运行情况
服务端
客户端
服务端代码
import socket
import threading
# 创建TCP Socket, 类型为服务器之间网络通信,流式Socket
mySocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 绑定服务器端的IP和端口
mySocket.bind(('127.0.0.1', 5000))
# 开始监听TCP传入连接,并设置操作系统可以挂起的最大连接数量
mySocket.listen(5)
print('Server was started by ', socket.gethostbyname('localhost'), 'now is listening ...')
# 创建字典,用于存储客户端的用户
mydict = dict()
# 创建列表,用于存储客户端的连接
mylist = list()
# 把聊天信息发送给除自己以外的所有人
def chatMsgToOthers(exceptMe, chatMsg):
for c in mylist:
if c.fileno() != exceptMe:
try:
# 向客户端发送消息
c.send(chatMsg.encode())
except:
pass
# 保持与客户端连接的子线程的处理逻辑
def subThreadProcess(myconnection, connNum):
# 接收客户端消息
username = myconnection.recv(1024).decode()
mydict[myconnection.fileno()] = username
mylist.append(myconnection)
print('client connection number:', connNum, ' has nickname:', username)
chatMsgToOthers(connNum, '【系统提示】:' + username + '已经进入聊天室,请文明聊天')
while True:
try:
# 接收客户端消息
recvedMsg = myconnection.recv(1024).decode()
if recvedMsg:
print(mydict[connNum], ': ', recvedMsg)
chatMsgToOthers(connNum, mydict[connNum] + ': ' + recvedMsg)
except (OSError, ConnectionResetError):
try:
mylist.remove(myconnection)
except:
pass
print(mydict[connNum], 'was exit, ', len(mylist), ' person left!')
chatMsgToOthers(connNum, '【系统提示】:' + mydict[connNum] + ' 已经离开')
myconnection.close()
return
while True:
# 接受TCP连接并返回(connection,address),其中connection是新的Socket对象,可以用来接收和发送数据,address是连接客户端的地址。
connection, address = mySocket.accept()
print('Accept a new connection', connection.getsockname(), connection.fileno())
try:
# 接收客户端消息
buf = connection.recv(1024).decode()
if buf == '1':
# 向客户端发送消息
connection.send(b'connection success, welcome to chat room!')
# 为当前连接创建一个新的子线程来保持通信
myThread = threading.Thread(target=subThreadProcess, args=(connection, connection.fileno()))
myThread.setDaemon(True)
myThread.start()
else:
# 向客户端发送消息
connection.send(b'connection fail, please go out!')
connection.close()
except:
pass
客户端代码
import socket
import threading
# 创建TCP Socket, 类型为服务器之间网络通信,流式Socket
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 通过IP和端口号连接服务器端Socket, 类型为服务器之间网络通信,流式Socket
sock.connect(('127.0.0.1', 5000))
# 向服务器发送连接请求
sock.send(b'1')
# 从服务器接收到的消息
print(sock.recv(1024).decode())
username = input('请输入你的昵称: ')
# 向服务器发送聊天用户名
sock.send(username.encode())
# 向服务器端发送消息的处理逻辑
def sendThreadProcess():
while True:
try:
myMsg = input('me: ')
sock.send(myMsg.encode())
except ConnectionAbortedError:
print('Server closed this connection!')
except ConnectionResetError:
print('Server is closed!')
# 向服务器端接收消息的处理逻辑
def recvThreadProcess():
while True:
try:
otherMsg = sock.recv(1024)
if otherMsg:
print(otherMsg.decode())
else:
pass
except ConnectionAbortedError:
print('Server closed this connection!')
except ConnectionResetError:
print('Server is closed!')
# 创建发送和接收消息的子线程
sendThread = threading.Thread(target=sendThreadProcess)
recvThread = threading.Thread(target=recvThreadProcess)
threads = [sendThread, recvThread]
for t in threads:
t.setDaemon(True)
t.start()
t.join()