安装完 redis 后,打开配置文件查看,其实看完配置文件,我们基本就知道redis的大概原理和作用了,本文的redis版本为5.0.5

配置文件内容如下,英文全是配置,中文是我自己添加的注释:

# Redis configuration file example.
 # 按顺序阅读配置文件,启动redis,一定要将配置文件作为第一个命令行参数
 # Note that in order to read the configuration file, Redis must be 
 # started with the file path as first argument:
 # 比如这样的启动命令
 # ./redis-server /path/to/redis.conf# Note on units: when memory size is needed, it is possible to specify
 # it in the usual form of 1k 5GB 4M and so forth:  大小单位说明
 #
 # 1k => 1000 bytes
 # 1kb => 1024 bytes
 # 1m => 1000000 bytes
 # 1mb => 1024*1024 bytes
 # 1g => 1000000000 bytes
 # 1gb => 1024*1024*1024 bytes
 #  单位是大小写不敏感,1GB 1Gb 1gB都是一样的
 # units are case insensitive so 1GB 1Gb 1gB are all the same.################################## INCLUDES ###################################
# 这部分是添加额外的配置文件的
# Include one or more other config files here.  This is useful if you       
 # have a standard template that goes to all Redis servers but also need
 # to customize a few per-server settings.  Include files can include
 # other files, so use this wisely. 如果你需要去为redis服务器做一些自定义的配置,这些配置适用于很多redis服务器,那么你可以# 定义在一个配置文件中,然后在多个redis配置文件中直接引用即可。
 #
 # Notice option "include" won't be rewritten by command "CONFIG REWRITE"
 # from admin or Redis Sentinel. Since Redis always uses the last processed
 # line as value of a configuration directive, you'd better put includes
 # at the beginning of this file to avoid overwriting config change at runtime.
 # 注意:对于同一个配置,redis总是将后面的配置覆盖掉前面的配置,我们可以通过指令的方式去修改配置,所以一般我们将   # include 放在第一行,这样我们自己修改的配置就可以覆盖掉include文件中的配置了。
 # If instead you are interested in using includes to override configuration
 # options, it is better to use include as the last line.
 # 下面是举的两个例子
 # include /path/to/local.conf
 # include /path/to/other.conf################################## MODULES #####################################
# Load modules at startup. If the server is not able to load modules
 # it will abort. It is possible to use multiple loadmodule directives.
 # 在redis服务启动时,加载模块,如果服务器不允许,那就自动停止,可以加载多个模块
 # loadmodule /path/to/my_module.so
 # loadmodule /path/to/other_module.so################################## NETWORK #####################################
# By default, if no "bind" configuration directive is specified, Redis listens
 # for connections from all the network interfaces available on the server.
 # It is possible to listen to just one or multiple selected interfaces using
 # the "bind" configuration directive, followed by one or more IP addresses.
 # bind配置就是:redis服务器允许哪些IP访问它,如果没有配置bind,那么任意IP都可以访问,开发环境下,还是要配置的,配# 置我们能够访问redis服务的主机IP。
 # Examples:
 #
 # bind 192.168.1.100 10.0.0.1
 # bind 127.0.0.1 ::1
 #
 # ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
 # internet, binding to all the interfaces is dangerous and will expose the
 # instance to everybody on the internet. So by default we uncomment the
 # following bind directive, that will force Redis to listen only into
 # the IPv4 loopback interface address (this means Redis will be able to
 # accept connections only from clients running into the same computer it
 # is running).
 # 默认是只允许本机IP访问
 # IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
 # JUST COMMENT THE FOLLOWING LINE.
 # ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 bind 127.0.0.1# Protected mode is a layer of security protection, in order to avoid that
 # Redis instances left open on the internet are accessed and exploited.
 # 保护模式是一种保护措施,避免我们在公网上的redis被别人访问,保护模式仅当没有使用bind 绑定、访问密码也没有的时候,才会起作用
 # When protected mode is on and if:
 #
 # 1) The server is not binding explicitly to a set of addresses using the
 #    "bind" directive.
 # 2) No password is configured.
 # 服务器只接受来自IPv4和IPv6环回地址127.0.0.1和::1的客户机连接,以及来自Unix域套接字的连接。
 # The server only accepts connections from clients connecting from the
 # IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
 # sockets.
 # 默认情况下,是开启了保护模式,当你确定bind哪些IP的时候,可以关闭保护模式
 # By default protected mode is enabled. You should disable it only if
 # you are sure you want clients from other hosts to connect to Redis
 # even if no authentication is configured, nor a specific set of interfaces
 # are explicitly listed using the "bind" directive.
 protected-mode yes# Accept connections on the specified port, default is 6379 (IANA #815344).
 # If port 0 is specified Redis will not listen on a TCP socket. redis默认端口是6379,如果端口设置为0,那redis将不会监听TCP# # 套接字
 port 6379# TCP listen() backlog.
 # 这是TCP连接队列长度值(已经完成三次握手的连接),在每秒高请求的环境下,需要backlog的值大一些,去避免慢客户端连接问题,因为当有很多用户发起连接请求的时候,一部分客户端可以建立连接,但是其他的就需要排队,redis 一个一个处理。注意,backlog只是redis的设置,linux内核对TCP连接最大数也是有限制的,这是最大数限制值就是/proc/sys/net/core/somaxconn的值,默认为511,所以backlog最好是不超过linux内核的限制,如果超过了,那么会自动将backlog减小至linux内核的限制值。
 # In high requests-per-second environments you need an high backlog in order
 # to avoid slow clients connections issues. Note that the Linux kernel
 # will silently truncate it to the value of /proc/sys/net/core/somaxconn so
 # make sure to raise both the value of somaxconn and tcp_max_syn_backlog
 # in order to get the desired effect.
 tcp-backlog 511# Unix socket.
 # unix套接字,指定unix套接字的路径,可以用于监听这个套接字的连接请求,这个没有默认值,如果不指定,就不会监听任何套接字的连接
 # Specify the path for the Unix socket that will be used to listen for
 # incoming connections. There is no default, so Redis will not listen
 # on a unix socket when not specified.
 #
 # unixsocket /tmp/redis.sock
 # unixsocketperm 700# Close the connection after a client is idle for N seconds (0 to disable) 客户端在N秒空闲后,redis断开连接,0代表不主动断开
 timeout 0# TCP keepalive.
 #
 # If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
 # of communication. This is useful for two reasons:
 #
 # 1) Detect dead peers.
 # 2) Take the connection alive from the point of view of network
 #    equipment in the middle.
 #
 # On Linux, the specified value (in seconds) is the period used to send ACKs.
 # Note that to close the connection the double of the time is needed.
 # On other kernels the period depends on the kernel configuration.
 # 检测TCP连接状态的周期,默认是每隔300秒就检测一次TCP连接的客户端是否处于“活着”状态,如果是0,代表不检测
 # A reasonable value for this option is 300 seconds, which is the new
 # Redis default starting with Redis 3.2.1.
 tcp-keepalive 300################################# GENERAL #####################################
# By default Redis does not run as a daemon. Use 'yes' if you need it.
 # Note that Redis will write a pid file in /var/run/redis.pid when daemonized. 
 daemonize no #是否将redis设置为守护进程运行,默认不启动# If you run Redis from upstart or systemd, Redis can interact with your
 # supervision tree. Options:
 #   supervised no      - no supervision interaction
 #   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
 #   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
 #   supervised auto    - detect upstart or systemd method based on
 #                        UPSTART_JOB or NOTIFY_SOCKET environment variables
 # Note: these supervision methods only signal "process is ready."
 #       They do not enable continuous liveness pings back to your supervisor.
 supervised no   #这个参数好像是和服务器上的操作系统有关,如果机器启动了,就会以指定的模式(upstart模式和systemd模式)启动redis服务,no表示这启用这个功能。# If a pid file is specified, Redis writes it where specified at startup
 # and removes it at exit. 
 #
 # When the server runs non daemonized, no pid file is created if none is
 # specified in the configuration. When the server is daemonized, the pid file
 # is used even if not specified, defaulting to "/var/run/redis.pid".
 # 
 # Creating a pid file is best effort: if Redis is not able to create it
 # nothing bad happens, the server will start and run normally.
 pidfile /var/run/redis_6379.pid  #pid文件是存储进程ID的,如果redis被声明为守护进程启动,那么无论是否声明了pidfile属性,redis都会创建一个pid文件(默认是“/var/run/redis.pid”),如果redis被声明为非守护进程,那么没有声明pidfile属性的话,是不会创建pid文件的,我们可以自定义pid文件的路径,一般是/var/run/redis_端口号.pid。# Specify the server verbosity level.
