1.Socket编程

以前使用Socket编程时,一般是如下步骤

建立socket,socket
绑定socket,bind
监听,listen
接受连接,accept
接受/发送,recv/send

go tcp版真的很省事

服务端:

就是Listen、Accept、Read/Write

客户端

就是Dial、Read/Write

2.Server端

package main

import (
    "fmt"
    "net"
    "os"
)

func checkError(err error){
    if  err != nil {
        fmt.Println("Error: %s", err.Error())
        os.Exit(1)  
    }
}

func recvConnMsg(conn net.Conn) {
//  var buf [50]byte
    buf := make([]byte, 50) 

    defer conn.Close()

    for {
        n, err := conn.Read(buf)

        if err != nil {
            fmt.Println("conn closed")
            return  
        }   

        //fmt.Println("recv msg:", buf[0:n])
        fmt.Println("recv msg:", string(buf[0:n]))
    }   
}

func main() {
    listen_sock, err := net.Listen("tcp", "localhost:10000")
    checkError(err)
    defer listen_sock.Close()

    for {
        new_conn, err := listen_sock.Accept()
        if err != nil {
            continue    
        }   

        go recvConnMsg(new_conn)
    }

}

3.Client端

package main

import (
    "fmt"
    "net"
    "os"
)

func checkError(err error){
    if  err != nil {
        fmt.Println("Error: %s", err.Error())
        os.Exit(1)  
    }
}

func main() {
    conn, err := net.Dial("tcp", "127.0.0.1:10000")
    checkError(err)
    defer conn.Close()  

    conn.Write([]byte("Hello world!"))  

    fmt.Println("send msg")
}