using System.Collections;

using System.Collections.Generic;

using UnityEngine;

using UnityEngine.UI;

using UnityEngine.SceneManagement;


public class background : MonoBehaviour

{


   public TweenPosition questTween0;

   public TweenPosition questTween1;

   public TweenPosition questTween2;

   public TweenPosition questTween3;

   public TweenPosition questTween4;

   public TweenPosition questTween5;


   void HideQuest()

   {

       questTween0.PlayForward();

       questTween1.PlayForward();

       questTween2.PlayForward();

       questTween3.PlayForward();

       questTween4.PlayForward();

       questTween5.PlayForward();

   }


   public void OnCancelButtonClick()

   {

       HideQuest();

   }

}