golang笔记11--go语言并发编程模块 channel
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golang笔记11--go语言并发编程模块 channel
1 介绍
本文继上文 golang笔记10–go语言并发编程模块 goroutine, 进一步了解 go语言的并发编程模块 --channel,以及相应注意事项。
具体包括 : channel、使用Channel等待任务结束、使用Channel进行树的遍历、用select进行调度、传统同步机制 等内容。
2 Channel
2.1 channel
channel 是go语言在语言级别提供的 goroutine 间的通信方式。我们可以使用channel 在两个或者多个goroutine 之间传递消息;channel 是进程内的通信方式,因此通过channel 传递对象的过程和调用函数时的参数传递行为比较一致,比如也可以传递指针等。
channel 是类型相关的,也就是说一个 channel 只能传递一种类型的值,这个类型需要在申明 channel 时指定。
channel 常见操作包括 申明 chan,定义 chan,将数据写入 chan,从 chan 中读数据;
申明一个channel: var ch chan int;
定义一个channel: ch := make(chan int)
数据写入channel: ch <- 32
从channel读数据: value <-ch
package main
import (
"fmt"
"time"
)
func worker(id int, c chan int) {
for {
fmt.Printf("Worker %d received %d\n", id, <-c)
}
}
func chanDemo() {
var channels [10]chan int
for i := 0; i < 10; i++ {
channels[i] = make(chan int)
go worker(i, channels[i])
}
for i := 0; i < 10; i++ {
channels[i] <- 'a' + i
}
time.Sleep(time.Second) // 防止 main 函数过早退出
}
// chan<- int 表明返回的chan只能用来收数据
func createWorker(id int) chan<- int {
c := make(chan int)
go func() {
for {
fmt.Printf("Worker %d received %d\n", id, <-c)
}
}()
return c
}
func chanDemo2() {
var channels [10]chan<- int
for i := 0; i < 10; i++ {
channels[i] = createWorker(i)
}
for i := 0; i < 10; i++ {
channels[i] <- 'a' + i
}
for i := 0; i < 10; i++ {
channels[i] <- 'A' + i
}
time.Sleep(time.Second) // 防止 main 函数过早退出
}
func bufferedChannel() {
c := make(chan int, 3) // 设置缓冲区为3
go worker(0, c)
c <- 'a'
c <- 'b'
c <- 'c'
c <- 'd'
time.Sleep(time.Second)
}
func workerClose(id int, c chan int) {
//for {
// n, ok := <-c
// if !ok {
// break
// }
// fmt.Printf("Worker %d received %d\n", id, n)
//}
for n := range c {
fmt.Printf("Worker %d received %d\n", id, n)
}
}
func channelClose() {
c := make(chan int, 3) // 设置缓冲区为3
go workerClose(0, c) // 在workerClose中检测是否有数据,没数据就退出,若不检测就会导致不停的收到 0 值
c <- 'a'
c <- 'b'
c <- 'c'
c <- 'd'
close(c)
time.Sleep(time.Second)
}
func main() {
fmt.Println("channel as first-class citizen")
chanDemo()
chanDemo2()
fmt.Println("buffered channel")
bufferedChannel()
fmt.Println("channel close and range")
channelClose()
}
2.2 使用Channel等待任务结束
本案例中使用 2 种方式实现等待任务结束,第一种为自定义 done chan bool, 第二种使用go 内置的 sync.WaitGroup 的 wait() 来实现。
package main**加粗样式**
import (
"fmt"
"sync"
)
func doWork(id int, c chan int, done chan bool) {
for {
fmt.Printf("Worker %d received %c\n", id, <-c)
go func() { // 让其并行发done, 防止 chanDemo() 中大写字母被卡死
done <- true
}()
}
}
type worker struct {
in chan int
done chan bool
}
// chan<- int 表明返回的chan只能用来收数据
func createWorker(id int) worker {
w := worker{
in: make(chan int),
done: make(chan bool),
}
go doWork(id, w.in, w.done)
return w
}
func chanDemo() {
var workers [10]worker
for i := range workers {
workers[i] = createWorker(i)
}
for i, worker := range workers {
worker.in <- 'a' + i
}
for i, worker := range workers {
worker.in <- 'A' + i
}
for _, worker := range workers {
<-worker.done
<-worker.done
}
}
func doWorkV2(id int, c chan int, w workerV2) {
for {
fmt.Printf("Worker %d received %c\n", id, <-c)
go func() { // 让其并行发done, 防止 chanDemo() 中大写字母被卡死
w.done()
}()
}
}
type workerV2 struct {
in chan int
done func()
}
func createWorkerV2(id int, wg *sync.WaitGroup) workerV2 {
w := workerV2{
in: make(chan int),
done: func() {
wg.Done()
},
}
go doWorkV2(id, w.in, w)
return w
}
func chanDemoV2() {
var wg sync.WaitGroup
var workers [10]workerV2
for i := range workers {
workers[i] = createWorkerV2(i, &wg)
}
wg.Add(20)
for i, worker := range workers {
worker.in <- 'a' + i
}
for i, worker := range workers {
worker.in <- 'A' + i
}
wg.Wait()
}
func main() {
fmt.Println("chapter11.2, channel as first-class citizen")
chanDemo()
fmt.Println("sync.WaitGroup wait()")
chanDemoV2()
}
输出:
chapter11.2, channel as first-class citizen
Worker 0 received a
......
