一、String类中的API变化 

Swift版的Cocoa框架中的API有了大范围的修改外,Swift的一些核心库也有了很大的改动。 
Swift3.0中的字符串类型String在方法API上更加简洁,其中变动较大的是与下标相关的方法,列举如下:

var string = "Hello-Swift"
//获取某个下标后一个下标对应的字符 char="e"
//swift2.2
//var char = string[startIndex.successor()]
//swift3.0
var char = string[string.index(after: startIndex)]
//获取某个下标前一个下标对应的字符 char2 = "t"
//swift2.2
//var char2 = string[endIndex.predecessor()]
//swift3.0
var char2 = string[string.index(before: string.endIndex)]
//通过范围获取字符串中的一个子串 Hello
//swift2.2
//var subString = string[startIndex...startIndex.advancedBy(4)]
//swift3.0
var subString = string[startIndex...string.index(startIndex, offsetBy: 4)]
//swift2.2
//var subString2 = string[endIndex.advancedBy(-5)...endIndex.predecessor()]
//swift3.0
var subString2 = string[string.index(endIndex, offsetBy: -5)..<endIndex]
//获取某个子串在父串中的范围
//swift2.2
//var range =  string.rangeOfString("Hello")
//swift3.0
var range = string.range(of: "Hello")
//追加字符串操作 此时string = "Hello-Swift! Hello-World"
//swift2.2
//string.appendContentsOf(" Hello-World")
//swift3.0
string.append(" Hello-World")
//在指定位置插入一个字符此时string = "Hello-Swift!~ Hello-World"
//swift2.2
//string.insert("~", atIndex: string.startIndex.advancedBy(12))
//swift3.0
string.insert("~", at: string.index(string.startIndex, offsetBy: 12))
//在指定位置插入一组字符此时string = "Hello-Swift!~~~~ Hello-World"
//swift2.2
//string.insertContentsOf(["~","~","~"], at: string.startIndex.advancedBy(12))
//swift3.0
string.insert(contentsOf:["~","~","~"], at: string.index(string.startIndex, offsetBy: 12))
//在指定范围替换一个字符串此时string = "Hi-Swift!~~~~ Hello-World"
//swift2.2
//string.replaceRange(string.startIndex...string.startIndex.advancedBy(4), with: "Hi")
//swift3.0
string.replaceSubrange(string.startIndex...string.index(string.startIndex, offsetBy: 4), with: "Hi")
//在指定位置删除一个字符此时string = "Hi-Swift!~~~~ Hello-Worl"
//swift2.2
//string.removeAtIndex(string.endIndex.predecessor())
//swift3.0
string.remove(at: string.index(before:string.endIndex))
//删除指定范围的字符 此时string = "Swift!~~~~ Hello-Worl"
//swift2.2
//string.removeRange(string.startIndex...string.startIndex.advancedBy(2))
//swift3.0
string.removeSubrange(string.startIndex...string.index(string.startIndex, offsetBy: 2))
var string2 = "My name is Jaki"
//全部转换为大写
//swift2.2
//string2 = string2.uppercaseString
//swift3.0
string2 = string2.uppercased()
//全部转换为小写
//swift2.2
//string2 = string2.lowercaseString
//swift3.0
string2 = string2.lowercased()




Swift3.0中Range结构体被划分成了两种类型,Range和ClosedRange,分别用来描述左闭右开区间和闭区间,对应到运算符为0..<10和0…10。 
从上面的示例代码中可以看出,String类型中的很多方法命名进行了Swift风格的简化,改动较大的一个点是关于下标index的改变,移除了两个Index下标移动的方法,使用String类型的index()方法来进行下标的移动操作,编程更加安全。 

Array数组的更改

array数组中修改的API示例如下:

