先看下效果图:


import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Shader.TileMode;
import android.os.Bundle;
import android.widget.ImageView;

public class PicActivity extends Activity {
final int reflectionGap = 4;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.picture);
ImageView imageView = (ImageView) findViewById(R.id.pic);
Bitmap originalImage = BitmapFactory.decodeResource(this
.getResources(), R.drawable.car);
int width = originalImage.getWidth();
int height = originalImage.getHeight();

Matrix matrix = new Matrix();
//matrix.setRotate(30);
matrix.preScale(1, -1);

Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
height / 2, width, height / 2, matrix, false);

Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
(height + height / 2), Config.ARGB_8888);

Canvas canvas = new Canvas(bitmapWithReflection);
canvas.drawBitmap(originalImage, 0, 0, null);

Paint deafaultPaint = new Paint();
// 抗锯齿的方法
// deafaultPaint.setAntiAlias(true);
canvas.drawRect(0, height, width, height + reflectionGap,
deafaultPaint);

canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);

Paint paint = new Paint();
// 抗锯齿的方法
// paint.setAntiAlias(true);
//线性渐变
LinearGradient shader = new LinearGradient(0,
originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap,
0x70ffffff, 0x00ffffff, TileMode.CLAMP);

paint.setShader(shader);

paint.setXfermode(new PorterDuffXfermode(Mode.DARKEN));
canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
+ reflectionGap, paint);
imageView.setImageBitmap(bitmapWithReflection);

}



}