Windows统一平台: 开发小技巧
技巧一: 在手机端拓展你应用的显示区域。(WP8.1中也适用) 对于Windows Phone系统的手机, 手机屏幕最上方为系统状态栏(System Tray),在手机屏幕下方为应用指令栏(BottomAppbar), 我们写的应用的显示区域位于在这两者之间。 若要使应用的显示区域拓宽, 使用到了Windows.UI.ViewManagement这个类库, 借助于其中的方法, 可以实现应用的全屏显示,即充满整个手机屏幕。
示例代码:
var appView = Windows.UI.ViewManagement.ApplicationView.GetForCurrentView();
appView.SetDesiredBoundsMode(ApplicationViewBoundsMode.UseCoreWindow);
技巧二: 检测应用当前运行的设备类型 假设程序员要在代码中实现自适应的应用界面, 例如, 对于桌面系统, 使用MasterDetails控件, 对于移动系统, 使用ListView来显示数据。 检测当前设备类型的程序逻辑使用到了Windows.System.Profile.AnalyticsInfo这个类库。
示例代码:
var platformFamily = Windows.System.Profile.AnalyticsInfo.VersionInfo.DeviceFamily;
platformFamily可选的值为Windows.Desktop, Windows.Mobile, etc。
技巧三: 页面的导航 UWP应用中页面的导航相较于WP8.1发生了变化, UWP中没有提供NavigationManager这样的类来实现页面导航, 主要是因为UWP以后, 同一套代码既运行在移动端, 也运行在桌面端。当然, 你可以去扩展Phone extension来像8.1上一样使用NavigationManager, 但是更简单的办法是使用Windows.UI.Core.SystemNavigationManager这个类库, 使用这个方法能够兼顾到桌面端和移动端。 首先, 为了能使整个导航机制在所有页面上执行, 我们需要修改App.xaml.cs文件, 在OnLaunched(LaunchActivatedEventArgs e)方法中加入几行代码。
示例代码:
rootFrame.Navigated += (s, arg) =>
{
SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
((Frame)s).CanGoBack ? AppViewBackButtonVisibility.Visible : AppViewBackButtonVisibility.Collapsed;
};
SystemNavigationManager.GetForCurrentView().BackRequested += (ss, arg1) =>
{
Frame rFrame = Window.Current.Content as Frame;
if (rFrame.CanGoBack)
{
arg1.Handled = true;
rFrame.GoBack();
}
};
SystemNavigationManager.GetForCurrentView().AppViewBackButtonVisibility =
rootFrame.CanGoBack ?
AppViewBackButtonVisibility.Visible :
AppViewBackButtonVisibility.Collapsed;
技巧四:关于Adaptive UI
使用VisualStateManager来管理UI控件的布局,触发器是
<Page
x:Class="Dev209_T10.Views.DemoUI"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Dev209_T10.Views"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0">
<StackPanel x:Name="myPanel1" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel2" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel3" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel4" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
</StackPanel>
</Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="wideState">
<VisualState.StateTriggers>
<AdaptiveTrigger MinWindowWidth="700" />
</VisualState.StateTriggers>
</VisualState>
<VisualState x:Name="narrowState">
<VisualState.StateTriggers>
<AdaptiveTrigger MinWindowWidth="0" />
</VisualState.StateTriggers>
<VisualState.Setters>
<Setter Target="myPanel1.Orientation" Value="Vertical" />
<Setter Target="myPanel2.Orientation" Value="Vertical" />
<Setter Target="myPanel3.Orientation" Value="Vertical" />
<Setter Target="myPanel4.Orientation" Value="Vertical" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Page>
View Code
运行时,不起任何作用, 然后通过实验多次,发现需要把VisualStateManger放到Grid里边,就起作用了。
<Page
x:Class="Dev209_T10.Views.DemoUI"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:Dev209_T10.Views"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Grid Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid.RowDefinitions>
<RowDefinition Height="*" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*" />
</Grid.ColumnDefinitions>
<StackPanel Orientation="Vertical" Grid.Column="0" Grid.Row="0">
<StackPanel x:Name="myPanel1" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel2" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel3" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
<StackPanel x:Name="myPanel4" Orientation="Horizontal" HorizontalAlignment="Left">
<Border Background="White" Height="20" Width="100" Margin="4"/>
<Border Background="Beige" Height="20" Width="200" Margin="4"/>
</StackPanel>
</StackPanel>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="wideState">
<VisualState.StateTriggers>
<AdaptiveTrigger MinWindowWidth="700" />
</VisualState.StateTriggers>
</VisualState>
<VisualState x:Name="narrowState">
<VisualState.StateTriggers>
<AdaptiveTrigger MinWindowWidth="0" />
</VisualState.StateTriggers>
<VisualState.Setters>
<Setter Target="myPanel1.Orientation" Value="Vertical" />
<Setter Target="myPanel2.Orientation" Value="Vertical" />
<Setter Target="myPanel3.Orientation" Value="Vertical" />
<Setter Target="myPanel4.Orientation" Value="Vertical" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</Page>
View Code
同样的,如果不想在XAML中设置StateTrigger, 也可以在代码中进行控制:
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
this.SizeChanged += (o, s) =>
{
var state = "VisualStatePC";
if (s.NewSize.Width > 1000)
state = "VisualStatePC";
else
state = "VisualStatePhone";
bool result = VisualStateManager.GoToState(this, state, true);
};
}
View Code
技巧五: 使用Moblie Extension SDK
UWP App除了可以调用所有设备家族通用的WinRT API之外,还以调用针对特点设备的API,在使用之前只要引入相应的类库。 引用类库的步骤: 在项目中,单击References,选择Add References, 选择Universal Windows, 选择Extensions. 这里我们选中 Windows Mobile Extensions for the UWP,单击OK. 以拍照来说,在使用之前,要先来判断是不是Windows Phone, 对Windows Phone设备,当按下拍照按键时,触发相应程序逻辑。
示例代码:
using Windows.Storage.Pickers;
bool isPhoneAvailable =
ApiInformation.IsTypePresent("Windows.Phone.UI.Input.HardwareButtons");
if (isPhoneAvailable)
{
Windows.Phone.UI.Input.HardwareButtons.CameraPressed += HardwareButtons_CameraPressed;
}
private async void HardwareButtons_CameraPressed(object sender, Windows.Phone.UI.Input.CameraEventArgs e)
{
var cameraUI = new CameraCaptureUI();
cameraUI.PhotoSettings.Format = CameraCaptureUIPhotoFormat.Jpeg;
StorageFile photo = await cameraUI.CaptureFileAsync(CameraCaptureUIMode.Photo);
if (photo != null)
{
using (IRandomAccessStream stream = await photo.OpenAsync(FileAccessMode.Read))
{
BitmapDecoder decoder = await BitmapDecoder.CreateAsync(stream);
SoftwareBitmap softwareBitmap = await decoder.GetSoftwareBitmapAsync();
SoftwareBitmap softwareBitmapBGR8 = SoftwareBitmap.Convert(softwareBitmap, BitmapPixelFormat.Bgra8, BitmapAlphaMode.Premultiplied);
SoftwareBitmapSource bitmapSource = new SoftwareBitmapSource();
await bitmapSource.SetBitmapAsync(softwareBitmapBGR8);
imageControl.Source = bitmapSource;
}
}
}
View Code