本文将详细介绍如何在HarmonyOS应用中实现图片的放大、缩小以及拖拽移动功能,并在此基础上增加图片翻页功能。我们将使用HarmonyOS提供的GestureGroup来组合PinchGesture(捏合手势)和PanGesture(滑动手势),以达到所需的交互效果。

核心功能实现

步骤1:绑定组合手势

首先,我们需要定义一个组合手势GestureGroup,并将其设置为并行识别模式。这样,我们可以同时监听捏合手势和滑动手势。

@Styles
onImageGesture() {
  return .gesture(
    GestureGroup(GestureMode.Parallel,
      // 双指捏合手势
      PinchGesture({ fingers: 2, distance: 0.1 })
        .onActionUpdate((event: GestureEvent) => {
          this.onPinchGestureActionUpdate(event);
        })
        .onActionEnd(() => {
          this.onPinchGestureActionEnd();
        }),
      // 拖动手势
      PanGesture(this.panOption)
        .onActionUpdate((event?: GestureEvent) => {
          this.onPanGestureActionUpdate(event);
        })
        .onActionEnd(() => {
          this.onPanGestureActionEnd();
        })
    )
  );
}

步骤2:处理捏合手势

接下来,我们定义捏合手势的更新和结束回调,以便处理图片的缩放。

onPinchGestureActionUpdate(event: GestureEvent) {
  const SCALE_VALUE = this.pinchValue * event.scale;
  if (SCALE_VALUE <= this.imageMeta.MAX_SCALE_VALUE && SCALE_VALUE >= this.MIN_SCALE) {
    this.scaleValue = SCALE_VALUE;
    this.pinchX = event.pinchCenterX;
    this.pinchY = this.getPinchY(event.pinchCenterY);
    if (this.scaleValue > 1) {
      this.offsetX = 0;
    }
  }
}

getPinchY(pinchCenterY: number | string) {
  let pinchY = pinchCenterY;
  if (this.scaleValue > 1) {
    // 当为横图时,在留白处放大,图片位置不居中,手动计算pinchY,并移动Y轴中心点,即offsetY
    if (this.imageMeta.IMAGE_WIDTH >= this.imageMeta.IMAGE_HEIGHT) {
      const SCREEN_HEIGHT = px2vp(display.getDefaultDisplaySync().height);
      const MIN_PINCH_Y = SCREEN_HEIGHT / 2 - this.imageMeta.IMAGE_HEIGHT / 2;
      const MAX_PINCH_Y = SCREEN_HEIGHT / 2 + this.imageMeta.IMAGE_HEIGHT / 2;
      const MIDDLE_PINCH_Y = SCREEN_HEIGHT / 2;
      if (pinchY < MIN_PINCH_Y) {
        pinchY = MIN_PINCH_Y;
      }
      if (pinchY > MAX_PINCH_Y) {
        pinchY = MAX_PINCH_Y;
      }
      if (pinchY < MIDDLE_PINCH_Y && typeof this.pinchY === 'number') {
        this.offsetY = (Number(pinchY) - MIDDLE_PINCH_Y) * (this.scaleValue - 1);
      }
      if (pinchY > MIDDLE_PINCH_Y && typeof this.pinchY === 'number') {
        this.offsetY = (Number(pinchY) - MIDDLE_PINCH_Y) * (this.scaleValue - 1);
      }
    }
  }
  return pinchY;
}

onPinchGestureActionEnd() {
  this.pinchValue = this.scaleValue;
  if (this.pinchValue > 1) {
    this.scaleEnable();
  } else {
    this.scaleUnEnable();
    if (this.pinchValue < 1) {
      this.reset();
    }
  }
}