 # This can be one of:
 # debug (a lot of information, useful for development/testing)
 # verbose (many rarely useful info, but not a mess like the debug level)
 # notice (moderately verbose, what you want in production probably)
 # warning (only very important / critical messages are logged)
 loglevel notice   #日志记录级别:debug、verbose、notice、warning,此版本默认为notice# Specify the log file name. Also the empty string can be used to force
 # Redis to log on the standard output. Note that if you use standard
 # output for logging but daemonize, logs will be sent to /dev/null
 logfile ""    #指定日志记录文件,比如/dev/log/redisLog_6379.log,“”表示标准输出日志,如果redis是守护进程模式的话,必须要 指定日志记录文件,如果是“”的话,日志会被强制存到/dev/null文件中去。# To enable logging to the system logger, just set 'syslog-enabled' to yes,
 # and optionally update the other syslog parameters to suit your needs.
 # syslog-enabled no   #默认redis的日志是存在redis的日志文件里,在此处可以设置将日志输出到系统日志,默认禁止。# Specify the syslog identity.
 # syslog-ident redis   #指定syslog的标示符,如果'syslog-enabled'是no,则这个选项无效。# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
 # syslog-facility local0  #指定syslog 设备(facility), 必须是USER或者LOCAL0到LOCAL7.# Set the number of databases. The default database is DB 0, you can select
 # a different one on a per-connection basis using SELECT <dbid> where
 # dbid is a number between 0 and 'databases'-1
 databases 16    #数据库数量,默认使用的数据库是0,可以使用select 来选择数据库。# By default Redis shows an ASCII art logo only when started to log to the
 # standard output and if the standard output is a TTY. Basically this means
 # that normally a logo is displayed only in interactive sessions.
 #
 # However it is possible to force the pre-4.0 behavior and always show a
 # ASCII art logo in startup logs by setting the following option to yes.
 always-show-logo yes   #在redis启动时,是否将redis logo输出到日志中去,花里胡哨的,默认开启,可以关闭它。################################ SNAPSHOTTING  ################################
 #
 # Save the DB on disk:
 #
 #   save <seconds> <changes>
 #
 #   Will save the DB if both the given number of seconds and the given
 #   number of write operations against the DB occurred.
 #
 #   In the example below the behaviour will be to save:
 #   after 900 sec (15 min) if at least 1 key changed
 #   after 300 sec (5 min) if at least 10 keys changed
 #   after 60 sec if at least 10000 keys changed
 #
 #   Note: you can disable saving completely by commenting out all "save" lines.
 #
 #   It is also possible to remove all the previously configured save
 #   points by adding a save directive with a single empty string argument
 #   like in the following example:
 #
 #   save ""#  这是用于设置redis内容数据同步持久化到rdb文件的条件,如果没有save语句,那么就会禁止同步持久化,save ""会取消掉之前所有的save语句的作用。
save 900 1        # 周期性地,在900秒之内,如果至少有一条记录更改的话,就触发一次持久化
 save 300 10       #周期性地,在300秒之内,如果至少有10条记录更改的话,就触发一次持久化
 save 60 10000    #同上, 值得注意的是,可以有多个save语句,只要满足其中一个条件,就可以触发持久化# By default Redis will stop accepting writes if RDB snapshots are enabled
 # (at least one save point) and the latest background save failed.
 # This will make the user aware (in a hard way) that data is not persisting
 # on disk properly, otherwise chances are that no one will notice and some
 # disaster will happen.
 #
 # If the background saving process will start working again Redis will
 # automatically allow writes again.
 #
 # However if you have setup your proper monitoring of the Redis server
 # and persistence, you may want to disable this feature so that Redis will
 # continue to work as usual even if there are problems with disk,
 # permissions, and so forth.
 stop-writes-on-bgsave-error yes     #写入rdb文件发生错误时,是否停止写入,默认为是,因为这样可以避免更多的错误发生,如果你有另外的监测工具可以监测持久化过程,那么这个功能就可以设置为no(即使发生错误,也继续持久化)。# Compress string objects using LZF when dump .rdb databases?
 # For default that's set to 'yes' as it's almost always a win.
 # If you want to save some CPU in the saving child set it to 'no' but
 # the dataset will likely be bigger if you have compressible values or keys.
 rdbcompression yes  #是否将数据压缩之后存入rdb文件,默认是要压缩,但是增加了CPU开销,如果不压缩的话,数据量会非常巨大# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
 # This makes the format more resistant to corruption but there is a performance
 # hit to pay (around 10%) when saving and loading RDB files, so you can disable it
 # for maximum performances.
 #
 # RDB files created with checksum disabled have a checksum of zero that will
 # tell the loading code to skip the check.
 rdbchecksum yes  #默认开启校验,校验和会被放在文件尾部。这将使快照数据更可靠,但会在快照生成与加载时降低大约 10% 的性能,追求高性能时可关闭该功能。# The filename where to dump the DB
 dbfilename dump.rdb   #指定rdb文件名# The working directory.
 #
 # The DB will be written inside this directory, with the filename specified
 # above using the 'dbfilename' configuration directive.
 #
 # The Append Only File will also be created inside this directory.
 #
 # Note that you must specify a directory here, not a file name.
 dir ./           #指定rdb文件的目录(不含文件名),如果是aof文件模式的话,aof文件也会存在这个目录下################################# REPLICATION #################################
# 这一部分是针对从节点的,从节点可以有以下的设置
# Master-Replica replication. Use replicaof to make a Redis instance a copy of
 # another Redis server. A few things to understand ASAP about Redis replication.
 #
 #   +------------------+      +---------------+
 #   |      Master      | ---> |    Replica    |
 #   | (receive writes) |      |  (exact copy) |
 #   +------------------+      +---------------+
 #
 # 1) Redis replication is asynchronous, but you can configure a master to
 #    stop accepting writes if it appears to be not connected with at least
 #    a given number of replicas.
 # 2) Redis replicas are able to perform a partial resynchronization with the
 #    master if the replication link is lost for a relatively small amount of
 #    time. You may want to configure the replication backlog size (see the next
 #    sections of this file) with a sensible value depending on your needs.
 # 3) Replication is automatic and does not need user intervention. After a
 #    network partition replicas automatically try to reconnect to masters
 #    and resynchronize with them.
 #
 # replicaof <masterip> <masterport>    #这个属性仅仅对从节点有效,意思是指定其对应的主节点ip 和端口,比如replicaof  192.168.23.124 6379# If the master is password protected (using the "requirepass" configuration
 # directive below) it is possible to tell the replica to authenticate before
 # starting the replication synchronization process, otherwise the master will
 # refuse the replica request.
 # 这个属性也是针对从节点的,当主节点设置了连接密码后,从节点需要提供密码才能连接主节点,masterauth属性就是设置从节点连接主节点时提供的密码
 # masterauth <master-password># When a replica loses its connection with the master, or when the replication
 # is still in progress, the replica can act in two different ways:
 #
 # 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
 #    still reply to client requests, possibly with out of date data, or the
 #    data set may just be empty if this is the first synchronization.
 #
 # 2) if replica-serve-stale-data is set to 'no' the replica will reply with
 #    an error "SYNC with master in progress" to all the kind of commands
 #    but to INFO, replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG,
 #    SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB,
 #    COMMAND, POST, HOST: and LATENCY.
 # 当从节点与主节点连接中断,或者主从同步正在进行时,如果有客户端向从节点读取数据,从节点是否要回答,yes表示回答,no表示不回答,默认回答。
 replica-serve-stale-data yes# You can configure a replica instance to accept writes or not. Writing against
 # a replica instance may be useful to store some ephemeral data (because data
 # written on a replica will be easily deleted after resync with the master) but
 # may also cause problems if clients are writing to it because of a
 # misconfiguration.
 #
 # Since Redis 2.6 by default replicas are read-only.
 #
 # Note: read only replicas are not designed to be exposed to untrusted clients
 # on the internet. It's just a protection layer against misuse of the instance.
 # Still a read only replica exports by default all the administrative commands
 # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
 # security of read only replicas using 'rename-command' to shadow all the
 # administrative / dangerous commands.
 replica-read-only yes  #从节点是否允许只读取,yes表示只能读取,默认是yes,如果可以写入从节点的话,非常危险。# Replication SYNC strategy: disk or socket.
