#include<stdio.h>
#include<stdlib.h>
#include<malloc.h>
#define ERROR 0
#define OK 1
#define STACK_INT_SIZE 10 /*存储空间初始分配量*/
typedef int ElemType; /*定义元素的类型*/
typedef struct{
ElemType *base;
ElemType *top;

}SqStack;

int InitStack(SqStack *S); /*构造空栈*/
int push(SqStack *S,ElemType e); /*入栈*/
int Pop(SqStack *S,ElemType *e); /*出栈*/
int CreateStack(SqStack *S); /*创建栈*/
void PrintStack(SqStack *S); /*出栈并输出栈中元素*/

int InitStack(SqStack *S){
S->base=(ElemType *)malloc(STACK_INT_SIZE *sizeof(ElemType));


if(!S->base) return ERROR;
S->top=S->base;
return OK;
}/*InitStack*/

int Push(SqStack *S,ElemType e){
if(S->top-S->base==STACK_INT_SIZE) //推断栈满
return ERROR;
*(S->top)=e;//S->top=&e是错的
S->top++;
return OK;

}/*Push*/

int Pop(SqStack *S,ElemType *e){

if(S->base==S->top)
return ERROR;
*e=*(S->top-1);//e=S->top-1为啥是错的呢
S->top--;
return OK;

}/*Pop*/

int CreateStack(SqStack *S){
int e;
if(InitStack(S))
printf("Init Success!\n");
else{
printf("Init Fail!\n");
return ERROR;
}
printf("input data:(Terminated by inputing a character)\n");
while(scanf("%d",&e))
Push(S,e);
return OK;
}/*CreateStack*/

void PrintStack(SqStack *S){
ElemType e;
while(Pop(S,&e))
printf("%3d",e);
}/*Pop_and_Print*/

int main(){
SqStack ss;
printf("\n1-createStack\n");
CreateStack(&ss);
printf("\n2-Pop&Print\n");
PrintStack(&ss);
printf("\n");
return 0;
}


关于出栈中的e=S->top-1,理论上e保存的是S->top-1地址,而这个地址又保存着S->top-1存放的值,那么e也应该指向该值,

同一时候虽然S->top--出栈,但原有的数值被删除了么,假设该栈存储利用的是数组而不是数组指针呢?