吐槽:

  其实常用流程都差不多,但是有时候还是会忘记某一步的详细用法,但是各位朋友请注意,官方已经不推荐Camera类的使用(现在是android.hardware.camera2),但无奈公司项目之前是使用Camera类实现的,并且Camera2貌似是基于API 21以上的,这Android 7的风声都放出来了,可是6.0现在出了3个多月了市场占有率也才貌似3%不到,什么时候才能有个标准化和统一规范,作为一名Android开发者实属不易啊,叹气~

Android实现摄像头实时数据采集及通过硬编码编码数据的流程


/* 
* 编码器获取数据,编码,编码后的数据的处理等大致流程如下:
*/
/* 1.获取原始帧 */
@Override
onPreviewFrame( byte[] onPreviewData, Camera camera) {
/* 在此可以对onPreviewData进行Rotate或者Scale
* 也可以转换yuv的格式,例如yuv420P(YV12)或者yuv420SP(NV21/NV12)
* 相关开源类库可以使用libyuv/ffmpeg等
*/
getRawFrame(onPreviewData)
/* 然后将onPreviewData加入Camera回调*/
addCallbackBuffer(onPreviewData);
}
private void getRawFrame( byte[] rawFrame ) { encodFrame(rawFrame); }
/* 2.进行编码 */
private byte[] encodFrame(byte[] inputData) { return encodedData; }
/* 3.取得编码后的数据便可进行相应的操作,可以保存为本地文件,也可进行推流 */
Operation ? Send(byte[] sendData) : Save(byte[] saveData)


上述代码onPreviewFrame为Camera类的接口,使用Camera前需要进行SurfaceView及SurfaceHolder的初始化及相应interface的实现:


// init the preview surface
private void initview() {
SurfaceView surfaceView = (SurfaceView) findViewById(R.id.record_surface);
SurfaceHolder surfaceHolder = surfaceView.getHolder();
surfaceHolder.addCallback(this);
surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);
}
@Override
public void surfaceCreated(SurfaceHolder holder) {
openCamera(holder); // 开启相机
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
releaseCamera(); // 在surfaceDestroyed的时候记得releaseCamera
}
private void openCamera(SurfaceHolder holder) {
releaseCamera();
try {
camera = getCamera(Camera.CameraInfo.CAMERA_FACING_BACK); // 根据需求选择前/后置摄像头
} catch (Exception e) {
camera = null;
if (AppContext.isDebugMode) {
e.printStackTrace();
}
}
if(mCamera != null){
try {
mCamera.setPreviewCallback(this);
mCamera.setDisplayOrientation(90); // 此方法为官方提供的旋转显示部分的方法,并不会影响onPreviewFrame方法中的原始数据;
if(parameters == null){
parameters = mCamera.getParameters();
}
parameters.setPreviewFormat(ImageFormat.NV21); // 常用格式:NV21 / YV12
parameters.setPreviewSize(width, height); // 还可以设置很多相机的参数,但是建议先遍历当前相机是否支持该配置,不然可能会导致出错;
mCamera.setParameters(parameters);
mCamera.setPreviewDisplay(holder);
mCamera.startPreview();
} catch (IOException e) {
e.printStackTrace();
}
}
}
@TargetApi(9)
private Camera getCamera(int cameraType) {
Camera camera = null;
try {
camera = Camera.open(cameraType);
} catch (Exception e) {
e.printStackTrace();
}
return camera; // returns null if camera is unavailable
}
private synchronized void releaseCamera() {
if (camera != null) {
try {
camera.setPreviewCallback(null);
} catch (Exception e) {
e.printStackTrace();
}
try {
camera.stopPreview();
} catch (Exception e) {
e.printStackTrace();
}
try {
camera.release();
} catch (Exception e) {
e.printStackTrace();
}
camera = null;
}
}


MediaCodec硬编码实现部分:




// video device.
private Camera camera;
private MediaCodec vencoder;
private MediaCodecInfo vmci;
private MediaCodec.BufferInfo vebi;
private byte[] vbuffer;
// video camera settings.
private Camera.Size vsize;
private int vcolor;
private int vbitrate_kbps = 300;
private final static int VFPS = 20;
private final static int VGOP = 5;
private final static int VWIDTH = 640;
private final static int VHEIGHT = 480;
/* 首先需要初始化MediaCodec的配置 */
private void initMediaCodec() {
// choose the right vencoder, perfer qcom then google.
vcolor = chooseVideoEncoder();
// vencoder yuv to 264 es stream.
// requires sdk level 16+, Android 4.1, 4.1.1, the JELLY_BEAN
try {
vencoder = MediaCodec.createByCodecName(vmci.getName());
} catch (IOException e) {
Log.e(TAG, "create vencoder failed.");
e.printStackTrace();
return;
}
vebi = new MediaCodec.BufferInfo();
// setup the vencoder.
// @see https://developer.android.com/reference/android/media/MediaCodec.html
MediaFormat vformat = MediaFormat.createVideoFormat(MediaFormat.MIMETYPE_VIDEO_AVC, vsize.width, vsize.height);
vformat.setInteger(MediaFormat.KEY_COLOR_FORMAT, vcolor);
vformat.setInteger(MediaFormat.KEY_MAX_INPUT_SIZE, 0);
vformat.setInteger(MediaFormat.KEY_BIT_RATE, 1000 * vbitrate_kbps);
vformat.setInteger(MediaFormat.KEY_FRAME_RATE, VFPS);
vformat.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, VGOP);
Log.i(TAG, String.format("vencoder %s, color=%d, bitrate=%d, fps=%d, gop=%d, size=%dx%d",
vmci.getName(), vcolor, vbitrate_kbps, VFPS, VGOP, vsize.width, vsize.height));
// the following error can be ignored:
// [OMX.qcom.video.encoder.avc] storeMetaDataInBuffers (output) failed w/ err -2147483648
// @see http://bigflake.com/mediacodec/#q12
vencoder.configure(vformat, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
vencoder.start();
}
// for the vbuffer for YV12(android YUV), @see below:
// https://developer.android.com/reference/android/hardware/Camera.Parameters.html#setPreviewFormat(int)
// https://developer.android.com/reference/android/graphics/ImageFormat.html#YV12
private int getYuvBuffer(int width, int height) {
// stride = ALIGN(width, 16)
int stride = (int) Math.ceil(width / 16.0) * 16;
// y_size = stride * height
int y_size = stride * height;
// c_stride = ALIGN(stride/2, 16)
int c_stride = (int) Math.ceil(width / 32.0) * 16;
// c_size = c_stride * height/2
int c_size = c_stride * height / 2;
// size = y_size + c_size * 2
return y_size + c_size * 2;
}
// choose the video encoder by name.
private MediaCodecInfo chooseVideoEncoder(String name, MediaCodecInfo def) {
int nbCodecs = MediaCodecList.getCodecCount();
for (int i = 0; i < nbCodecs; i++) {
MediaCodecInfo mci = MediaCodecList.getCodecInfoAt(i);
if (!mci.isEncoder()) {
continue;
}
String[] types = mci.getSupportedTypes();
for (int j = 0; j < types.length; j++) {
if (types[j].equalsIgnoreCase(VCODEC)) {
//Log.i(TAG, String.format("vencoder %s types: %s", mci.getName(), types[j]));
if (name == null) {
return mci;
}
if (mci.getName().contains(name)) {
return mci;
}
}
}
}
return def;
}
// https://developer.android.com/reference/android/media/MediaCodecInfo.html
// https://developer.android.com/reference/android/media/MediaCodecInfo.CodecCapabilities.html
private int chooseVideoEncoder() {
// choose the encoder "video/avc":
vmci = chooseVideoEncoder(null, null);
//vmci = chooseVideoEncoder("google", vmci);
//vmci = chooseVideoEncoder("qcom", vmci);
int matchedColorFormat = 0;
MediaCodecInfo.CodecCapabilities cc = vmci.getCapabilitiesForType(VCODEC);
for (int i = 0; i < cc.colorFormats.length; i++) {
int cf = cc.colorFormats[i];
Log.i(TAG, String.format("vencoder %s supports color fomart 0x%x(%d)", vmci.getName(), cf, cf));
// choose YUV for h.264, prefer the bigger one.
// corresponding to the color space transform in onPreviewFrame
if ((cf >= cc.COLOR_FormatYUV420Planar && cf <= cc.COLOR_FormatYUV420SemiPlanar)) {
if (cf > matchedColorFormat) {
matchedColorFormat = cf;
}
}
}
for (int i = 0; i < cc.profileLevels.length; i++) {
MediaCodecInfo.CodecProfileLevel pl = cc.profileLevels[i];
Log.i(TAG, String.format("vencoder %s support profile %d, level %d", vmci.getName(), pl.profile, pl.level));
}
Log.i(TAG, String.format("vencoder %s choose color format 0x%x(%d)", vmci.getName(), matchedColorFormat, matchedColorFormat));
return matchedColorFormat;
}


  上述代码为SRS的部分实现,仅作参考。



  实际上MediaCodec的实现步骤基本都大同小异,但是请注意在API20以后编码器数据处理的机制有所改变,官方给出的建议如下:


以下摘抄官方API:

Depending on the API version, you can process data in three ways:


Processing Mode

API version <= 20

Jelly Bean/KitKat

API version >= 21

Lollipop and later

Synchronous API using buffer arrays

Supported

Deprecated

Synchronous API using buffers

Not Available

Supported

Asynchronous API using buffers

Not Available

Supported

Asynchronous Processing using Buffers

Since ​​LOLLIPOP​​​, the preferred method is to process data asynchronously by setting a callback before calling ​​configure​​​. Asynchronous mode changes the state transitions slightly, because you must call ​​start()​​​ after ​​flush()​​​ to transition the codec to the Running sub-state and start receiving input buffers. Similarly, upon an initial call to ​​start​​ the codec will move directly to the Running sub-state and start passing available input buffers via the callback.