 #
 # -------------------------------------------------------
 # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
 # -------------------------------------------------------
 #
 # New replicas and reconnecting replicas that are not able to continue the replication
 # process just receiving differences, need to do what is called a "full
 # synchronization". An RDB file is transmitted from the master to the replicas.
 # The transmission can happen in two different ways:
 #
 # 1) Disk-backed: The Redis master creates a new process that writes the RDB
 #                 file on disk. Later the file is transferred by the parent
 #                 process to the replicas incrementally.
 # 2) Diskless: The Redis master creates a new process that directly writes the
 #              RDB file to replica sockets, without touching the disk at all.
 #
 # With disk-backed replication, while the RDB file is generated, more replicas
 # can be queued and served with the RDB file as soon as the current child producing
 # the RDB file finishes its work. With diskless replication instead once
 # the transfer starts, new replicas arriving will be queued and a new transfer
 # will start when the current one terminates.
 #
 # When diskless replication is used, the master waits a configurable amount of
 # time (in seconds) before starting the transfer in the hope that multiple replicas
 # will arrive and the transfer can be parallelized.
 #
 # With slow disks and fast (large bandwidth) networks, diskless replication
 # works better.
 repl-diskless-sync no #无磁盘同步,no表示磁盘同步,yes表示无磁盘同步,磁盘同步就是主节点导出rdb文件写入磁盘,再将文件传给从库即可,无磁盘同步就是主节点将rdb文件直接传给从节点的socket。# When diskless replication is enabled, it is possible to configure the delay
 # the server waits in order to spawn the child that transfers the RDB via socket
 # to the replicas.
 #
 # This is important since once the transfer starts, it is not possible to serve
 # new replicas arriving, that will be queued for the next RDB transfer, so the server
 # waits a delay in order to let more replicas arrive.
 #
 # The delay is specified in seconds, and by default is 5 seconds. To disable
 # it entirely just set it to 0 seconds and the transfer will start ASAP.
 repl-diskless-sync-delay 5 # 主节点在进行无磁盘同步之前,等待一会儿,以便做好同步的准备,默认是5秒,但是一般都是磁盘同步,所以这个属性暂时用不到# Replicas send PINGs to server in a predefined interval. It's possible to change
 # this interval with the repl_ping_replica_period option. The default value is 10
 # seconds.
 #
 # repl-ping-replica-period 10   #这个属性是从节点ping主节点的时间间隔# The following option sets the replication timeout for:
 #
 # 1) Bulk transfer I/O during SYNC, from the point of view of replica.
 # 2) Master timeout from the point of view of replicas (data, pings).
 # 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
 #
 # It is important to make sure that this value is greater than the value
 # specified for repl-ping-replica-period otherwise a timeout will be detected
 # every time there is low traffic between the master and the replica.
 #
 # repl-timeout 60  #从节点ping主节点的超时时间# Disable TCP_NODELAY on the replica socket after SYNC?
 #
 # If you select "yes" Redis will use a smaller number of TCP packets and
 # less bandwidth to send data to replicas. But this can add a delay for
 # the data to appear on the replica side, up to 40 milliseconds with
 # Linux kernels using a default configuration.
 #
 # If you select "no" the delay for data to appear on the replica side will
 # be reduced but more bandwidth will be used for replication.
 #
 # By default we optimize for low latency, but in very high traffic conditions
 # or when the master and replicas are many hops away, turning this to "yes" may
 # be a good idea.
 repl-disable-tcp-nodelay no   #是否同步延迟,如果是yes,那么会将小的tcp包合并成大的tcp 包,减小带宽,但是有延时,可能造成主从数据不一致,如果是no,那就直接立即传输,没有延时,前者侧重性能,后者侧重数据一致。# Set the replication backlog size. The backlog is a buffer that accumulates
 # replica data when replicas are disconnected for some time, so that when a replica
 # wants to reconnect again, often a full resync is not needed, but a partial
 # resync is enough, just passing the portion of data the replica missed while
 # disconnected.
 #
 # The bigger the replication backlog, the longer the time the replica can be
 # disconnected and later be able to perform a partial resynchronization.
 #
 # The backlog is only allocated once there is at least a replica connected.
 # 这个版本没有用这个属性,因此重连的话,就执行完全同步
 # repl-backlog-size 1mb   #设置backlog的大小,backlog是一个缓冲区,在slave端失连时存放要同步到slave的数据,因此当一个slave要重连时,经常是不需要完全同步的,执行局部同步就足够了。backlog设置的越大,slave可以失连的时间就越长。 # After a master has no longer connected replicas for some time, the backlog
 # will be freed. The following option configures the amount of seconds that
 # need to elapse, starting from the time the last replica disconnected, for
 # the backlog buffer to be freed.
 #
 # Note that replicas never free the backlog for timeout, since they may be
 # promoted to masters later, and should be able to correctly "partially
 # resynchronize" with the replicas: hence they should always accumulate backlog.
 #
 # A value of 0 means to never release the backlog.
 # 这个属性是指backlog内的数据的最长声明周期
 # repl-backlog-ttl 3600# The replica priority is an integer number published by Redis in the INFO output.
 # It is used by Redis Sentinel in order to select a replica to promote into a
 # master if the master is no longer working correctly.
 #
 # A replica with a low priority number is considered better for promotion, so
 # for instance if there are three replicas with priority 10, 100, 25 Sentinel will
 # pick the one with priority 10, that is the lowest.
 #
 # However a special priority of 0 marks the replica as not able to perform the
 # role of master, so a replica with priority of 0 will never be selected by
 # Redis Sentinel for promotion.
 #
 # By default the priority is 100.
 replica-priority 100  #这个从节点的优先级,值越小,优先级越高,当主节点无法正常运行时,需要在从节点中选取一个来顶替主节点,那么这个优先级就是一个选择的因子,如果优先级为0,那么这个节点用不会被选中。# It is possible for a master to stop accepting writes if there are less than
 # N replicas connected, having a lag less or equal than M seconds.
 #
 # The N replicas need to be in "online" state.
 #
 # The lag in seconds, that must be <= the specified value, is calculated from
 # the last ping received from the replica, that is usually sent every second.
 #
 # This option does not GUARANTEE that N replicas will accept the write, but
 # will limit the window of exposure for lost writes in case not enough replicas
 # are available, to the specified number of seconds.
 #
 # For example to require at least 3 replicas with a lag <= 10 seconds use:
 # 下面这个两个属性是连在一起使用的,意思是当一个主节点有超过3个从节点的连接时延超过了10秒时,这个主节点就拒绝数据被写入,因为从节点要周期性地ping主节点,主节点就检查两次ping的时间间隔,间隔超过10秒的从节点在3个及以上时,就拒绝数据写入,当然3 和 10 是可以改成其它值的。