步骤3:处理滑动手势

滑动手势需要处理图片的拖拽移动,包括边界检测。

onPanGestureActionUpdate(event: GestureEvent) {
  if (!event || this.scaleValue <= 1) {
    return;
  }
  let boundaryOffset: BoundaryOffset = {
    left: 0,
    right: 0,
    top: 0,
    bottom: 0
  };
  this.xBoundary = HorizontalBoundary.MIDDLE;
  this.yBoundary = VerticalBoundary.MIDDLE;

  const CENTER_X_RELATIVE = typeof this.pinchX === 'number' ? this.pinchX / this.imageMeta.IMAGE_WIDTH : 0.5;
  boundaryOffset.left = this.imageMeta.IMAGE_WIDTH * (this.scaleValue - 1) * CENTER_X_RELATIVE;
  boundaryOffset.right = -this.imageMeta.IMAGE_WIDTH * (this.scaleValue - 1) * (1 - CENTER_X_RELATIVE);
  const NEWOFFSET_X = this.positionX + event.offsetX;
  // 更新x轴偏移位置
  if (NEWOFFSET_X <= boundaryOffset.left && NEWOFFSET_X >= boundaryOffset.right) {
    // 在中间
    this.offsetX = NEWOFFSET_X;
  } else {
    // 在边界
    if (this.fingerDirection === FingerDirection.LEFT && this.offsetX !== boundaryOffset.right) {
      this.offsetX = boundaryOffset.right;
    }
    if (this.fingerDirection === FingerDirection.RIGHT && this.offsetX !== boundaryOffset.left) {
      this.offsetX = boundaryOffset.left;
    }
  }
  // 在左边界
  if (NEWOFFSET_X >= boundaryOffset.left) {
    this.xBoundary = HorizontalBoundary.LEFT;
  }
  // 在右边界
  if (NEWOFFSET_X <= boundaryOffset.right) {
    this.xBoundary = HorizontalBoundary.RIGHT;
  }
  if (this.imageMeta.PAN_DIRECTION === PanDirection.All || this.imageMeta.PAN_DIRECTION === PanDirection.Vertical||this.imageMeta.PAN_DIRECTION === PanDirection.Horizontal) {
    // 更新y轴偏移量
    const NEWOFFSET_Y = this.positionY + event.offsetY;
    this.offsetY = NEWOFFSET_Y;
  }
}

步骤4:处理图片翻页

最后,我们需要实现图片翻页的功能。这涉及到检测边界上的手势方向,以确定是否应该翻页。

@Styles
onImageTouch() {
  return .onTouch((event: TouchEvent) => {
    if (this.scaleValue > 1) {
      if (event.type === TouchType.Down) {
        this.touchPos.x = event.touches[0].x;
        this.touchPos.y = event.touches[0].y;
      }
      if (event.type === TouchType.Move) {
        this.fingerDirection = getMoveFingerDirection(this.touchPos, event, this.fingerDirection);
        if (!isPageChangeOnBoundary(this.fingerDirection, this.xBoundary)) {
          if (!this.isScaling) {
            this.touchFlag = 1;
            this.scaleEnable();
            this.xBoundary = HorizontalBoundary.MIDDLE;
            this.temp = this.offsetX;
            this.tempY = this.offsetY;
          }
        }
      }
      if (event.type === TouchType.Up) {
        if (this.touchFlag == 1) {
          this.onPanGestureActionEnd();
        }
        this.touchFlag = 0;
        this.temp = 0;
        this.tempY = 0;
        if (isPageChangeOnBoundary(this.fingerDirection, this.xBoundary) || this.scaleValue === 1) {
          this.scaleUnEnable();
        } else {
          this.scaleEnable();
        }
      }
    }
  });
}

// 拖动,不翻页
scaleEnable() {
  if (this.isScaling) {
    return;
  }
  this.panOption.setDirection(this.imageMeta.PAN_DIRECTION);
  this.isScaling = true;
}

// 不能拖动,翻页
scaleUnEnable() {
  if (!this.isScaling) {
    return;
  }
  this.panOption.setDirection(PanDirection.None);
  this.isScaling = false;
}

步骤5:边界检测与翻页判断

我们还需要定义一个辅助方法来判断是否在边界上进行翻页。

export const isPageChangeOnBoundary = (fingerDirection: FingerDirection, xBoundary: HorizontalBoundary) => {
  return (fingerDirection === FingerDirection.LEFT && xBoundary === HorizontalBoundary.RIGHT ||
    fingerDirection === FingerDirection.RIGHT && xBoundary === HorizontalBoundary.LEFT);
}
总结

通过上述步骤,我们成功实现了图片的放大、缩小、拖拽移动以及翻页功能。这些功能可以极大地提升用户的交互体验。希望本指南能帮助你在HarmonyOS应用中实现这些功能。