java多人模式作弊模式怎么开_i++

通过 上下左右 控制棋盘走动  空格落子   (深度优先搜索)

package day_1;



import java.awt.*;
import javax.swing.*;

import java.awt.event.*;

public class CircleRun extends JFrame {
	/**
	 * 
	 */
	MyPanel mp = null;

	public static void main(String[] args) {
		CircleRun cr = new CircleRun();
	}

	public CircleRun() {

		mp = new MyPanel();
		this.add(mp);
		this.addKeyListener(mp);
		this.setTitle("双人五子棋正式版3.0");
		this.setSize(518, 538);// 设置窗体大小
		this.setLocation(340, 50);// 设置出现的位置
		this.setVisible(true);// 设置为可见
		this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		JOptionPane.showMessageDialog(this, "双人五子棋游戏说明:通过←↑→↓控制旗子走向,空格下子先满五个子胜利", "游戏说明", JOptionPane.WARNING_MESSAGE);
	}// 游戏说明
}

class Text2Frame {// 设置一个交互框
	JTextField jt1 = new JTextField(); // new一个文本框
	JTextArea jt2 = new JTextArea(); // new一个文本区

	JTextArea jt4 = new JTextArea(); // new一个文本区

	Text2Frame() {

		JScrollPane jsp = new JScrollPane(jt2); // new一个滚条
		String title = "正在思考。。。。";
		JFrame jf = new JFrame(title);
		Container container = jf.getContentPane();
		// container.setBackground(Color.yellow); //容器的背景色
		jf.setVisible(true); // 窗体可见
		jf.setLocation(150, 50);
		jf.setSize(300, 150); // 窗体大小
		jf.setLayout(new BorderLayout()); // 边界布局
		jf.add(BorderLayout.NORTH, jt1); // 文本框边界顶部放置
		jt1.setBackground(Color.yellow);
		jf.add(BorderLayout.CENTER, jt2); // 文本框边界中间放置
		jf.add(BorderLayout.EAST, jt4); // 文本框边界中间放置
		jt2.setBackground(Color.red);

		jt2.setFont(new Font("宋体", Font.PLAIN, 30));

	}

	void add(String a) {
		jt2.setText(a);

	}

};

class Text3Frame {
	JTextField jt1 = new JTextField(); // new一个文本框
	JTextArea jt2 = new JTextArea(); // new一个文本区

	JTextArea jt4 = new JTextArea(); // new一个文本区

	Text3Frame() {

		JScrollPane jsp = new JScrollPane(jt2); // new一个滚条
		String title = "当前坐标";
		JFrame jf = new JFrame(title);
		Container container = jf.getContentPane();
		// container.setBackground(Color.yellow); //容器的背景色
		jf.setVisible(true); // 窗体可见
		jf.setLocation(140, 180);
		jf.setSize(300, 200); // 窗体大小
		jf.setLayout(new BorderLayout()); // 边界布局
		jf.add(BorderLayout.NORTH, jt1); // 文本框边界顶部放置
		jt1.setBackground(Color.yellow);
		jf.add(BorderLayout.CENTER, jt2); // 文本框边界中间放置
		jf.add(BorderLayout.EAST, jt4); // 文本框边界中间放置
		jt2.setBackground(Color.green);

		jt2.setFont(new Font("宋体", Font.PLAIN, 30));

	}

	void add(String a) {
		jt2.setText(a);

	}

	String shu(int a, int b) {
		return "当前坐标(" + a + "," + b + ")";
	}

};

// 定义自己的面板
class MyPanel extends JPanel implements KeyListener {
	/**
	 * 
	 */
	private static final long serialVersionUID = 4154597541232213984L;
	Text2Frame txw = new Text2Frame();
	Text3Frame txw3 = new Text3Frame();
	static JFrame sc = new JFrame();
	static int jishu = 1;

	static int summm = 1;
	static int summm2 = 1;
	static int arr[][] = new int[11][12];

	int x = 5;
	int y = 5;
	int sum = 0;
	int sum2 = 0;
	Node n1 = new Node(x, y);
	seqlist kai = new seqlist(n1);
	seqlist seq = new seqlist(null);
	seqlist seq2 = new seqlist(null);

	static void soushang(int a, int b) {

		if (a - 1 < 1) {

			return;