 # min-replicas-to-write 3
 # min-replicas-max-lag 10
 #
 # Setting one or the other to 0 disables the feature.
 #
 # By default min-replicas-to-write is set to 0 (feature disabled) and
 # min-replicas-max-lag is set to 10.# A Redis master is able to list the address and port of the attached
 # replicas in different ways. For example the "INFO replication" section
 # offers this information, which is used, among other tools, by
 # Redis Sentinel in order to discover replica instances.
 # Another place where this info is available is in the output of the
 # "ROLE" command of a master.
 #
 # The listed IP and address normally reported by a replica is obtained
 # in the following way:
 #
 #   IP: The address is auto detected by checking the peer address
 #   of the socket used by the replica to connect with the master.
 #
 #   Port: The port is communicated by the replica during the replication
 #   handshake, and is normally the port that the replica is using to
 #   listen for connections.
 #
 # However when port forwarding or Network Address Translation (NAT) is
 # used, the replica may be actually reachable via different IP and port
 # pairs. The following two options can be used by a replica in order to
 # report to its master a specific set of IP and port, so that both INFO
 # and ROLE will report those values.
 #
 # There is no need to use both the options if you need to override just
 # the port or the IP address.
 # 从节点向主节点回应的自己的IP 和 端口。
 # replica-announce-ip 5.5.5.5
 # replica-announce-port 1234################################## SECURITY ###################################
# Require clients to issue AUTH <PASSWORD> before processing any other
 # commands.  This might be useful in environments in which you do not trust
 # others with access to the host running redis-server.
 #
 # This should stay commented out for backward compatibility and because most
 # people do not need auth (e.g. they run their own servers).
 #
 # Warning: since Redis is pretty fast an outside user can try up to
 # 150k passwords per second against a good box. This means that you should
 # use a very strong password otherwise it will be very easy to break.
 #  这是设置连接密码,无论是客户端,还是其它redis节点,只要想连接这个节点, 就要给出正确的密码,密码建议设置得复杂一些,redis的性能可以轻松处理。
 # requirepass foobared# Command renaming.
 # 
 # It is possible to change the name of dangerous commands in a shared
 # environment. For instance the CONFIG command may be renamed into something
 # hard to guess so that it will still be available for internal-use tools
 # but not available for general clients.
 #
 # Example:
 # 命令改名,比如一些特殊的命令,我们只想让特殊的用户调用,但是怎么阻止其它用户调用呢,可以给这些特殊命令改名,比如下面CONFIG命令 改名 为 b840fc02d524045429941cc15f59e41cb7be6c52,那么普通用户再调用CONFIG命令就没用了,因为没有这个名字的命令了,相反,可以将新名字告诉特殊用户,让特殊用户可以继续使用这些特殊命令。
 # rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
 #
 # It is also possible to completely kill a command by renaming it into
 # an empty string:
 #
 # rename-command CONFIG ""
 #
 # Please note that changing the name of commands that are logged into the
 # AOF file or transmitted to replicas may cause problems.################################### CLIENTS ####################################
# Set the max number of connected clients at the same time. By default
 # this limit is set to 10000 clients, however if the Redis server is not
 # able to configure the process file limit to allow for the specified limit
 # the max number of allowed clients is set to the current file limit
 # minus 32 (as Redis reserves a few file descriptors for internal uses).
 #
 # Once the limit is reached Redis will close all the new connections sending
 # an error 'max number of clients reached'.
 #
 # maxclients 10000  #允许的最大的客户端连接数,一旦超过这个限制,redis会拒绝其它连接############################## MEMORY MANAGEMENT ################################
# Set a memory usage limit to the specified amount of bytes.
 # When the memory limit is reached Redis will try to remove keys
 # according to the eviction policy selected (see maxmemory-policy).
 #
 # If Redis can't remove keys according to the policy, or if the policy is
 # set to 'noeviction', Redis will start to reply with errors to commands
 # that would use more memory, like SET, LPUSH, and so on, and will continue
 # to reply to read-only commands like GET.
 #
 # This option is usually useful when using Redis as an LRU or LFU cache, or to
 # set a hard memory limit for an instance (using the 'noeviction' policy).
 #
 # WARNING: If you have replicas attached to an instance with maxmemory on,
 # the size of the output buffers needed to feed the replicas are subtracted
 # from the used memory count, so that network problems / resyncs will
 # not trigger a loop where keys are evicted, and in turn the output
 # buffer of replicas is full with DELs of keys evicted triggering the deletion
 # of more keys, and so forth until the database is completely emptied.
 #
 # In short... if you have replicas attached it is suggested that you set a lower
 # limit for maxmemory so that there is some free RAM on the system for replica
 # output buffers (but this is not needed if the policy is 'noeviction').
 #
 # maxmemory <bytes>     #这是redis允许的最大内存空间,一旦满了,就会执行清理。总之,一旦空间满了,不够用,就会拒绝存入数据,只允许读取数据# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
