<html>
<head>
<meta charset="utf-8">
<meta name="author" content="dongfeng">
<title></title>
<script>
var musics = [
'1.mp3',
'2.mp3',
'3.mp3',
'4.mp3',
'2.mp3'
];
//定义正在播放的音频的索引
var index = 0;
//记录顺序和随机的变量
var playType;
window.onload = function() {
var typeSel = document.getElementById('typeSel');
//当用户更改下拉菜单选项时,改变播放方式
typeSel.onchange = function() {
console.log(typeSel.value)
window.playType = typeSel.value;
}
var player = document.getElementById('player');
//页面加载时播放的第一个文件
player.src = musics[index];
player.addEventListener('ended',myFunction)
function myFunction() {
if(playType == 'random') {
index = Math.floor(Math.random() * musics.length);
console.log(index)
player.src = musics[index];
} else {
//播放下一个音频
player.src = musics[++index % musics.length]
}
player.play();
}
}
</script>
<style>
#typeSel {
margin-bottom: 30px;
width: 160px;
}</style>
</head>
<body>
<h2>音乐播放器</h2>
<select id="typeSel">
<option value="sequence">顺序播放</option>
<option value="random">随机播放</option>
</select><br />
<audio id="player" controls>你的浏览器不支持audio元素</audio>
</body>
</html>audio中的onended方法不知怎么只有用事件监听的方法才有用,<element onended="myScript">和object.onended=function(){myScript};都不起作用,只有object.addEventListener("ended", myScript);才起作用
