MediaCodec is typically used like this in asynchronous mode:


MediaCodec codec = MediaCodec.createByCodecName(name);
MediaFormat mOutputFormat; // member variable
codec.setCallback(new MediaCodec.Callback() {
@Override
void onInputBufferAvailable(MediaCodec mc, int inputBufferId) {
ByteBuffer inputBuffer = codec.getInputBuffer(inputBufferId);
// fill inputBuffer with valid data

codec.queueInputBuffer(inputBufferId, …);
}
@Override
void onOutputBufferAvailable(MediaCodec mc, int outputBufferId, …) {
ByteBuffer outputBuffer = codec.getOutputBuffer(outputBufferId);
MediaFormat bufferFormat = codec.getOutputFormat(outputBufferId); // option A
// bufferFormat is equivalent to mOutputFormat
// outputBuffer is ready to be processed or rendered.

codec.releaseOutputBuffer(outputBufferId, …);
}
@Override
void onOutputFormatChanged(MediaCodec mc, MediaFormat format) {
// Subsequent data will conform to new format.
// Can ignore if using getOutputFormat(outputBufferId)
mOutputFormat = format; // option B
}
@Override
void onError(…) {

}
});
codec.configure(format, …);
mOutputFormat = codec.getOutputFormat(); // option B
codec.start();
// wait for processing to complete
codec.stop();
codec.release();


Synchronous Processing using Buffers

Since ​​LOLLIPOP​​​, you should retrieve input and output buffers using ​​getInput​​​/​​OutputBuffer(int)​​​ and/or ​​getInput​​​/​​OutputImage(int)​​​ even when using the codec in synchronous mode. This allows certain optimizations by the framework, e.g. when processing dynamic content. This optimization is disabled if you call ​​getInput​​​/​​OutputBuffers()​​.

Note: do not mix the methods of using buffers and buffer arrays at the same time. Specifically, only call ​​getInput​​​/​​OutputBuffers​​​ directly after ​​start()​​​ or after having dequeued an output buffer ID with the value of​​INFO_OUTPUT_FORMAT_CHANGED​​.

MediaCodec is typically used like this in synchronous mode:


MediaCodec codec = MediaCodec.createByCodecName(name);
codec.configure(format, …);
MediaFormat outputFormat = codec.getOutputFormat(); // option B
codec.start();
for (;;) {
int inputBufferId = codec.dequeueInputBuffer(timeoutUs);
if (inputBufferId >= 0) {
ByteBuffer inputBuffer = codec.getInputBuffer(…);
// fill inputBuffer with valid data

codec.queueInputBuffer(inputBufferId, …);
}
int outputBufferId = codec.dequeueOutputBuffer(…);
if (outputBufferId >= 0) {
ByteBuffer outputBuffer = codec.getOutputBuffer(outputBufferId);
MediaFormat bufferFormat = codec.getOutputFormat(outputBufferId); // option A
// bufferFormat is identical to outputFormat
// outputBuffer is ready to be processed or rendered.

codec.releaseOutputBuffer(outputBufferId, …);
} else if (outputBufferId == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
// Subsequent data will conform to new format.
// Can ignore if using getOutputFormat(outputBufferId)
outputFormat = codec.getOutputFormat(); // option B
}
}
codec.stop();
codec.release();


Synchronous Processing using Buffer Arrays (deprecated)

In versions ​​KITKAT_WATCH​​​ and before, the set of input and output buffers are represented by the ​​ByteBuffer[]​​​ arrays. After a successful call to ​​start()​​​, retrieve the buffer arrays using ​​getInput​​​/​​OutputBuffers()​​. Use the buffer ID-s as indices into these arrays (when non-negative), as demonstrated in the sample below. Note that there is no inherent correlation between the size of the arrays and the number of input and output buffers used by the system, although the array size provides an upper bound.


MediaCodec codec = MediaCodec.createByCodecName(name);
codec.configure(format, …);
codec.start();
ByteBuffer[] inputBuffers = codec.getInputBuffers();
ByteBuffer[] outputBuffers = codec.getOutputBuffers();
for (;;) {
int inputBufferId = codec.dequeueInputBuffer(…);
if (inputBufferId >= 0) {
// fill inputBuffers[inputBufferId] with valid data

codec.queueInputBuffer(inputBufferId, …);
}
int outputBufferId = codec.dequeueOutputBuffer(…);
if (outputBufferId >= 0) {
// outputBuffers[outputBufferId] is ready to be processed or rendered.

codec.releaseOutputBuffer(outputBufferId, …);
} else if (outputBufferId == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
outputBuffers = codec.getOutputBuffers();
} else if (outputBufferId == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
// Subsequent data will conform to new format.
MediaFormat format = codec.getOutputFormat();
}
}
codec.stop();
codec.release();