 # is reached. You can select among five behaviors:
 #
 # volatile-lru -> Evict using approximated LRU among the keys with an expire set.
 # allkeys-lru -> Evict any key using approximated LRU.
 # volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
 # allkeys-lfu -> Evict any key using approximated LFU.
 # volatile-random -> Remove a random key among the ones with an expire set.
 # allkeys-random -> Remove a random key, any key.
 # volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
 # noeviction -> Don't evict anything, just return an error on write operations.
 #
 # LRU means Least Recently Used
 # LFU means Least Frequently Used
 #
 # Both LRU, LFU and volatile-ttl are implemented using approximated
 # randomized algorithms.
 #
 # Note: with any of the above policies, Redis will return an error on write
 #       operations, when there are no suitable keys for eviction.
 #
 #       At the date of writing these commands are: set setnx setex append
 #       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
 #       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
 #       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
 #       getset mset msetnx exec sort
 #
 # The default is:
 #  这是内存垃圾清理的策略,noeviction表示不清理,内存满了,就不允许写,只允许读
 # maxmemory-policy noeviction   # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
 # algorithms (in order to save memory), so you can tune it for speed or
 # accuracy. For default Redis will check five keys and pick the one that was
 # used less recently, you can change the sample size using the following
 # configuration directive.
 #
 # The default of 5 produces good enough results. 10 Approximates very closely
 # true LRU but costs more CPU. 3 is faster but not very accurate.
 # 这个每次抽取的样本数,配合着LRU、LFU和TTL策略,每次抽取几个数据,然后根据策略,清除最旧的那个,5的效果最好
 # maxmemory-samples 5# Starting from Redis 5, by default a replica will ignore its maxmemory setting
 # (unless it is promoted to master after a failover or manually). It means
 # that the eviction of keys will be just handled by the master, sending the
 # DEL commands to the replica as keys evict in the master side.
 #
 # This behavior ensures that masters and replicas stay consistent, and is usually
 # what you want, however if your replica is writable, or you want the replica to have
 # a different memory setting, and you are sure all the writes performed to the
 # replica are idempotent, then you may change this default (but be sure to understand
 # what you are doing).
 #
 # Note that since the replica by default does not evict, it may end using more
 # memory than the one set via maxmemory (there are certain buffers that may
 # be larger on the replica, or data structures may sometimes take more memory and so
 # forth). So make sure you monitor your replicas and make sure they have enough
 # memory to never hit a real out-of-memory condition before the master hits
 # the configured maxmemory setting.
 # 是否开启从节点最大内存设置
 # replica-ignore-maxmemory yes############################# LAZY FREEING ####################################
# Redis has two primitives to delete keys. One is called DEL and is a blocking
 # deletion of the object. It means that the server stops processing new commands
 # in order to reclaim all the memory associated with an object in a synchronous
 # way. If the key deleted is associated with a small object, the time needed
 # in order to execute the DEL command is very small and comparable to most other
 # O(1) or O(log_N) commands in Redis. However if the key is associated with an
 # aggregated value containing millions of elements, the server can block for
 # a long time (even seconds) in order to complete the operation.
 #
 # For the above reasons Redis also offers non blocking deletion primitives
 # such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
 # FLUSHDB commands, in order to reclaim memory in background. Those commands
 # are executed in constant time. Another thread will incrementally free the
 # object in the background as fast as possible.
 #
 # DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
 # It's up to the design of the application to understand when it is a good
 # idea to use one or the other. However the Redis server sometimes has to
 # delete keys or flush the whole database as a side effect of other operations.
 # Specifically Redis deletes objects independently of a user call in the
 # following scenarios:
 #
 # 1) On eviction, because of the maxmemory and maxmemory policy configurations,
 #    in order to make room for new data, without going over the specified
 #    memory limit.
 # 2) Because of expire: when a key with an associated time to live (see the
 #    EXPIRE command) must be deleted from memory.
 # 3) Because of a side effect of a command that stores data on a key that may
 #    already exist. For example the RENAME command may delete the old key
 #    content when it is replaced with another one. Similarly SUNIONSTORE
 #    or SORT with STORE option may delete existing keys. The SET command
 #    itself removes any old content of the specified key in order to replace
 #    it with the specified string.
 # 4) During replication, when a replica performs a full resynchronization with
 #    its master, the content of the whole database is removed in order to
 #    load the RDB file just transferred.
 #
 # In all the above cases the default is to delete objects in a blocking way,
 # like if DEL was called. However you can configure each case specifically
 # in order to instead release memory in a non-blocking way like if UNLINK
 # was called, using the following configuration directives:# 这是内存的惰性释放,就是当需要删除某些数据时,这是逻辑上进行删除,然后丢给后台专门的线程去清理,这样可以避免redis在清除大对象的时候,阻塞了其它请求的处理。
lazyfree-lazy-eviction no   #意思是垃圾清除策略执行时,是否要惰性清理,一般是内存满了,才会执行内存清理,如果按照惰性清理的话,可能会造成清理不及时,内存老是满的,而拒绝写入数据。默认是不惰性清理
 lazyfree-lazy-expire no  #对那些设置了过期时间的数据,是否要进行惰性清理,默认是否。
 lazyfree-lazy-server-del no  #对显式\隐式删除操作,是否要进行惰性清理,默认是否
 replica-lazy-flush no #对从节点进行全景同步时,主节点要先清理一下自己的数据,然后再传rdb文件,清理的时候是否要执行惰性清理############################## APPEND ONLY MODE ###############################
# By default Redis asynchronously dumps the dataset on disk. This mode is
 # good enough in many applications, but an issue with the Redis process or
 # a power outage may result into a few minutes of writes lost (depending on
 # the configured save points).
 #
 # The Append Only File is an alternative persistence mode that provides
 # much better durability. For instance using the default data fsync policy
 # (see later in the config file) Redis can lose just one second of writes in a
 # dramatic event like a server power outage, or a single write if something
 # wrong with the Redis process itself happens, but the operating system is
 # still running correctly.
 #
 # AOF and RDB persistence can be enabled at the same time without problems.
 # If the AOF is enabled on startup Redis will load the AOF, that is the file
 # with the better durability guarantees.
 # 这是AOF文件模式,rdb文件存的是数据,AOF文件存的是redis的操作记录,根据这些操作记录,可以还原出数据
 # Please check http://redis.io/topics/persistence for more information.appendonly no   #默认不开启aof文件模式,默认用的是rdb
# The name of the append only file (default: "appendonly.aof")
appendfilename "appendonly.aof"  # aof文件名
# The fsync() call tells the Operating System to actually write data on disk
 # instead of waiting for more data in the output buffer. Some OS will really flush
 # data on disk, some other OS will just try to do it ASAP.
 #
 # Redis supports three different modes:
 #
 # no: don't fsync, just let the OS flush the data when it wants. Faster.
 # always: fsync after every write to the append only log. Slow, Safest.
 # everysec: fsync only one time every second. Compromise.
 #
 # The default is "everysec", as that's usually the right compromise between
 # speed and data safety. It's up to you to understand if you can relax this to
 # "no" that will let the operating system flush the output buffer when
 # it wants, for better performances (but if you can live with the idea of
 # some data loss consider the default persistence mode that's snapshotting),
 # or on the contrary, use "always" that's very slow but a bit safer than
 # everysec.
 #
 # More details please check the following article:
 # http://antirez.com/post/redis-persistence-demystified.html
 #
 # If unsure, use "everysec".# appendfsync always   #表示每次写入操作,都会将操作记录同步到aof文件
 appendfsync everysec  #表示每隔一秒,同步一次
 # appendfsync no  #表示redis不做同步,交给操作系统去做,但是同步的时机完全由操作系统决定。# When the AOF fsync policy is set to always or everysec, and a background
 # saving process (a background save or AOF log background rewriting) is
 # performing a lot of I/O against the disk, in some Linux configurations
 # Redis may block too long on the fsync() call. Note that there is no fix for
 # this currently, as even performing fsync in a different thread will block
 # our synchronous write(2) call.
 #
 # In order to mitigate this problem it's possible to use the following option
 # that will prevent fsync() from being called in the main process while a
 # BGSAVE or BGREWRITEAOF is in progress.
 #
 # This means that while another child is saving, the durability of Redis is
 # the same as "appendfsync none". In practical terms, this means that it is
 # possible to lose up to 30 seconds of log in the worst scenario (with the
 # default Linux settings).
 #
 # If you have latency problems turn this to "yes". Otherwise leave it as
 # "no" that is the safest pick from the point of view of durability.no-appendfsync-on-rewrite no  #是否保证在更新aof或者rdb文件的时候,是否允许新的写操作执行,默认是不允许,这样的话,让那些写操作阻塞,等完成了数据同步到aof文件中后,再让写操作继续执行,这样可以保证在这一次磁盘同步中,内存中的数据和文件里的数据是一致的。如果我们设置为yes,表示数据同步的过程中,运行写操作执行, 会造成这一次同步中数据不一致,但是不会阻塞后续操作。
# Automatic rewrite of the append only file.
 # Redis is able to automatically rewrite the log file implicitly calling
 # BGREWRITEAOF when the AOF log size grows by the specified percentage.
 #
 # This is how it works: Redis remembers the size of the AOF file after the
 # latest rewrite (if no rewrite has happened since the restart, the size of
 # the AOF at startup is used).
 #
 # This base size is compared to the current size. If the current size is
 # bigger than the specified percentage, the rewrite is triggered. Also
 # you need to specify a minimal size for the AOF file to be rewritten, this
 # is useful to avoid rewriting the AOF file even if the percentage increase
 # is reached but it is still pretty small.
 #
 # Specify a percentage of zero in order to disable the automatic AOF
 # rewrite feature.auto-aof-rewrite-percentage 100
 auto-aof-rewrite-min-size 64mb# An AOF file may be found to be truncated at the end during the Redis
 # startup process, when the AOF data gets loaded back into memory.
 # This may happen when the system where Redis is running
 # crashes, especially when an ext4 filesystem is mounted without the
 # data=ordered option (however this can't happen when Redis itself
 # crashes or aborts but the operating system still works correctly).
 #
 # Redis can either exit with an error when this happens, or load as much
 # data as possible (the default now) and start if the AOF file is found
 # to be truncated at the end. The following option controls this behavior.
 #
 # If aof-load-truncated is set to yes, a truncated AOF file is loaded and
 # the Redis server starts emitting a log to inform the user of the event.
 # Otherwise if the option is set to no, the server aborts with an error
 # and refuses to start. When the option is set to no, the user requires
 # to fix the AOF file using the "redis-check-aof" utility before to restart
 # the server.
 #
 # Note that if the AOF file will be found to be corrupted in the middle
 # the server will still exit with an error. This option only applies when
 # Redis will try to read more data from the AOF file but not enough bytes
 # will be found.
 aof-load-truncated yes# When rewriting the AOF file, Redis is able to use an RDB preamble in the
 # AOF file for faster rewrites and recoveries. When this option is turned
 # on the rewritten AOF file is composed of two different stanzas:
 #
 #   [RDB file][AOF tail]
 #
 # When loading Redis recognizes that the AOF file starts with the "REDIS"
 # string and loads the prefixed RDB file, and continues loading the AOF
 # tail.
 aof-use-rdb-preamble yes################################ LUA SCRIPTING  ###############################
