RMI的本质就是实现在不同JVM之间的调用,它的实现方法就是在两个JVM中各开一个Stub和Skeleton,二者通过socket通信来实现参数和返回值的传递。

有关RMI的例子代码网上可以找到不少,但绝大部分都是通过extend the interface java.rmi.Remote实现,已经封装的很完善了,不免使人有雾里看花的感觉。下面的例子是我在《Enterprise JavaBeans》里看到的,虽然很粗糙,但很直观,利于很快了解它的工作原理。

Ⅰ:RMI工作原理(自定义实现一个Stub 和 Skeleton)

1. 定义一个Person的接口,其中有两个business method, getAge() 和getName()

Person代码:



  1. public interface Person {
  2. public int getAge() throws Throwable;
  3. public String getName() throws Throwable;
  4. }



2. Person的实现PersonServer类

PersonServer代码:



  1. public class PersonServer implements Person {
  2. private int age;
  3. private String name;
  4. public PersonServer(String name, int age) {
  5. this.age = age;
  6. this.name = name;
  7. }
  8. public int getAge() {
  9. return age;
  10. }
  11. public String getName() {
  12. return name;
  13. }
  14. }


3. 好,我们现在要在Client机器上调用getAge()和getName()这两个business method,那么就得编写相应的Stub(Client端)和Skeleton(Server端)程序。这是Stub的实现:

Person_Stub代码:

//存根(stub)Person_Stub的实现:



  1. import java.io.ObjectOutputStream;
  2. import java.io.ObjectInputStream;
  3. import java.net.Socket;
  4. public class Person_Stub implements Person {
  5. private Socket socket;
  6. public Person_Stub() throws Throwable {
  7. // connect to skeleton
  8. socket = new Socket("computer_name", 9000);
  9. }
  10. public int getAge() throws Throwable {
  11. // pass method name to skeleton
  12. ObjectOutputStream outStream =
  13. new ObjectOutputStream(socket.getOutputStream());
  14. outStream.writeObject("age");
  15. outStream.flush();
  16. ObjectInputStream inStream =
  17. new ObjectInputStream(socket.getInputStream());
  18. return inStream.readInt();
  19. }
  20. public String getName() throws Throwable {
  21. // pass method name to skeleton
  22. ObjectOutputStream outStream =
  23. new ObjectOutputStream(socket.getOutputStream());
  24. outStream.writeObject("name");
  25. outStream.flush();
  26. ObjectInputStream inStream =
  27. new ObjectInputStream(socket.getInputStream());
  28. return (String)inStream.readObject();
  29. }
  30. }


注意,Person_Stub和PersonServer一样,都implements Person。它们都实现了getAge()和getName()两个business method,不同的是PersonServer是真的实现,Person_Stub是建立socket连接,并向Skeleton发请求,然后通过Skeleton调用PersonServer的方法,最后接收返回的结果。

4. 骨架(Skeleton)的实现

Person_Skeleton代码:



  1. import java.io.ObjectOutputStream;
  2. import java.io.ObjectInputStream;
  3. import java.net.Socket;
  4. import java.net.ServerSocket;
  5. public class Person_Skeleton extends Thread {
  6. private PersonServer myServer;
  7. public Person_Skeleton(PersonServer server) {
  8. // get reference of object server
  9. this.myServer = server;
  10. }
  11. public void run() {
  12. try {
  13. // new socket at port 9000
  14. ServerSocket serverSocket = new ServerSocket(9000);
  15. // accept stub's request
  16. Socket socket = serverSocket.accept();
  17. while (socket != null) {
  18. // get stub's request
  19. ObjectInputStream inStream =
  20. new ObjectInputStream(socket.getInputStream());
  21. String method = (String)inStream.readObject();
  22. // check method name
  23. if (method.equals("age")) {
  24. // execute object server's business method
  25. int age = myServer.getAge();
  26. ObjectOutputStream outStream =
  27. new ObjectOutputStream(socket.getOutputStream());
  28. // return result to stub
  29. outStream.writeInt(age);
  30. outStream.flush();
  31. }
  32. if(method.equals("name")) {
  33. // execute object server's business method
  34. String name = myServer.getName();
  35. ObjectOutputStream outStream =
  36. new ObjectOutputStream(socket.getOutputStream());
  37. // return result to stub
  38. outStream.writeObject(name);
  39. outStream.flush();
  40. }
  41. }
  42. } catch(Throwable t) {
  43. t.printStackTrace();
  44. System.exit(0);
  45. }
  46. }
  47. public static void main(String args []) {
  48. // new object server
  49. PersonServer person = new PersonServer("Richard", 34);
  50. Person_Skeleton skel = new Person_Skeleton(person);
  51. skel.start();
  52. }
  53. }


Skeleton类 extends from Thread,它长驻在后台运行,随时接收client发过来的request。并根据发送过来的key去调用相应的business method。

5. 最后一个,Client的实现

PersonClient 代码:



  1. public class PersonClient {
  2. public static void main(String [] args) {
  3. try {
  4. Person person = new Person_Stub();
  5. int age = person.getAge();
  6. String name = person.getName();
  7. System.out.println(name + " is " + age + " years old");
  8. } catch(Throwable t) {
  9. t.printStackTrace();
  10. }
  11. }
  12. }


Client(PersonClient)的本质是,它要知道Person接口的定义,并实例一个Person_Stub,通过Stub来调用business method,至于Stub怎么去和Server沟通,Client就不用管了。

注意它的写法:

Person person = new Person_Stub();而不是Person_Stub person = new Person_Stub();为什么?因为要面向接口编程嘛,呵呵。

//RMI实质上就是生成2个类stub,skeleton来进行参数和返回值的传递,采用值传递方式

//类似于以前写的聊天室程序,被传递的对象应实现java.io.Serializable接口