前面学习了socket的相关知识,但是只能处理单线程的,当然我们也可以使用python多线程模块实现多线程并发,python中socketserver模块实现了并发相关操作,本文主要记录一下学习过程。

服务端代码如下:#1、自定义一个类#2、在类中重写handle方法(该方法中实现自己业务逻辑)

importsocketserverclassMyserver(socketserver.BaseRequestHandler):defhandle(self):print('conn is:', self.request) #conn
print('addr is:', self.client_address) #addr
whileTrue:try:
data=self.request.recv(1024)if not data:break
print('收到客户端的消息是', data, self.client_address)#发消息
self.request.sendall(data.upper())exceptException as e:print(e)break
if __name__ == '__main__':
s= socketserver.ThreadingTCPServer(('127.0.0.1', 9090), Myserver)#实例化,会执行__init__方法(按照查找顺序去查找),
s.serve_forever()

客户端代码可以直接用前面的

importsocket
sk=socket.socket()
addr= ('127.0.0.1',9090)
sk.connect(addr)whileTrue:
inp= input('>>>')if inp == 'q':breaksk.send(bytes(inp,'utf8'))
data= sk.recv(1024)print(str(data,'utf8'))
sk.close()

客户端

服务端socketserver 内部主要流程和相关源码分析如下:

1、s = socketserver.ThreadingTCPServer(('127.0.0.1', 9090), Myserver)进行了实例化

ThreadingTCPServer(('127.0.0.1', 9090), Myserver)实例化,会执行__init__方法(按照查找顺序去查找),执行TCPServer类中__init__方法(TCPServer类中调用了BaseServer类中__init__方法(BaseServer.__init__))

def __init__(self, server_address, RequestHandlerClass):"""Constructor. May be extended, do not override."""self.server_address=server_address
self.RequestHandlerClass= RequestHandlerClass#就是我们自己定义的Myserver类
self.__is_shut_down =threading.Event()
self.__shutdown_request = False

BaseServer类中__init__代码

def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):"""Constructor. May be extended, do not override."""BaseServer.__init__(self, server_address, RequestHandlerClass)
self.socket=socket.socket(self.address_family,
self.socket_type)#此处看到熟悉的代码,即创建了socket对象
ifbind_and_activate:try:
self.server_bind()
self.server_activate()except:
self.server_close()raise

TCPServer类中__init__代码

分析TCPServer类中__init__代码可以看到做了如下操作1、调用了BaseServer类中__init__方法(BaseServer类中__init__中主要就是进行了一些属性封装操作)2、创建socket对象3、执行server_bind和server_activate方法(也是按照类继承的查找顺序去查找执行哪个类中的该方法,此时执行的就是TCPServer类中这两个方法)4、server_bind中主要就是self.socket.bind(self.server_address)即bind ip和port5、server_activate中就是self.socket.listen(self.request_queue_size)即listen

由上述分析可知s = socketserver.ThreadingTCPServer(('127.0.0.1', 9090), Myserver)执行后主要就是创建socket对象、bind、listen,并且把我们自定义的类赋值给self.RequestHandlerClass

2、执行s.serve_forever()

s.serve_forever()即实例调用类方法(分析可知执行的是BaseServer类中serve_forever方法),可以看到serve_forever中调用self._handle_request_noblock()方法,self._handle_request_noblock()

中调用self.process_request(request, client_address)方法(按照查找顺序查找执行的是哪个类中self.process_request),分析可知,执行的是ThreadingMixIn类中的process_request方法,self.process_request中

执行self.process_request_thread方法,self.process_request_thread执行self.finish_request(request, client_address)(按照查找顺序去执行,可以看到执行的是BaseServer中finish_request),self.finish_request执行

self.RequestHandlerClass(request, client_address, self),可以看到就是执行我们最初自定义的那个类,此时就是对Myserver类进行了实例化,也会先执行__init__方法,通过分析可知执行的是Myserver

继承的类BaseRequestHandler中__init__方法,分析可以看到执行了handle()(就是我们自己定义的Myserver类中的handle方法,进入到我们自定义的逻辑)

注意:通过self去调用各种类中的方法时,类继承时查找方法的顺序,在该分析中self永远代指s这个实例

def serve_forever(self, poll_interval=0.5):"""Handle one request at a time until shutdown.
Polls for shutdown every poll_interval seconds. Ignores
self.timeout. If you need to do periodic tasks, do them in
another thread."""self.__is_shut_down.clear()try:#XXX: Consider using another file descriptor or connecting to the
#socket to wake this up instead of polling. Polling reduces our
#responsiveness to a shutdown request and wastes cpu at all other
#times.
with _ServerSelector() as selector:
selector.register(self, selectors.EVENT_READ)while not self.__shutdown_request:
ready=selector.select(poll_interval)ifready:
self._handle_request_noblock()
self.service_actions()finally:
self.__shutdown_request =False
self.__is_shut_down.set()

BaseServer类中serve_forever方法

def_handle_request_noblock(self):"""Handle one request, without blocking.
I assume that selector.select() has returned that the socket is
readable before this function was called, so there should be no risk of
blocking in get_request()."""
try:
request, client_address=self.get_request()exceptOSError:return
ifself.verify_request(request, client_address):try:
self.process_request(request, client_address)exceptException:
self.handle_error(request, client_address)
self.shutdown_request(request)except:
self.shutdown_request(request)raise
else:
self.shutdown_request(request)

BaseServer类中handle_request_noblock方法

classThreadingMixIn:"""Mix-in class to handle each request in a new thread."""
#Decides how threads will act upon termination of the
#main process
daemon_threads =Falsedefprocess_request_thread(self, request, client_address):"""Same as in BaseServer but as a thread.
In addition, exception handling is done here."""
try:
self.finish_request(request, client_address)exceptException:
self.handle_error(request, client_address)finally:
self.shutdown_request(request)defprocess_request(self, request, client_address):"""Start a new thread to process the request."""t= threading.Thread(target =self.process_request_thread,
args=(request, client_address))
t.daemon=self.daemon_threads
t.start()

ThreadingMixIn类中方法

deffinish_request(self, request, client_address):"""Finish one request by instantiating RequestHandlerClass."""self.RequestHandlerClass(request, client_address, self)
BaseServer中finish_request


#可以看到执行了handle(),就是我们自己定义的Myserver类中的handle方法
def __init__(self, request, client_address, server):
self.request=request
self.client_address=client_address
self.server=server
self.setup()try:
self.handle()finally:
self.finish()
BaseRequestHandler类__init__

整体的主要流程如下

1、执行 TCPServer.init 方法,创建服务端Socket对象并绑定 IP 和 端口2、执行 BaseServer.init 方法,将我们自定义的类赋值给self.RequestHandlerClass3、执行 BaseServer.server_forever 方法,While 循环一直监听是否有客户端请求到达

有客户端请求到来时1、执行 ThreadingMixIn.process_request 方法,创建一个 “线程” 用来处理请求2、执行 ThreadingMixIn.process_request_thread 方法3、执行 BaseServer.finish_request 方法(执行 self.RequestHandlerClass() ,即实例化会执行__init__,构造方法中执行了self.handle()此时执行的就是我们自定义类中的handle方法)