		}
		if (arr[a - 1][b] == 1 && a - 1 > 0) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);

			}

			soushang(a - 1, b);

		}

	}

	static void souxia(int a, int b) {

		if (a + 1 > 10) {

			return;

		}
		if (arr[a + 1][b] == 1 && a + 1 <= 10) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souxia(a + 1, b);

		}

	}

	static void souzuo(int a, int b) {

		if (b - 1 < 1) {

			return;

		}
		if (arr[a][b - 1] == 1 && b - 1 >= 1) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souzuo(a, b - 1);

		}

	}

	static void souyou(int a, int b) {

		if (b + 1 > 10) {

			return;

		}
		if (arr[a][b + 1] == 1 && b + 1 <= 10) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyou(a, b + 1);

		}
	}

	static void soushangzuo(int a, int b) {

		if (a - 1 < 1 || b - 1 < 1) {

			return;

		}
		if (arr[a - 1][b - 1] == 1 && (a - 1 > 0) && (b - 1) > 0) {

			summm++;

			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			soushangzuo(a - 1, b - 1);
		}

	}

	static void souxiazuo(int a, int b) {

		if (a + 1 > 10 || b - 1 < 1) {

			return;

		}
		if (arr[a + 1][b - 1] == 1 && (a + 1 <= 10) && (b - 1) >= 1) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souxiazuo(a + 1, b - 1);
		}

	}

	static void souyoushang(int a, int b) {

		if (a - 1 < 1 && b + 1 > 10) {

			return;

		}
		if (arr[a - 1][b + 1] == 1 && a - 1 >= 1 && b + 1 <= 10) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyoushang(a - 1, b + 1);
		}

	}

	static void souyouxia(int a, int b) {

		if (b + 1 > 10 && a + 1 > 10) {

			return;

		}
		if (arr[a + 1][b + 1] == 1 && b + 1 <= 10 && a + 1 <= 10) {

			summm++;
			if (summm == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "红色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyouxia(a + 1, b + 1);
		}
	}

	static void soushang2(int a, int b) {

		if (a - 1 < 1) {

			return;

		}
		if (arr[a - 1][b] == 2 && a - 1 > 0) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			soushang2(a - 1, b);

		}

	}

	static void souxia2(int a, int b) {

		if (a + 1 > 10) {

			return;

		}
		if (arr[a + 1][b] == 2 && a + 1 <= 10) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souxia2(a + 1, b);

		}

	}

	static void souzuo2(int a, int b) {

		if (b - 1 > 10) {

			return;

		}
		if (arr[a][b - 1] == 2 && b - 1 >= 1) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souzuo2(a, b - 1);

		}

	}

	static void souyou2(int a, int b) {

		if (b + 1 > 10) {

			return;

		}
		if (arr[a][b + 1] == 2 && b + 1 <= 10) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyou2(a, b + 1);

		}

	}

	static void soushangzuo2(int a, int b) {

		if (a - 1 < 1 || b - 1 < 1) {

			return;

		}
		if (arr[a - 1][b - 1] == 2 && (a - 1 >= 1) && (b - 1) >= 1) {

			summm2++;

			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			soushangzuo2(a - 1, b - 1);
		}

	}

	static void souxiazuo2(int a, int b) {

		if (a + 1 > 10 || b - 1 < 1) {

			return;

		}
		if (arr[a + 1][b - 1] == 2 && (a + 1 <= 10) && (b - 1) >= 1) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souxiazuo2(a + 1, b - 1);
		}

	}

	static void souyoushang2(int a, int b) {

		if (a - 1 < 1 && b + 1 > 10) {

			return;

