系统声音服务(System Sound Services)提供了一个接口,用于播放不超过30秒的声音。它支持的文件格式有限,具体地说只有CAF、AIF和使用PCM或IMA/ADPCM数据的WAV文件。由于这些函数没有提供操纵声音和控制音量的功能,所以当你为多媒体或者游戏创建专门的配乐时,不要使用系统声音服务。

iOS使用系统声音服务来支持三种不同的通知:
1. 声音:立刻播放一个简单的声音文件。如果手机被设置为静音,用户什么也听不到
2. 提醒:播放一个声音文件,如果手机被设置为静音或震动,将通过震动提醒用户
3. 震动:震动手机,而不考虑其他设置

在自己的工程中添加AudioToolbox.framework库,在.m文件中添加头文件:要导入AudioToolbox.h


#import <AudioToolbox/AudioToolbox.h>


系统声音服务并非是通过类实现的,而是使用传统的C语言函数调用来触发播放操作。要播放音频,需要使用的两个函数是AudioServicesCreateSystemSoundID 和 AudioServicesPlaySystemSound。还需要声明一个类型为SystemSoundID的变量,它表示要使用的声音文件。下面演示了如何加载并播放声音:

然后在需要打开声音的地方添加代码:AudioServicesPlaySystemSound(audioID);

其中audioID就是你需要打开系统声音的id号:附上系统对应提示音对照表:

/System/Library/Audio/UISounds/.



Sound ID

File name (iPhone)

File name (iPod Touch)

Category

Note

1000

new-mail.caf

new-mail.caf

MailReceived

 

1001

mail-sent.caf

mail-sent.caf

MailSent

 

1002

Voicemail.caf

Voicemail.caf

VoicemailReceived

 

1003

ReceivedMessage.caf

ReceivedMessage.caf

SMSReceived

 

1004

SentMessage.caf

SentMessage.caf

SMSSent

 

1005

alarm.caf

sq_alarm.caf

CalendarAlert

 

1006

low_power.caf

low_power.caf

LowPower

 

1007

sms-received1.caf

sms-received1.caf

SMSReceived_Alert

 

1008

sms-received2.caf

sms-received2.caf

SMSReceived_Alert

 

1009

sms-received3.caf

sms-received3.caf

SMSReceived_Alert

 

1010

sms-received4.caf

sms-received4.caf

SMSReceived_Alert

 

1011

-

-

SMSReceived_Vibrate

 

1012

sms-received1.caf

sms-received1.caf

SMSReceived_Alert

 

1013

sms-received5.caf

sms-received5.caf

SMSReceived_Alert

 

1014

sms-received6.caf

sms-received6.caf

SMSReceived_Alert

 

1015

Voicemail.caf

Voicemail.caf

-

Available since 2.1

1016

tweet_sent.caf

tweet_sent.caf

SMSSent

Available since 5.0

1020

Anticipate.caf

Anticipate.caf

SMSReceived_Alert

Available since 4.2

1021

Bloom.caf

Bloom.caf

SMSReceived_Alert

Available since 4.2

1022

Calypso.caf

Calypso.caf

SMSReceived_Alert

Available since 4.2

1023

Choo_Choo.caf

Choo_Choo.caf

SMSReceived_Alert

Available since 4.2

1024

Descent.caf

Descent.caf

SMSReceived_Alert

Available since 4.2

1025

Fanfare.caf

Fanfare.caf

SMSReceived_Alert

Available since 4.2

1026

Ladder.caf

Ladder.caf

SMSReceived_Alert

Available since 4.2

1027

Minuet.caf

Minuet.caf

SMSReceived_Alert

Available since 4.2

1028

News_Flash.caf

News_Flash.caf

SMSReceived_Alert

Available since 4.2

1029

Noir.caf

Noir.caf

SMSReceived_Alert

Available since 4.2

1030

Sherwood_Forest.caf

Sherwood_Forest.caf

SMSReceived_Alert

Available since 4.2

1031

Spell.caf

Spell.caf

SMSReceived_Alert

Available since 4.2

1032

Suspense.caf

Suspense.caf

SMSReceived_Alert

Available since 4.2

1033

Telegraph.caf

Telegraph.caf

SMSReceived_Alert

Available since 4.2

1034

Tiptoes.caf

Tiptoes.caf

SMSReceived_Alert

Available since 4.2

1035

Typewriters.caf

Typewriters.caf

SMSReceived_Alert

Available since 4.2

1036

Update.caf

Update.caf

SMSReceived_Alert

Available since 4.2

1050

ussd.caf

ussd.caf

USSDAlert

 