# Max execution time of a Lua script in milliseconds.
 #
 # If the maximum execution time is reached Redis will log that a script is
 # still in execution after the maximum allowed time and will start to
 # reply to queries with an error.
 #
 # When a long running script exceeds the maximum execution time only the
 # SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
 # used to stop a script that did not yet called write commands. The second
 # is the only way to shut down the server in the case a write command was
 # already issued by the script but the user doesn't want to wait for the natural
 # termination of the script.
 #
 # Set it to 0 or a negative value for unlimited execution without warnings.
 lua-time-limit 5000  #这是lua脚本的最大执行时间,超过了,会导致有后续处理################################ REDIS CLUSTER  ###############################
# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
 # started as cluster nodes can. In order to start a Redis instance as a
 # cluster node enable the cluster support uncommenting the following:
 # 是否开启集群,将此节点作为集群的一个节点,默认不开启
 # cluster-enabled yes# Every cluster node has a cluster configuration file. This file is not
 # intended to be edited by hand. It is created and updated by Redis nodes.
 # Every Redis Cluster node requires a different cluster configuration file.
 # Make sure that instances running in the same system do not have
 # overlapping cluster configuration file names.
 # 这个是每个节点都有的一个集群配置文件,由redis自动生成,我们不用管,只需设置这个集群配置文件的名字要与节点的配置文件名不一样就行
 # cluster-config-file nodes-6379.conf# Cluster node timeout is the amount of milliseconds a node must be unreachable
 # for it to be considered in failure state.
 # Most other internal time limits are multiple of the node timeout.
 # 这是节点互连的超时时间,单位毫秒
 # cluster-node-timeout 15000# A replica of a failing master will avoid to start a failover if its data
 # looks too old.
 #
 # There is no simple way for a replica to actually have an exact measure of
 # its "data age", so the following two checks are performed:
 #
 # 1) If there are multiple replicas able to failover, they exchange messages
 #    in order to try to give an advantage to the replica with the best
 #    replication offset (more data from the master processed).
 #    Replicas will try to get their rank by offset, and apply to the start
 #    of the failover a delay proportional to their rank.
 #
 # 2) Every single replica computes the time of the last interaction with
 #    its master. This can be the last ping or command received (if the master
 #    is still in the "connected" state), or the time that elapsed since the
 #    disconnection with the master (if the replication link is currently down).
 #    If the last interaction is too old, the replica will not try to failover
 #    at all.
 #
 # The point "2" can be tuned by user. Specifically a replica will not perform
 # the failover if, since the last interaction with the master, the time
 # elapsed is greater than:
 #
 #   (node-timeout * replica-validity-factor) + repl-ping-replica-period
 #
 # So for example if node-timeout is 30 seconds, and the replica-validity-factor
 # is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
 # replica will not try to failover if it was not able to talk with the master
 # for longer than 310 seconds.
 #
 # A large replica-validity-factor may allow replicas with too old data to failover
 # a master, while a too small value may prevent the cluster from being able to
 # elect a replica at all.
 #
 # For maximum availability, it is possible to set the replica-validity-factor
 # to a value of 0, which means, that replicas will always try to failover the
 # master regardless of the last time they interacted with the master.
 # (However they'll always try to apply a delay proportional to their
 # offset rank).
 #
 # Zero is the only value able to guarantee that when all the partitions heal
 # the cluster will always be able to continue.
 #在进行故障转移的时候,全部slave都会请求申请为master,但是有些slave可能与master断开连接一段时间
 了,导致数据过于陈旧,这样的slave不应该被提升为master。该参数就是用来判断slave节点与master断线的时
 间是否过长。判断方法是:
 #比较slave断开连接的时间和(node-timeout * slave-validity-factor) + repl-ping-slave-period
 #如果节点超时时间为三十秒, 并且slave-validity-factor为10,假设默认的repl-ping-slave-period是10
 秒,即如果超过310秒slave将不会尝试进行故障转移
 # cluster-replica-validity-factor 10# Cluster replicas are able to migrate to orphaned masters, that are masters
 # that are left without working replicas. This improves the cluster ability
 # to resist to failures as otherwise an orphaned master can't be failed over
 # in case of failure if it has no working replicas.
 #
 # Replicas migrate to orphaned masters only if there are still at least a
 # given number of other working replicas for their old master. This number
 # is the "migration barrier". A migration barrier of 1 means that a replica
 # will migrate only if there is at least 1 other working replica for its master
 # and so forth. It usually reflects the number of replicas you want for every
 # master in your cluster.
 #
 # Default is 1 (replicas migrate only if their masters remain with at least
 # one replica). To disable migration just set it to a very large value.
 # A value of 0 can be set but is useful only for debugging and dangerous
 # in production.
 # master的slave数量大于等于该值,slave才能迁移到其他孤立master上,如这个参数若被设为2,那么只有当一
 个主节点拥有2 个可工作的从节点时,它的一个从节点会尝试迁移
 # cluster-migration-barrier 1# By default Redis Cluster nodes stop accepting queries if they detect there
 # is at least an hash slot uncovered (no available node is serving it).
 # This way if the cluster is partially down (for example a range of hash slots
 # are no longer covered) all the cluster becomes, eventually, unavailable.
 # It automatically returns available as soon as all the slots are covered again.
 #
 # However sometimes you want the subset of the cluster which is working,
 # to continue to accept queries for the part of the key space that is still
 # covered. In order to do so, just set the cluster-require-full-coverage
 # option to no.
 # 当全部的slot分配好后,redis才开始服务,如果slot有部分缺失,redis不会服务,这个选项设置为yes后,即便slot没有全部分配好,redis也可以服务,但是后面可能会出现糟糕的问题,不建议开启,默认为no,
 # cluster-require-full-coverage yes# This option, when set to yes, prevents replicas from trying to failover its
 # master during master failures. However the master can still perform a
 # manual failover, if forced to do so.
 #
 # This is useful in different scenarios, especially in the case of multiple
 # data center operations, where we want one side to never be promoted if not
 # in the case of a total DC failure.
 #
 # cluster-replica-no-failover no# In order to setup your cluster make sure to read the documentation
 # available at http://redis.io web site.########################## CLUSTER DOCKER/NAT support  ########################
# In certain deployments, Redis Cluster nodes address discovery fails, because
 # addresses are NAT-ted or because ports are forwarded (the typical case is
 # Docker and other containers).
 # 这是为了解决在一些情况下集群不能正常连接通信,比如容器,IP和端口的映射都不一样,也许某个redis节点设置的IP被容器映射之后,就变了,因此其它节点就连接不上它了。  这部分设置就是为了解决这个问题的,让所有节点把自己的真实IP、端口暴露出来,大家就不会连错了。
 # In order to make Redis Cluster working in such environments, a static
 # configuration where each node knows its public address is needed. The
 # following two options are used for this scope, and are:
 #
 # * cluster-announce-ip
 # * cluster-announce-port
 # * cluster-announce-bus-port
 #
 # Each instruct the node about its address, client port, and cluster message
 # bus port. The information is then published in the header of the bus packets
 # so that other nodes will be able to correctly map the address of the node
 # publishing the information.
 #
 # If the above options are not used, the normal Redis Cluster auto-detection
 # will be used instead.
 #
 # Note that when remapped, the bus port may not be at the fixed offset of
 # clients port + 10000, so you can specify any port and bus-port depending
 # on how they get remapped. If the bus-port is not set, a fixed offset of
 # 10000 will be used as usually.
 #
 # Example:
 #
 # cluster-announce-ip 10.1.1.5
 # cluster-announce-port 6379
 # cluster-announce-bus-port 6380################################## SLOW LOG ###################################
# The Redis Slow Log is a system to log queries that exceeded a specified
 # execution time. The execution time does not include the I/O operations
 # like talking with the client, sending the reply and so forth,
 # but just the time needed to actually execute the command (this is the only
 # stage of command execution where the thread is blocked and can not serve
 # other requests in the meantime).
 #
 # You can configure the slow log with two parameters: one tells Redis
 # what is the execution time, in microseconds, to exceed in order for the
 # command to get logged, and the other parameter is the length of the
 # slow log. When a new command is logged the oldest one is removed from the
 # queue of logged commands.# The following time is expressed in microseconds, so 1000000 is equivalent
 # to one second. Note that a negative number disables the slow log, while
 # a value of zero forces the logging of every command.
 slowlog-log-slower-than 10000  # 这个慢日志只记录查询超时的查询操作,超时时间单位为微妙# There is no limit to this length. Just be aware that it will consume memory.
