概述

在iOS开发中Block使用比较广泛,对于使用以及一些常规的技术点这里不再赘述,主要利用C++角度分析Block内部数据底层实现,解开开发中为什么这样编写代码解决问题。

Block底层结构窥探

Block本质也是一个OC对象,内部也有isa指针,最终继承NSObject。它是封装了函数调用以及函数调用环境的OC对象。

接下来编写一个Block,利用clang编译器指令可以将我们编写的OC代码转换成C++代码,更好的看清Block底层结构。

#import <Foundation/Foundation.h>

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        // 定义block
        void(^block)(void) = ^{
            NSLog(@"-----------");
        };
        
        // 执行block
        block();
    }
    return 0;
}

执行命令

xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc main.m -o main.cpp

上面编写OC代码转换成C++代码main.cpp

#pragma clang assume_nonnull end

struct __block_impl {
    void *isa;
    int Flags;
    int Reserved;
    void *FuncPtr;
};

// Block底层的结构
struct __main_block_impl_0 {
    void *isa;
    int Flags;
    int Reserved;
    void *FuncPtr; // 保存内部代码块执行的函数地址
  // struct __block_impl impl;
    
  struct __main_block_desc_0* Desc; // Block的信息
  // 构造方法
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int flags=0) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
  }
};

// Block内部执行代码块封装的函数
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {

     NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_3df4b0_mi_0);
}

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)/*block自己结构的内存大小*/};

int main(int argc, const char * argv[]) {
    /* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool; 

        // 定义block
        //  block真实类型  struct __main_block_impl_0 *
        void(*block)(void) = &__main_block_impl_0(__main_block_func_0, &__main_block_desc_0_DATA);

        // 执行block
        block->FuncPtr(block);
    }
    return 0;
}

Block底层数据结构是__main_block_impl_0类型,定义的block变量是指向__main_block_impl_0类型的对象类型指针。
__main_block_impl_0构造方法的需要两个参数,第一个参数:__main_block_func_0函数是对Block内部代码块的封装。第二个参数类型是__main_block_desc_0_DATA类型指针,内部主要对Block的信息封装,比如包含block的占用内部空间大小。

__main_block_impl_0 构造方法中将封装block代码块的__main_block_func_0函数地址传入__main_block_impl_0 对象的FuncPtr成员保存。

当执行block,直接通过指针访问到FuncPtr成员的函数地址进行调用。

Block变量的捕获

在开发中block内部会访问外部的变量,为了保证内部能正常访问外部的变量,block有个变量捕获的机制。

IOS中的block存在栈 ios block本质_IOS中的block存在栈

编写代码验证

#import <Foundation/Foundation.h>

// 全局变量
int weight = 120;

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        // 定义block
        int age = 10;
        static int height = 178;
        
        void(^block)(void) = ^{
            NSLog(@"age is %d", age);
            NSLog(@"height is %d", height);
            NSLog(@"weight is %d", weight);
        };
        
        // 执行block
        block();
    }
    return 0;
}

clang转成对应的C++代码

#pragma clang assume_nonnull end


int weight = 120;


struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  int age; // 局部变量age的捕获
  int *height; // static修饰的局部变量的捕获
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, int _age, int *_height, int flags=0) : age(_age), height(_height) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
  }
};

// 执行block内部代码块函数
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
  int age = __cself->age; // 取出内部捕获的age
  int *height = __cself->height; // 取出内部捕获的height
    
            // 打印age
            NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_848c45_mi_0, age);
            // 打印height
            NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_848c45_mi_1, (*height));
            // 打印weight
            NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_848c45_mi_2, weight);
        }

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0)};
int main(int argc, const char * argv[]) {
    /* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool; 


        int age = 10;
        static int height = 178;

        void(*block)(void) = ((void (*)())&__main_block_impl_0((void *)__main_block_func_0, &__main_block_desc_0_DATA, age, &height));


        ((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
    }
    return 0;
}

默认定义一个局部变量都为auto自动变量(离开大括号作用域自动销毁),block内部的代码块不确定什么时候执行,固然不能通过指针捕获。
static修饰变量在数据段,全局有效,因此可以通过内存地址捕获。
全局变量本身在整个程序全局都可以访问,生命周期整个程序。所以无需捕获,在block执行时直接访问即可。

Block的类型

block有3中类型,可以通过调用class方法或者isa指针查看具体类型,最终都是继承自NSBlock类型

IOS中的block存在栈 ios block本质_全局变量_02

为了更好的研究block,先将Xcode的Automatic Reference Counting关闭。

IOS中的block存在栈 ios block本质_#import_03

没有访问auto变量为__NSGlobalBlock__类型
访问了auto变量为__NSStackBlock__ 类型
__NSStackBlock__ 类型block进行copy操作,会将栈中空间的block拷贝到堆中引用计数器+1且类型__NSMallocBlock__
注意必须是对__NSStackBlock__ 类型block进行copy操作才会拷贝到堆中。

IOS中的block存在栈 ios block本质_#import_04

#import <Foundation/Foundation.h>

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        int age = 12;
        void(^block)(void) = [^{
            NSLog(@"%d", age);
        } copy];
        