1051

SIMToolkitCallDropped.caf

SIMToolkitCallDropped.caf

SIMToolkitTone

 

1052

SIMToolkitGeneralBeep.caf

SIMToolkitGeneralBeep.caf

SIMToolkitTone

 

1053

SIMToolkitNegativeACK.caf

SIMToolkitNegativeACK.caf

SIMToolkitTone

 

1054

SIMToolkitPositiveACK.caf

SIMToolkitPositiveACK.caf

SIMToolkitTone

 

1055

SIMToolkitSMS.caf

SIMToolkitSMS.caf

SIMToolkitTone

 

1057

Tink.caf

Tink.caf

PINKeyPressed

 

1070

ct-busy.caf

ct-busy.caf

AudioToneBusy

There was no category for this sound before 4.0.

1071

ct-congestion.caf

ct-congestion.caf

AudioToneCongestion

There was no category for this sound before 4.0.

1072

ct-path-ack.caf

ct-path-ack.caf

AudioTonePathAcknowledge

There was no category for this sound before 4.0.

1073

ct-error.caf

ct-error.caf

AudioToneError

There was no category for this sound before 4.0.

1074

ct-call-waiting.caf

ct-call-waiting.caf

AudioToneCallWaiting

There was no category for this sound before 4.0.

1075

ct-keytone2.caf

ct-keytone2.caf

AudioToneKey2

There was no category for this sound before 4.0.

1100

lock.caf

sq_lock.caf

ScreenLocked

 

1101

unlock.caf

sq_lock.caf

ScreenUnlocked

 

1102

-

-

FailedUnlock

 

1103

Tink.caf

sq_tock.caf

KeyPressed

 

1104

Tock.caf

sq_tock.caf

KeyPressed

 

1105

Tock.caf

sq_tock.caf

KeyPressed

 

1106

beep-beep.caf

sq_beep-beep.caf

ConnectedToPower

 

1107

RingerChanged.caf

RingerChanged.caf

RingerSwitchIndication

 

1108

photoShutter.caf

photoShutter.caf

CameraShutter

 

1109

shake.caf

shake.caf

ShakeToShuffle

Available since 3.0

1110

jbl_begin.caf

jbl_begin.caf

JBL_Begin

Available since 3.0

1111

jbl_confirm.caf

jbl_confirm.caf

JBL_Confirm

Available since 3.0

1112

jbl_cancel.caf

jbl_cancel.caf

JBL_Cancel

Available since 3.0

1113

begin_record.caf

begin_record.caf

BeginRecording

Available since 3.0

1114

end_record.caf

end_record.caf

EndRecording

Available since 3.0

1115

jbl_ambiguous.caf

jbl_ambiguous.caf

JBL_Ambiguous

Available since 3.0

1116

jbl_no_match.caf

jbl_no_match.caf

JBL_NoMatch

Available since 3.0

1117

begin_video_record.caf

begin_video_record.caf

BeginVideoRecording

Available since 3.0

1118

end_video_record.caf

end_video_record.caf

EndVideoRecording

Available since 3.0

1150

vc~invitation-accepted.caf

vc~invitation-accepted.caf

VCInvitationAccepted

Available since 4.0

1151

vc~ringing.caf

vc~ringing.caf

VCRinging

Available since 4.0

1152

vc~ended.caf

vc~ended.caf

VCEnded

Available since 4.0

1153

ct-call-waiting.caf

ct-call-waiting.caf

VCCallWaiting

Available since 4.1

1154

vc~ringing.caf

vc~ringing.caf

VCCallUpgrade

Available since 4.1

1200

dtmf-0.caf

dtmf-0.caf

TouchTone

 

