当你觉得写代码是一件重复性极高的工作时,这时你就应该考虑换个方式来实现了。

提高代码效率,减少代码量。

代码片:

void Widget::onClicked()
{
QPushButton* button = qobject_cast<QPushButton*>(sender());
QRadioButton* radio = qobject_cast<QRadioButton*>(sender());

if (button)
{
QString text = button->text();
ui->label_2->setText(text);
}
else if(radio)
{
QString text = radio->text();
ui->label_2->setText(text);
}
}


实例:

1、在Qt creator中拖拽出如下界面:

Qt:  qobject_cast<QPushButton*>(sender()) 简化信号与槽的编写_简化

2、添加槽函数。

private slots:
void onClicked();


3、添加信号与槽的关联。

connect(ui->pushButton,SIGNAL(clicked(bool)),this,SLOT(onClicked()));
connect(ui->pushButton_2,SIGNAL(clicked(bool)),this,SLOT(onClicked()));
connect(ui->pushButton_3,SIGNAL(clicked(bool)),this,SLOT(onClicked()));
connect(ui->pushButton_4,SIGNAL(clicked(bool)),this,SLOT(onClicked()));

connect(ui->radioButton,SIGNAL(clicked(bool)),SLOT(onClicked()));
connect(ui->radioButton_2,SIGNAL(clicked(bool)),SLOT(onClicked()));
connect(ui->radioButton_3,SIGNAL(clicked(bool)),SLOT(onClicked()));
connect(ui->radioButton_4,SIGNAL(clicked(bool)),SLOT(onClicked()));


4、实现槽函数。

void Widget::onClicked()
{
QPushButton* button = qobject_cast<QPushButton*>(sender());
QRadioButton* radio = qobject_cast<QRadioButton*>(sender());

if (button)
{
QString text = button->text();
ui->label_2->setText(text);
}
else if(radio)
{
QString text = radio->text();
ui->label_2->setText(text);
}
}


5、运行截图:

Qt:  qobject_cast<QPushButton*>(sender()) 简化信号与槽的编写_qobject_cast_02


当然了,这里我只是举个例子,在实际的应用中大家可以扩展其功能的。