        // 释放block
        [block release];
    }
    return 0;
}

block的copy

IOS中的block存在栈 ios block本质_全局变量_05

对象类型的auto变量

#import <Foundation/Foundation.h>
#import "CHPerson.h"

typedef void(^CHBlock)(void);

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        CHPerson *person = [[CHPerson alloc] init];
        
        // 在ARC下 block被q强引用指针引用被拷贝的堆中
        CHBlock block = ^{
            NSLog(@"----%@", person);
        };
        
        block();
        NSLog(@"---------------------");
    }
    return 0;
}

clang编译器生成对应的c++代码

#pragma clang assume_nonnull end

typedef void(*CHBlock)(void);


struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
  CHPerson *person; // block内部捕获CHPerson
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, CHPerson *_person, int flags=0) : person(_person) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
  }
};

// block代码块函数
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
    CHPerson *person = __cself->person; // bound by copy
    NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_b0818f_mi_0, person);
}
// __NSStackBlock__类型block赋值到堆中执行的copy操作
static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {
    _Block_object_assign((void*)&dst->person, (void*)src->person, 3/*BLOCK_FIELD_IS_OBJECT*/);
}

// block销毁会对内部引用的对象类型进行release
static void __main_block_dispose_0(struct __main_block_impl_0*src) {
    _Block_object_dispose((void*)src->person, 3/*BLOCK_FIELD_IS_OBJECT*/);
}

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
  // __NSStackBlock__类型block赋值到堆中执行的copy操作 函数指针
  void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
  // block销毁会对内部引用的对象类型进行release 函数指针
  void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};

int main(int argc, const char * argv[]) {
    /* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool; 
        
        // 创建Person对象
        CHPerson *person = ((CHPerson *(*)(id, SEL))(void *)objc_msgSend)((id)((CHPerson *(*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("CHPerson"), sel_registerName("alloc")), sel_registerName("init"));

        
        CHBlock block = &__main_block_impl_0(__main_block_func_0, &__main_block_desc_0_DATA, person, 570425344));
        
        // 执行block
        block->FuncPtr(block);
        NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_b0818f_mi_1);
    }
    return 0;
}

IOS中的block存在栈 ios block本质_#import_06

__bock修饰符

默认block内部无法修改auto变量的值

#import <Foundation/Foundation.h>
#import "CHPerson.h"

typedef void(^CHBlock)(void);

int height = 170;

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        // __block修饰的auto变量 
        int age = 10;
        static int weight = 120;
        CHPerson *person = [[CHPerson alloc] init];
        person.age = 12;
        
        NSMutableArray *array = [NSMutableArray array];
        
        CHBlock block = ^{
            [array addObject:@"123"];
            [array addObject:@"jake"];
            person.age = 22;
            
            // 下列写法报错
//            age = 20;
//            person = nil;
//            weight = 125;
//            array = nil;
        };
        
        block();
        NSLog(@"-------------");
    }
    return 0;
}

auto变量在block内部捕获只是值传递,内部无法修改auto变量的值。而全局变量与static修饰的变量是可以修改的,那是因为他们作用域是整个程序并且static修饰变量在block捕获的是变量地址,因此可以block内部修改。

虽然可以通过定义static或者全局变量来实现在block内部修改变量,但是全局变量和static会修改变量的作用域,因此开发中一般使用__block
__block不能修饰全局变量、静态变量(static)

#import <Foundation/Foundation.h>
#import "CHPerson.h"

typedef void(^CHBlock)(void);

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        
        // __block修饰的auto变量 
        __block int age = 10;
        __block CHPerson *person = [[CHPerson alloc] init];
        __block NSMutableArray *array = [NSMutableArray array];
        
        CHBlock block = ^{
            
            // 下列写法报错
            age = 20;
            person = nil;
            array = nil;
        };
        
        block();
        NSLog(@"-------------");
    }
    return 0;
}

clang编译器生成对应的c++代码

#pragma clang assume_nonnull end

static void __Block_byref_id_object_copy_131(void *dst, void *src) {
    _Block_object_assign((char*)dst + 40, *(void * *) ((char*)src + 40), 131);
}
static void __Block_byref_id_object_dispose_131(void *src) {
    _Block_object_dispose(*(void * *) ((char*)src + 40), 131);
}

typedef void(*CHBlock)(void);

// 编译器将__block int age 变量包装成一个对象
struct __Block_byref_age_0 {
  void *__isa;
__Block_byref_age_0 *__forwarding;
 int __flags;
 int __size;
 int age;
};

// 编译器将__block CHPerson *person 变量包装成一个对象
struct __Block_byref_person_1 {
  void *__isa;
__Block_byref_person_1 *__forwarding; // 指向自己
 int __flags;
 int __size;
 void (*__Block_byref_id_object_copy)(void*, void*);
 void (*__Block_byref_id_object_dispose)(void*);
 CHPerson *person;
};