1201

dtmf-1.caf

dtmf-1.caf

TouchTone

 

1202

dtmf-2.caf

dtmf-2.caf

TouchTone

 

1203

dtmf-3.caf

dtmf-3.caf

TouchTone

 

1204

dtmf-4.caf

dtmf-4.caf

TouchTone

 

1205

dtmf-5.caf

dtmf-5.caf

TouchTone

 

1206

dtmf-6.caf

dtmf-6.caf

TouchTone

 

1207

dtmf-7.caf

dtmf-7.caf

TouchTone

 

1208

dtmf-8.caf

dtmf-8.caf

TouchTone

 

1209

dtmf-9.caf

dtmf-9.caf

TouchTone

 

1210

dtmf-star.caf

dtmf-star.caf

TouchTone

 

1211

dtmf-pound.caf

dtmf-pound.caf

TouchTone

 

1254

long_low_short_high.caf

long_low_short_high.caf

Headset_StartCall

 

1255

short_double_high.caf

short_double_high.caf

Headset_Redial

 

1256

short_low_high.caf

short_low_high.caf

Headset_AnswerCall

 

1257

short_double_low.caf

short_double_low.caf

Headset_EndCall

 

1258

short_double_low.caf

short_double_low.caf

Headset_CallWaitingActions

 

1259

middle_9_short_double_low.caf

middle_9_short_double_low.caf

Headset_TransitionEnd

 

1300

Voicemail.caf

Voicemail.caf

SystemSoundPreview

 

1301

ReceivedMessage.caf

ReceivedMessage.caf

SystemSoundPreview

 

1302

new-mail.caf

new-mail.caf

SystemSoundPreview

 

1303

mail-sent.caf

mail-sent.caf

SystemSoundPreview

 

1304

alarm.caf

sq_alarm.caf

SystemSoundPreview

 

1305

lock.caf

sq_lock.caf

SystemSoundPreview

 

1306

Tock.caf

sq_tock.caf

KeyPressClickPreview

The category was SystemSoundPreview before 3.2.

1307

sms-received1.caf

sms-received1.caf

SMSReceived_Selection

 

1308

sms-received2.caf

sms-received2.caf

SMSReceived_Selection

 

1309

sms-received3.caf

sms-received3.caf

SMSReceived_Selection

 

1310

sms-received4.caf

sms-received4.caf

SMSReceived_Selection

 

1311

-

-

SMSReceived_Vibrate

 

1312

sms-received1.caf

sms-received1.caf

SMSReceived_Selection

 

1313

sms-received5.caf

sms-received5.caf

SMSReceived_Selection

 

1314

sms-received6.caf

sms-received6.caf

SMSReceived_Selection

 

1315

Voicemail.caf

Voicemail.caf

SystemSoundPreview

Available since 2.1

1320

Anticipate.caf

Anticipate.caf

SMSReceived_Selection

Available since 4.2

1321

Bloom.caf

Bloom.caf

SMSReceived_Selection

Available since 4.2

1322

Calypso.caf

Calypso.caf

SMSReceived_Selection

Available since 4.2

1323

Choo_Choo.caf

Choo_Choo.caf

SMSReceived_Selection

Available since 4.2

1324

Descent.caf

Descent.caf

SMSReceived_Selection

Available since 4.2

1325

Fanfare.caf

Fanfare.caf

SMSReceived_Selection

Available since 4.2

1326

Ladder.caf

Ladder.caf

SMSReceived_Selection

Available since 4.2

1327

Minuet.caf

Minuet.caf

SMSReceived_Selection

Available since 4.2

1328

News_Flash.caf

News_Flash.caf

SMSReceived_Selection

Available since 4.2

1329

Noir.caf

Noir.caf

SMSReceived_Selection

Available since 4.2

1330

Sherwood_Forest.caf

Sherwood_Forest.caf

SMSReceived_Selection

Available since 4.2

1331

Spell.caf

Spell.caf

SMSReceived_Selection

Available since 4.2

1332

Suspense.caf

Suspense.caf

SMSReceived_Selection

Available since 4.2

1333

Telegraph.caf

Telegraph.caf

SMSReceived_Selection

Available since 4.2

1334

Tiptoes.caf

Tiptoes.caf

SMSReceived_Selection

Available since 4.2

1335

Typewriters.caf

Typewriters.caf

SMSReceived_Selection

Available since 4.2

1336

Update.caf

Update.caf

SMSReceived_Selection

Available since 4.2

1350

-

-

RingerVibeChanged

 