 # You can reclaim memory used by the slow log with SLOWLOG RESET.
 slowlog-max-len 128  #查询超时会被放在一个队列里,队列长度就是这个属性,在队列中,最新的记录代替最旧的记录################################ LATENCY MONITOR ##############################
# The Redis latency monitoring subsystem samples different operations
 # at runtime in order to collect data related to possible sources of
 # latency of a Redis instance.
 #
 # Via the LATENCY command this information is available to the user that can
 # print graphs and obtain reports.
 #
 # The system only logs operations that were performed in a time equal or
 # greater than the amount of milliseconds specified via the
 # latency-monitor-threshold configuration directive. When its value is set
 # to zero, the latency monitor is turned off.
 #
 # By default latency monitoring is disabled since it is mostly not needed
 # if you don't have latency issues, and collecting data has a performance
 # impact, that while very small, can be measured under big load. Latency
 # monitoring can easily be enabled at runtime using the command
 # "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
 latency-monitor-threshold 0  #延时监控,记录那些操作时间超过了指定毫秒数的操作,默认是0,即不监控。可以通过相关redis命令查看有哪些操作超时了############################# EVENT NOTIFICATION ##############################
# Redis can notify Pub/Sub clients about events happening in the key space.
 # This feature is documented at http://redis.io/topics/notifications
 #
 # For instance if keyspace events notification is enabled, and a client
 # performs a DEL operation on key "foo" stored in the Database 0, two
 # messages will be published via Pub/Sub:
 #
 # PUBLISH __keyspace@0__:foo del
 # PUBLISH __keyevent@0__:del foo
 #
 # It is possible to select the events that Redis will notify among a set
 # of classes. Every class is identified by a single character:
 #
 #  K     Keyspace events, published with __keyspace@<db>__ prefix.
 #  E     Keyevent events, published with __keyevent@<db>__ prefix.
 #  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
 #  $     String commands
 #  l     List commands
 #  s     Set commands
 #  h     Hash commands
 #  z     Sorted set commands
 #  x     Expired events (events generated every time a key expires)
 #  e     Evicted events (events generated when a key is evicted for maxmemory)
 #  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
 #
 #  The "notify-keyspace-events" takes as argument a string that is composed
 #  of zero or multiple characters. The empty string means that notifications
 #  are disabled.
 #
 #  Example: to enable list and generic events, from the point of view of the
 #           event name, use:
 #
 #  notify-keyspace-events Elg
 #
 #  Example 2: to get the stream of the expired keys subscribing to channel
 #             name __keyevent@0__:expired use:
 #
 #  notify-keyspace-events Ex
 #
 #  By default all notifications are disabled because most users don't need
 #  this feature and the feature has some overhead. Note that if you don't
 #  specify at least one of K or E, no events will be delivered.
 notify-keyspace-events ""      #默认不开启这项功能,会影响redis性能。这项功能可以定义一些事件,当这些事件发生时,就会触发发送消息给用户。############################### ADVANCED CONFIG ###############################
# Hashes are encoded using a memory efficient data structure when they have a
 # small number of entries, and the biggest entry does not exceed a given
 # threshold. These thresholds can be configured using the following directives.
 hash-max-ziplist-entries 512
 hash-max-ziplist-value 64# Lists are also encoded in a special way to save a lot of space.
 # The number of entries allowed per internal list node can be specified
 # as a fixed maximum size or a maximum number of elements.
 # For a fixed maximum size, use -5 through -1, meaning:
 # -5: max size: 64 Kb  <-- not recommended for normal workloads
 # -4: max size: 32 Kb  <-- not recommended
 # -3: max size: 16 Kb  <-- probably not recommended
 # -2: max size: 8 Kb   <-- good
 # -1: max size: 4 Kb   <-- good
 # Positive numbers mean store up to _exactly_ that number of elements
 # per list node.
 # The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
 # but if your use case is unique, adjust the settings as necessary.
 list-max-ziplist-size -2# Lists may also be compressed.
 # Compress depth is the number of quicklist ziplist nodes from *each* side of
 # the list to *exclude* from compression.  The head and tail of the list
 # are always uncompressed for fast push/pop operations.  Settings are:
 # 0: disable all list compression
 # 1: depth 1 means "don't start compressing until after 1 node into the list,
 #    going from either the head or tail"
 #    So: [head]->node->node->...->node->[tail]
 #    [head], [tail] will always be uncompressed; inner nodes will compress.
 # 2: [head]->[next]->node->node->...->node->[prev]->[tail]
 #    2 here means: don't compress head or head->next or tail->prev or tail,
 #    but compress all nodes between them.
 # 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
 # etc.
 list-compress-depth 0# Sets have a special encoding in just one case: when a set is composed
 # of just strings that happen to be integers in radix 10 in the range
 # of 64 bit signed integers.
 # The following configuration setting sets the limit in the size of the
 # set in order to use this special memory saving encoding.
 set-max-intset-entries 512# Similarly to hashes and lists, sorted sets are also specially encoded in
 # order to save a lot of space. This encoding is only used when the length and
 # elements of a sorted set are below the following limits:
 zset-max-ziplist-entries 128
 zset-max-ziplist-value 64# HyperLogLog sparse representation bytes limit. The limit includes the
 # 16 bytes header. When an HyperLogLog using the sparse representation crosses
 # this limit, it is converted into the dense representation.
 #
 # A value greater than 16000 is totally useless, since at that point the
 # dense representation is more memory efficient.
 #
 # The suggested value is ~ 3000 in order to have the benefits of
 # the space efficient encoding without slowing down too much PFADD,
 # which is O(N) with the sparse encoding. The value can be raised to
 # ~ 10000 when CPU is not a concern, but space is, and the data set is
 # composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
 hll-sparse-max-bytes 3000# Streams macro node max size / items. The stream data structure is a radix
 # tree of big nodes that encode multiple items inside. Using this configuration
 # it is possible to configure how big a single node can be in bytes, and the
 # maximum number of items it may contain before switching to a new node when
 # appending new stream entries. If any of the following settings are set to
 # zero, the limit is ignored, so for instance it is possible to set just a
 # max entires limit by setting max-bytes to 0 and max-entries to the desired
 # value.
 stream-node-max-bytes 4096
 stream-node-max-entries 100# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
 # order to help rehashing the main Redis hash table (the one mapping top-level
 # keys to values). The hash table implementation Redis uses (see dict.c)
 # performs a lazy rehashing: the more operation you run into a hash table
 # that is rehashing, the more rehashing "steps" are performed, so if the
 # server is idle the rehashing is never complete and some more memory is used
 # by the hash table.
 #
 # The default is to use this millisecond 10 times every second in order to
 # actively rehash the main dictionaries, freeing memory when possible.
 #
 # If unsure:
 # use "activerehashing no" if you have hard latency requirements and it is
 # not a good thing in your environment that Redis can reply from time to time
 # to queries with 2 milliseconds delay.
 #
 # use "activerehashing yes" if you don't have such hard requirements but
 # want to free memory asap when possible.
 activerehashing yes# The client output buffer limits can be used to force disconnection of clients
