(@"完整路径为:%@ to %@",fName,fullpath);
 //打印一个文件的完整路径.extension = [fullpath pathExtension];
 //pathExtension方法返回一个完整路径中的文件扩展名,如果没有扩展名,就返回空字符.
 NSLog(@"extension for %@ is %@ ",fullpath, extension);homedir = NSHomeDirectory();
 //NSHomeDirectory()函数返回当前用户的主目录
 //NSHomeDirectoryForUser(username)函数可以提供用户名做参数,并返回主目录名
 NSLog(@"主目录为 : %@",homedir);components = [homedir pathComponents];
 //pathComponents方法返回一个数组,数组中包含一个路径中的每个组成部分.for (path in components)
 NSLog(@"%@",path);
 //依次输出数组components中保存的元素.NSLog(@"%@ -> %@",upath, [upath stringByStandardizingPath]);
 //stringByStandardizingPath方法将原路径中的代字符转化为完整路径.
 //如果是路径名字中出现代字符,可以使用stringByExpandingTildeInPath方法.
 [pool drain];
 return 0;}