1351

-

-

SilentVibeChanged

 

4095

-

-

Vibrate

There was no category for this sound before 2.2.

In the SDK this is the constant kSystemSoundID_Vibrate.


当然你可以定义自己的提示音,打开自己工程中的音频文件,代码如下:


static SystemSoundID _ringSystemSoundID;

static void ringAudioServicesSystemSoundCompletionProc(SystemSoundID ssID, void *clientData)
{
    AudioServicesPlayAlertSound(ssID);
}

void ringStartRing()
{
    // 获取文件所在的路径
     NSString *path = [NSString stringWithFormat:@"%@%@", [[NSBundle mainBundle] resourcePath], @"/jad0007a.wav"];    [[AVAudioSession sharedInstance] setCategory:AVAudioSessionCategorySoloAmbient
                                           error:nil];
    //利用打开的文件创建一个soundID
    AudioServicesCreateSystemSoundID((__bridge CFURLRef) path, &_ringSystemSoundID);
    //当声音播放完后的回调函数,完成后将调用ringAudioServicesSystemSoundCompletionProc函数进行循环播放
    AudioServicesAddSystemSoundCompletion(_ringSystemSoundID, NULL, NULL, ringAudioServicesSystemSoundCompletionProc, NULL);
    //通过创建的soundID打开对应的音频文件
    AudioServicesPlayAlertSound(_ringSystemSoundID);
}

通过调用AudioServicesAddSystemSoundCompletion 添加可选的系统声音完成回调,通知你的程序声音已经播放完毕。如果你不使用一个接一个的短声音,那么一般可以跳过该步骤。



void ringStopRing()
{
    if (_ringSystemSoundID != 0) {
        //移除系统播放完成后的回调函数
        AudioServicesRemoveSystemSoundCompletion(_ringSystemSoundID);
        //销毁创建的SoundID
        AudioServicesDisposeSystemSoundID(_ringSystemSoundID);
        _ringSystemSoundID = 0;
    }
}

调用 AudioServicesDisposeSystemSoundID 以及相应的声音可以清除你的声音,该操作可以释放声音对象以及相关的所有资源


AudioServicesPlaySystemSound,而提醒音调用AudioServicesPlayAlertSound。

震动更容易实现,只需要调用AudioServicesPlaySystemSound,并将常量kSystemSoundID_Vibrate传递给它:


AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);


如果视图震动不支持震动的设备(如iPad2),将静默失败。因此将震动代码留在应用程序中不会有任何害处,而不管目标设备是什么。



AVAudioPlayer和SystemSoundService。这两种功能在一定程度上都适合作为游戏音效的播放方式。而两者也各有其优缺点。下面我们来总结一下有哪些:

1)AVAudioPlayer的优点

(1)可以播放任意长度音乐;

(2)可以循环播放;

(3)可以控制播放的时间;

(4)可以控制声道的音量实现立体声效果;

(5)可以调整音量。

2)AVAudioPlayer的缺点

(1)播放之前必须先加载,不能立即播放;

(2)一次一个AudioPlayer只能播放所加载的音乐,不能同时播放好几次同样的音乐。

(3)没有振动效果

3)SystemSoundService的优点:

(1)能够立即播放

(2)能够在同一时间播放多次音乐

(3)可以加上振动效果

4)SystemSoundService的缺点:

(1)不能循环播放

(2)不能控制播放时间

(3)不能控制声道

(4)不能控制音量

(5)不能暂停音乐


因此,我们可以考虑综合两者的功能!