 # that are not reading data from the server fast enough for some reason (a
 # common reason is that a Pub/Sub client can't consume messages as fast as the
 # publisher can produce them).
 #
 # The limit can be set differently for the three different classes of clients:
 #
 # normal -> normal clients including MONITOR clients
 # replica  -> replica clients
 # pubsub -> clients subscribed to at least one pubsub channel or pattern
 #
 # The syntax of every client-output-buffer-limit directive is the following:
 #
 # client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
 #
 # A client is immediately disconnected once the hard limit is reached, or if
 # the soft limit is reached and remains reached for the specified number of
 # seconds (continuously).
 # So for instance if the hard limit is 32 megabytes and the soft limit is
 # 16 megabytes / 10 seconds, the client will get disconnected immediately
 # if the size of the output buffers reach 32 megabytes, but will also get
 # disconnected if the client reaches 16 megabytes and continuously overcomes
 # the limit for 10 seconds.
 #
 # By default normal clients are not limited because they don't receive data
 # without asking (in a push way), but just after a request, so only
 # asynchronous clients may create a scenario where data is requested faster
 # than it can read.
 #
 # Instead there is a default limit for pubsub and replica clients, since
 # subscribers and replicas receive data in a push fashion.
 #
 # Both the hard or the soft limit can be disabled by setting them to zero.
 client-output-buffer-limit normal 0 0 0
 client-output-buffer-limit replica 256mb 64mb 60
 client-output-buffer-limit pubsub 32mb 8mb 60# Client query buffers accumulate new commands. They are limited to a fixed
 # amount by default in order to avoid that a protocol desynchronization (for
 # instance due to a bug in the client) will lead to unbound memory usage in
 # the query buffer. However you can configure it here if you have very special
 # needs, such us huge multi/exec requests or alike.
 #
 # client-query-buffer-limit 1gb# In the Redis protocol, bulk requests, that are, elements representing single
 # strings, are normally limited ot 512 mb. However you can change this limit
 # here.
 #
 # proto-max-bulk-len 512mb# Redis calls an internal function to perform many background tasks, like
 # closing connections of clients in timeout, purging expired keys that are
 # never requested, and so forth.
 #
 # Not all tasks are performed with the same frequency, but Redis checks for
 # tasks to perform according to the specified "hz" value.
 #
 # By default "hz" is set to 10. Raising the value will use more CPU when
 # Redis is idle, but at the same time will make Redis more responsive when
 # there are many keys expiring at the same time, and timeouts may be
 # handled with more precision.
 #
 # The range is between 1 and 500, however a value over 100 is usually not
 # a good idea. Most users should use the default of 10 and raise this up to
 # 100 only in environments where very low latency is required.
 hz 10# Normally it is useful to have an HZ value which is proportional to the
 # number of clients connected. This is useful in order, for instance, to
 # avoid too many clients are processed for each background task invocation
 # in order to avoid latency spikes.
 #
 # Since the default HZ value by default is conservatively set to 10, Redis
 # offers, and enables by default, the ability to use an adaptive HZ value
 # which will temporary raise when there are many connected clients.
 #
 # When dynamic HZ is enabled, the actual configured HZ will be used as
 # as a baseline, but multiples of the configured HZ value will be actually
 # used as needed once more clients are connected. In this way an idle
 # instance will use very little CPU time while a busy instance will be
 # more responsive.
 dynamic-hz yes# When a child rewrites the AOF file, if the following option is enabled
 # the file will be fsync-ed every 32 MB of data generated. This is useful
 # in order to commit the file to the disk more incrementally and avoid
 # big latency spikes.
 aof-rewrite-incremental-fsync yes# When redis saves RDB file, if the following option is enabled
 # the file will be fsync-ed every 32 MB of data generated. This is useful
 # in order to commit the file to the disk more incrementally and avoid
 # big latency spikes.
 rdb-save-incremental-fsync yes# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
 # idea to start with the default settings and only change them after investigating
 # how to improve the performances and how the keys LFU change over time, which
 # is possible to inspect via the OBJECT FREQ command.
 #
 # There are two tunable parameters in the Redis LFU implementation: the
 # counter logarithm factor and the counter decay time. It is important to
 # understand what the two parameters mean before changing them.
 #
 # The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
 # uses a probabilistic increment with logarithmic behavior. Given the value
 # of the old counter, when a key is accessed, the counter is incremented in
 # this way:
 #
 # 1. A random number R between 0 and 1 is extracted.
 # 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
 # 3. The counter is incremented only if R < P.
 #
 # The default lfu-log-factor is 10. This is a table of how the frequency
 # counter changes with a different number of accesses with different
 # logarithmic factors:
 #
 # +--------+------------+------------+------------+------------+------------+
 # | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
 # +--------+------------+------------+------------+------------+------------+
 # | 0      | 104        | 255        | 255        | 255        | 255        |
 # +--------+------------+------------+------------+------------+------------+
 # | 1      | 18         | 49         | 255        | 255        | 255        |
 # +--------+------------+------------+------------+------------+------------+
 # | 10     | 10         | 18         | 142        | 255        | 255        |
 # +--------+------------+------------+------------+------------+------------+
 # | 100    | 8          | 11         | 49         | 143        | 255        |
 # +--------+------------+------------+------------+------------+------------+
 #
 # NOTE: The above table was obtained by running the following commands:
 #
 #   redis-benchmark -n 1000000 incr foo
 #   redis-cli object freq foo
 #
 # NOTE 2: The counter initial value is 5 in order to give new objects a chance
 # to accumulate hits.
 #
 # The counter decay time is the time, in minutes, that must elapse in order
 # for the key counter to be divided by two (or decremented if it has a value
 # less <= 10).
 #
 # The default value for the lfu-decay-time is 1. A Special value of 0 means to
 # decay the counter every time it happens to be scanned.
 #
 # lfu-log-factor 10
 # lfu-decay-time 1########################### ACTIVE DEFRAGMENTATION #######################
 #  动态内存碎片整理
 # WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested
 # even in production and manually tested by multiple engineers for some
 # time.
 #
 # What is active defragmentation?
 # -------------------------------
 # 动态内存碎片整理就是允许一个redis服务器将碎片化空间腾出来,整合成一个完整的内存空间
 # Active (online) defragmentation allows a Redis server to compact the
 # spaces left between small allocations and deallocations of data in memory,
 # thus allowing to reclaim back memory.
 # 碎片是很正常的,因为内存分配,一般来说,一个服务器是有必要重启去降低碎片,或者清空数据。 由于有了动态内存碎片整理的功能,那么在redis服务器运行的过程中,就可以完成对碎片的整理了,无需重启。
 # Fragmentation is a natural process that happens with every allocator (but
 # less so with Jemalloc, fortunately) and certain workloads. Normally a server
 # restart is needed in order to lower the fragmentation, or at least to flush
 # away all the data and create it again. However thanks to this feature
 # implemented by Oran Agra for Redis 4.0 this process can happen at runtime
 # in an "hot" way, while the server is running.
 # 当内存中碎片达到一定水平的时候(这个水平是可以配置的),redis将碎片数据复制一份到连续的内存中,然后将碎片数据清空,这样碎片就减少了。
 # Basically when the fragmentation is over a certain level (see the
 # configuration options below) Redis will start to create new copies of the
 # values in contiguous memory regions by exploiting certain specific Jemalloc
 # features (in order to understand if an allocation is causing fragmentation
 # and to allocate it in a better place), and at the same time, will release the
 # old copies of the data. This process, repeated incrementally for all the keys
 # will cause the fragmentation to drop back to normal values.
 #
 # Important things to understand:
 # 这个功能默认是禁用的,只要当编译redis的时候指定内存分配器为Jemalloc(这个在redis的源码里有),这个功能才会启用
 # 1. This feature is disabled by default, and only works if you compiled Redis
 #    to use the copy of Jemalloc we ship with the source code of Redis.
 #    This is the default with Linux builds.
 # 如果你没有碎片化问题,就绝对没有必要去启动这个功能
 # 2. You never need to enable this feature if you don't have fragmentation
 #    issues.
 #  一旦你遇到了碎片化,你可以使用指令“CONFIG SET activedefrag yes”开启这个功能
 # 3. Once you experience fragmentation, you can enable this feature when
 #    needed with the command "CONFIG SET activedefrag yes".
 #  配置参数可以微调碎片整理的过程,如果你不确定参数的意义,最好保持默认。
 # The configuration parameters are able to fine tune the behavior of the
 # defragmentation process. If you are not sure about what they mean it is
 # a good idea to leave the defaults untouched.# Enabled active defragmentation  启用动态碎片整理功能(前提是编译redis时,要指定内存分配器)
 # activedefrag yes# Minimum amount of fragmentation waste to start active defrag 进行一次碎片整理需要达到的碎片量,达到这个碎片量,才会进行碎片整理
 # active-defrag-ignore-bytes 100mb# Minimum percentage of fragmentation to start active defrag
 # active-defrag-threshold-lower 10# Maximum percentage of fragmentation at which we use maximum effort
 # active-defrag-threshold-upper 100# Minimal effort for defrag in CPU percentage
 # active-defrag-cycle-min 5# Maximal effort for defrag in CPU percentage
 # active-defrag-cycle-max 75# Maximum number of set/hash/zset/list fields that will be processed from
 # the main dictionary scan
 # active-defrag-max-scan-fields 1000