		}
		if (arr[a - 1][b + 1] == 2 && a - 1 >= 1 && b + 1 <= 10) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyoushang2(a - 1, b + 1);
		}

	}

	static void souyouxia2(int a, int b) {

		if (b + 1 > 10 && a + 1 > 10) {

			return;

		}
		if (arr[a + 1][b + 1] == 2 && b + 1 <= 10 && a + 1 <= 10) {

			summm2++;
			if (summm2 == 5) {
				for (int i = 0; i < 11; i++) {
					for (int k = 0; k < 12; k++) {
						arr[i][k] = 0;
					}

				}
				System.out.println("胜利");
				JOptionPane.showMessageDialog(sc, "绿色方胜利,点击确定重新开始", "结果", JOptionPane.WARNING_MESSAGE);
			}

			souyouxia2(a + 1, b + 1);
		}
	}

	public void paint(Graphics g) {
		if (jishu % 2 == 1) {
			String aaa = "红方开始下棋";
			txw.add(aaa);

		} else {
			String aaa = "绿方开始下棋";
			txw.add(aaa);

		}

		txw3.add(txw3.shu(x, y));
		super.paint(g);
		for (int i = 1; i <= 10; i++) {
			for (int k = 1; k <= 10; k++) {
				g.fillOval((i - 1) * 50, (k - 1) * 50, 50, 50);
			}
		}
		Color c = g.getColor();

		g.fillOval(x * 50, y * 50, 50, 50);
		Node now = seq.head;
		Node tou = kai.head;
		Color u = g.getColor();
		if (jishu % 2 == 1) {
			g.setColor(Color.red);
			g.fillOval((tou.a - 1) * 50, (tou.b - 1) * 50, 50, 50);
			g.setColor(u);
		} else {
			g.setColor(Color.green);
			g.fillOval((tou.a - 1) * 50, (tou.b - 1) * 50, 50, 50);
			g.setColor(u);

		}

		while (now != null) {
			System.out.print("(" + now.a + " " + now.b + ")");
			Color r = g.getColor();
			g.setColor(Color.red);
			g.fillOval((now.a - 1) * 50, (now.b - 1) * 50, 50, 50);
			g.setColor(r);
			now = now.next;

		}
		Node now2 = seq2.head;
		while (now2 != null) {
			System.out.print("(" + now2.a + " " + now2.b + ")");
			Color r = g.getColor();
			g.setColor(Color.green);
			g.fillOval((now2.a - 1) * 50, (now2.b - 1) * 50, 50, 50);
			g.setColor(r);
			now2 = now2.next;

		}
		System.out.println();
	}

	// 键的一个值被输出
	@Override
	public void keyTyped(KeyEvent e) {

	}

	// 键被按下
	@Override

	public void keyPressed(KeyEvent e) {

		System.out.print("线性表为");

		System.out.println();
		// System.out.println("键被按下"+e.getKeyCode());
		if (e.getKeyCode() == KeyEvent.VK_DOWN) {

			// System.out.println("12");

			y = y + 1;
			if (y >= 11) {
				y = y % 11 + 1;
			}

		} else if (e.getKeyCode() == KeyEvent.VK_UP) {
			y = y - 1;
			if (y < 1) {
				y = y + 10;
			}

		} else if (e.getKeyCode() == KeyEvent.VK_LEFT) {
			x = x - 1;
			if (x < 1) {
				x = x + 10;
			}
		} else if (e.getKeyCode() == KeyEvent.VK_RIGHT) {

			x = x + 1;
			if (x >= 11) {
				x = x % 11 + 1;
			}

		} else if (e.getKeyCode() == KeyEvent.VK_SPACE) {
			int luo1 = x;
			int luo2 = y;

			Node n2 = new Node(luo1, luo2);
			if (jishu % 2 != 0) {
				Node now3 = seq2.head;
				Node now2 = seq.head;
				int aaa = 1;

				if (arr[x][y] == 1 || arr[x][y] == 2) {
					JOptionPane.showMessageDialog(sc, "此处已有棋子,请下别处", "错误", JOptionPane.WARNING_MESSAGE);
					aaa = 2;