Worker 9 received J
sync.WaitGroup wait()
Worker 0 received a
......
Worker 8
2.3 使用Channel进行树的遍历
本案例中使用channel 来遍历树,并计算树节点的最大值,具体案例如下:
vim node.go
package tree
import (
"fmt"
)
type Node struct {
Value int
Left, Right *Node
}
func (node Node) Print() {
fmt.Print(node.Value, " ")
}
func (node *Node) SetValue(value int) {
if node == nil {
fmt.Println("Setting value to nil node, ignored")
return
}
node.Value = value
}
func CreateNode(value int) *Node {
return &Node{Value: value}
}
func (node *Node) Traverse() {
if node == nil {
return
}
node.Left.Traverse()
node.Print()
node.Right.Traverse()
}
func (node *Node) TraverseV2() {
node.TraverseFunc(func(nd *Node) {
nd.Print()
})
fmt.Println()
}
func (node *Node) TraverseFunc(f func(*Node)) {
if node == nil {
return
}
node.Left.TraverseFunc(f)
f(node)
node.Right.TraverseFunc(f)
}
func (node *Node) TraverseWithChannel() chan *Node {
out := make(chan *Node)
go func() {
node.TraverseFunc(func(node *Node) {
out <- node
})
close(out)
}()
return out
}
vim main.go
package main
import (
"fmt"
"learngo/chapter11/11.3/tree"
)
func main() {
fmt.Println("this is chapter 11.3")
var root tree.Node
root = tree.Node{Value: 3}
root.Left = &tree.Node{}
root.Right = &tree.Node{Value: 5}
root.Right.Left = new(tree.Node)
root.Left.Right = tree.CreateNode(2)
root.Right.Left.SetValue(4)
root.Traverse()
fmt.Println("\nthis func traverseV2")
root.TraverseV2()
nodeCount := 0
root.TraverseFunc(func(node *tree.Node) {
nodeCount++
})
fmt.Println("Node count:", nodeCount)
c := root.TraverseWithChannel()
maxNode := 0
for node := range c {
if node.Value > maxNode {
maxNode = node.Value
}
}
fmt.Println("Max node value:", maxNode)
}
输出:
this is chapter 11.3
0 2 3 4 5
this func traverseV2
0 2 3 4 5
Node count: 5
Max node value: 5
2.4 用select进行调度
Go 语言中的 select 也能够让 Goroutine 同时等待多个 Channel 可读或者可写,在多个文件或者 Channel状态改变之前,select 会一直阻塞当前线程或者 Goroutine。
select 是与 switch 相似的控制结构,与 switch 不同的是,select 中虽然也有多个 case,但是这些 case 中的表达式必须都是 Channel 的收发操作。
本案例使用 select 进行调度,其包括了多个channel 的收发操作:
package main
import (
"fmt"
"math/rand"
"time"
)
func generator() chan int {
out := make(chan int)
go func() {
i := 0
for {
time.Sleep(time.Duration(rand.Intn(1500)) * time.Millisecond)
out <- i
i++
}
}()
return out
}
func worker(id int, c chan int) {
for n := range c {
time.Sleep(time.Second)
fmt.Printf("Worker %d received %d\n", id, n)
}
}
func createWorker(id int) chan<- int {
c := make(chan int)
go worker(id, c)
return c
}
func main() {
var c1, c2 = generator(), generator()
var worker = createWorker(0)
var values []int
tm := time.After(10 * time.Second)
tick := time.Tick(time.Second)
for {
var activeWorker chan<- int
var activeValue int
if len(values) > 0 {
activeWorker = worker
activeValue = values[0]
}
select {
case n := <-c1:
values = append(values, n)
case n := <-c2:
values = append(values, n)
case activeWorker <- activeValue:
values = values[1:]
case <-time.After(800 * time.Millisecond):
fmt.Println("timeout")
case <-tick:
fmt.Println(
"queue len =", len(values))
case <-tm:
fmt.Println("bye")
return
}
}
}
输出:
queue len = 3
Worker 0 received 0
queue len = 5
Worker 0 received 0
queue len = 5
Worker 0 received 1
queue len = 10
Worker 0 received 1
queue len = 10
Worker 0 received 2
queue len = 11
Worker 0 received 2
queue len = 12
Worker 0 received 3
queue len = 13
Worker 0 received 3
queue len = 14
Worker 0 received 4
2.5 传统同步机制
go 语言除了chan 来通信外,也可以使用传统的同步机制,例如:WaitGroup、Mutex、Cond 等,但正常情况下一般优先使用 channel 来通信。
以下案例通过 Mutex 加锁来实现数据的可靠性,如果不加锁则会导致数据不安全( go run -race 11.5.go 会出现异常提示)。
package main
import (
"fmt"
"sync"
"time"
)
type atomicInt struct {
value int
lock sync.Mutex
}
func (a *atomicInt) increment() {
func() {
a.lock.Lock()
defer a.lock.Unlock()
a.value++
}()
}
func (a *atomicInt) get() int {
a.lock.Lock()
defer a.lock.Unlock()
return a.value
}
func main() {
fmt.Println("this chapter 11.5")
var a atomicInt
a.increment()
go func() {
a.increment()
}()
time.Sleep(time.Millisecond)
fmt.Println(a.get())
}
输出:
this chapter 11.5
2
3 注意事项
4 说明
- 软件环境
go版本:go1.15.8
操作系统:Ubuntu 20.04 Desktop
Idea:2020.01.04