// 编译器将__block NSMutableArray *array 变量包装成一个对象
struct __Block_byref_array_2 {
  void *__isa;
__Block_byref_array_2 *__forwarding;
 int __flags;
 int __size;
 void (*__Block_byref_id_object_copy)(void*, void*);
 void (*__Block_byref_id_object_dispose)(void*);
 NSMutableArray *array;
};

struct __main_block_impl_0 {
  struct __block_impl impl;
  struct __main_block_desc_0* Desc;
    
  // 内部指向__block变量包装的对象
  __Block_byref_age_0 *age; // by ref
  __Block_byref_person_1 *person; // by ref
  __Block_byref_array_2 *array; // by ref
    
  __main_block_impl_0(void *fp, struct __main_block_desc_0 *desc, __Block_byref_age_0 *_age, __Block_byref_person_1 *_person, __Block_byref_array_2 *_array, int flags=0) : age(_age->__forwarding), person(_person->__forwarding), array(_array->__forwarding) {
    impl.isa = &_NSConcreteStackBlock;
    impl.Flags = flags;
    impl.FuncPtr = fp;
    Desc = desc;
  }
};
static void __main_block_func_0(struct __main_block_impl_0 *__cself) {
  __Block_byref_age_0 *age = __cself->age; // bound by ref
  __Block_byref_person_1 *person = __cself->person; // bound by ref
  __Block_byref_array_2 *array = __cself->array; // bound by ref

            (age->__forwarding->age) = 20;
            (person->__forwarding->person) = __null;
            (array->__forwarding->array) = __null;
}

static void __main_block_copy_0(struct __main_block_impl_0*dst, struct __main_block_impl_0*src) {
    _Block_object_assign(&dst->age, (void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);
    _Block_object_assign(&dst->person, (void*)src->person, 8/*BLOCK_FIELD_IS_BYREF*/);
    _Block_object_assign((void*)&dst->array, (void*)src->array, 8/*BLOCK_FIELD_IS_BYREF*/);}

static void __main_block_dispose_0(struct __main_block_impl_0*src) {
    _Block_object_dispose((void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);
    _Block_object_dispose((void*)src->person, 8/*BLOCK_FIELD_IS_BYREF*/);
    _Block_object_dispose((void*)src->array, 8/*BLOCK_FIELD_IS_BYREF*/);}

static struct __main_block_desc_0 {
  size_t reserved;
  size_t Block_size;
  void (*copy)(struct __main_block_impl_0*, struct __main_block_impl_0*);
  void (*dispose)(struct __main_block_impl_0*);
} __main_block_desc_0_DATA = { 0, sizeof(struct __main_block_impl_0), __main_block_copy_0, __main_block_dispose_0};

int main(int argc, const char * argv[]) {
    /* @autoreleasepool */ { __AtAutoreleasePool __autoreleasepool; 

        
        // 编译器将__block int age 变量包装成一个对象
        __Block_byref_age_0 age = {
            0,
            (__Block_byref_age_0 *)&age,
            0,
            sizeof(__Block_byref_age_0),
            10 // age
        };
        
        // 编译器将__block CHPerson *person 变量包装成一个对象
        __Block_byref_person_1 person = {
                0,
                (__Block_byref_person_1 *)&person,
                33554432,
                sizeof(__Block_byref_person_1),
                __Block_byref_id_object_copy_131,
                __Block_byref_id_object_dispose_131,
                ((CHPerson *(*)(id, SEL))(void *)objc_msgSend)((id)((CHPerson *(*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("CHPerson"), sel_registerName("alloc")), sel_registerName("init"))
            
        };
        
        // 编译器将__block NSMutableArray *array 变量包装成一个对象
        __Block_byref_array_2 array = {
                0,
                (__Block_byref_array_2 *)&array,
                33554432,
                sizeof(__Block_byref_array_2),
                __Block_byref_id_object_copy_131,
                __Block_byref_id_object_dispose_131,
                ((NSMutableArray * _Nonnull (*)(id, SEL))(void *)objc_msgSend)((id)objc_getClass("NSMutableArray"), sel_registerName("array"))
        };

        CHBlock block = &__main_block_impl_0(
                                             __main_block_func_0,
                                             &__main_block_desc_0_DATA,
                                             (__Block_byref_age_0 *)&age,
                                             (__Block_byref_person_1 *)&person,
                                             (__Block_byref_array_2 *)&array,
                                             570425344
                                             ));

        block->FuncPtr(block);
        
        NSLog((NSString *)&__NSConstantStringImpl__var_folders_zz_1js09xx15fz7j7qyrylx4xm80000gn_T_main_b553f0_mi_0);
    }
    return 0;
}

__block之所以可以修改外部的auto变量,是因为编译器将__block变量包装成一个对象。

IOS中的block存在栈 ios block本质_#import_07

__block的内存管理

IOS中的block存在栈 ios block本质_IOS中的block存在栈_08

IOS中的block存在栈 ios block本质_全局变量_09

ARC下解决循环引用

IOS中的block存在栈 ios block本质_全局变量_10

MRC下解决循环引用

IOS中的block存在栈 ios block本质_全局变量_11