				}

				if (aaa == 1) {

					jishu++;
					seq.add(n2);
					arr[luo1][luo2] = 1;
					seq.tostring();
					System.out.println("摁下空格");
					soushang(x, y);

					System.out.println("sum1" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souxia(x, y);
					System.out.println("sum2" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm = 1;
					souzuo(x, y);
					System.out.println("sum3" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souyou(x, y);
					System.out.println("sum4" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm = 1;

					soushangzuo(x, y);
					System.out.println("sum5" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souyouxia(x, y);
					System.out.println("sum6" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm = 1;
					souyoushang(x, y);
					System.out.println("sum7" + "  " + summm);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}
					souxiazuo(x, y);
					if (summm == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm = 1;
				}

			} else {
				int aaa = 1;

				if (arr[x][y] == 1 || arr[x][y] == 2) {
					JOptionPane.showMessageDialog(sc, "此处已有棋子,请下别处", "错误", JOptionPane.WARNING_MESSAGE);
					aaa = 2;

				}
				if (aaa == 1) {

					jishu++;
					seq2.add(n2);
					arr[luo1][luo2] = 2;
					seq2.tostring();
					System.out.println("摁下空格");
					soushang2(x, y);

					System.out.println("sum1" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souxia2(x, y);
					System.out.println("sum2" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm2 = 1;
					souzuo2(x, y);
					System.out.println("sum3" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souyou2(x, y);
					System.out.println("sum4" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm2 = 1;

					soushangzuo2(x, y);
					System.out.println("sum5" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}

					souyouxia2(x, y);
					System.out.println("sum6" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm2 = 1;
					souyoushang2(x, y);
					System.out.println("sum7" + "  " + summm);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}
					souxiazuo2(x, y);
					if (summm2 == 5) {
						seq.head = null;
						seq2.head = null;
					}
					summm2 = 1;

				}
			}
			for (int i = 1; i <= 10; i++) {
				for (int k = 1; k <= 10; k++) {
					System.out.print(arr[i][k] + " ");

				}
				System.out.println();

			}

		}
		kai.huan(x, y);

		// 调用repaint()函数,来重绘界面
		this.repaint();
	}

	class Node {// 设置 节点类
		int a;
		int b;
		Node next;

		Node(int a, int b) {
			this.a = a;
			this.b = b;
			this.next = null;
		}

	}

	class seqlist {// 设置链表类
		Node head;
		Node tail;

		int n = 0;

		public seqlist(Node head) {
			// TODO Auto-generated constructor stub
			this.head = head;
			this.tail = head;
			n++;
		}

		void add(Node p) {
			Node now = head;
			p.next = now;
			head = p;
			n++;

		}

		void tostring() {
			Node now = head;
			System.out.print("线性表为");
			while (now != null) {
				System.out.print(now.a + ",");
				now = now.next;
			}
			System.out.println();

		}

		int length() {
			return n;

		}

		void insert(int a, Node b) {
			Node now1 = head;
			for (int i = 0; i < a - 1; i++) {
				now1 = now1.next;
			}
			b.next = now1.next;
			now1.next = b;
			n++;
		}

		void delete(int a) {
			Node now1 = head;
			for (int i = 0; i < a - 1; i++) {
				now1 = now1.next;
			}
			now1.next = now1.next.next;
			n--;

		}

		int geta(int n) {
			Node now1 = head;
			for (int i = 0; i < n - 1; i++) {
				now1 = now1.next;

			}
			return now1.a;

		}

		void huan(int a, int b) {
			head.a = a;
			head.b = b;

		}

		int getb(int n) {
			Node now1 = head;
			for (int i = 0; i < n - 1; i++) {
				now1 = now1.next;

			}
			return now1.b;

		}

	}

	// 键被释放
	@Override
	public void keyReleased(KeyEvent e) {
	}
}