//创建大量相同元素的数组
//创建有10个String类型元素的数组,并且每个元素都为字符串"Hello"
//swift2.2
//var array3 = [String](count: 10, repeatedValue: "Hello")
//swift3.0
var array3 = [String](repeating: "Hello", count: 10)
//创建有10个Int类型元素的数组,且每个元素都为1
//swift2.2
//var array4 = Array(count: 10, repeatedValue: 1)
//swift3.0
var array4 = Array(repeating: 1, count: 10)

var array = [1,2,3,4,5,6,7,8,9]
//向数组中追加一组元素
//swift2.2
//array.appendContentsOf([11,12,13])
//swift3.0
array.append(contentsOf:[11,12,13])
//向数组中的某个位置插入一个元素
//swift2.2
//array.insert(0, atIndex: 0)
//swift3.0
array.insert(0, at: 0)
//向数组中的某个位置插入一组元素
//swift2.2
//array.insertContentsOf([-2,-1], at: 0)
//swift3.0
array.insert(contentsOf:[-2,-1], at: 0)
//移除数组中某个位置的元素
//swift2.2
//array.removeAtIndex(1)
//swift3.0
array.remove(at: 1)
//移除一个范围内的元素
//swift2.2
//array.removeRange(0...2)
//swift3.0
array.removeSubrange(0...2)
//修改一个范围内的元素
//swift2.2
//array.replaceRange(0...2, with:[0,1])
//swift3.0
array.replaceSubrange(0...2, with:[0,1])
//进行数组枚举遍历将输出 (0,0)(1,1)(2,2)(3,3)(4,4)
//swift3.0 中将枚举属性enumerate修改为enumerated()方法
for item in arrayLet.enumerated(){
 print(item)
}
var arraySort = [1,3,5,6,7]
//获取数组中的最大值
//swift2.2
//arraySort.maxElement()
//swift3.0
arraySort.max()
//获取数组中的最小值
//swift2.2
//arraySort.minElement()
//swift3.0
arraySort.min()
//从大到小排序
//swift2.2
//arraySort = arraySort.sort(>)
//swift3.0
arraySort = arraySort.sorted(isOrderedBefore: >)
//从小到大排序
//swift2.2
//arraySort = arraySort.sort(<)
//swift3.0
arraySort = arraySort.sorted(isOrderedBefore: <)




Set集合中的更改

Set集合中的修改示例如下:

//创建set集合
var set1:Set<Int> = [1,2,3,4]
//进行下标的移动
//获取某个下标后一个元素
//swlft2.2
//set1[set1.startIndex.successor()]
//swift3.0
set1[set1.index(after: set1.startIndex)]
//获取某个下标后几位的元素
//swift2.2
//set1[set1.startIndex.advancedBy(3)]
//swift3.0
set1[set1.index(set1.startIndex, offsetBy: 3)]
//获取集合中的最大值
//swift2.2
//set1.maxElement()
//swift3.0
set1.max()
//获取集合中的最小值
//swift2.2
//set1.minElement()
//swift3.0
set1.min()
//移除集合中某个位置的元素
//swift2.2
//set1.removeAtIndex(set1.indexOf(3)!)
//swift3.0
set1.remove(at: set1.index(of: 3)!)
var set3:Set<Int> = [1,2,3,4]
var set4:Set<Int> = [1,2,5,6]
//返回交集 {1,2}
//swift2.2
//var setInter = set3.intersect(set4)
//swift3.0
var setInter = set3.intersection(set4)
//返回交集的补集{3,4,5,6}
//swift2.2
//var setEx = set3.exclusiveOr(set4)
//swift3.0
var setEx = set3.symmetricDifference(set4)

var set5:Set = [1,2]
var set6:Set = [2,3]
var set7:Set = [1,2,3]
var set8:Set = [1,2,3]
//判断是否是某个集合的子集 set5是set7的子集返回ture
//swift2.2
//set5.isSubsetOf(set7)
//swift3.0
set5.isSubset(of: set7)
//判断是否是某个集合的超集 set7是set5的超集返回ture
//swift2.2
//set7.isSupersetOf(set5)
//swift3.0
set7.isSuperset(of: set5)
//判断是否是某个集合的真子集 set5是set7的真子集返回ture
//swift2.2
//set5.isStrictSubsetOf(set7)
//swift3.0
set5.isStrictSubset(of: set7)
//判断是否是某个集合的真超集 set7不是set8的真超集返回false
//swift2.2
//set7.isStrictSupersetOf(set8)
//swift3.0
set7.isStrictSuperset(of: set8)





四、基础运算符中的改变 

Swift3.0中的基础运算符并无太大改动,只是移除了取余运算符的浮点数取余功能,取余运算符可以进行浮点运算本是Swift独有的一个特点,3.0版本的改变后,Swift中的”%”运算符功能将与objective-c与C语言中的取余运算符保持一致